gpu合并访问和取模对速度的影响

来源:互联网 发布:贵州省大数据培训 编辑:程序博客网 时间:2024/04/25 18:08
#include <cuda_runtime.h>#include <sys/time.h>#include <time.h>#include <stdlib.h>#include <stdio.h>#include <iostream>#include <math.h>using namespace std;#define IDX2C(i,j,rows) (((j)*(rows)+(i)))#define IDX2R(i,j,cols) (((i)*(cols)+(j)))#define BLOCK_SIZE 32#define CHECK_EQ1(a,b) do { \if ((a) != (b)) { \ cout <<__FILE__<<" : "<< __LINE__<<" : check failed because "<<a<<"!="<<b<<endl;\cout << cudaGetErrorString(a) <<endl;\exit(1);\}\} while(0)#define CUDA_CHECK(condition)\do {\cudaError_t error = condition;\CHECK_EQ1(error, cudaSuccess);\} while(0)template<class T>inline void printMtx(T *mtx, int row, int col) {for (int i = 0; i < row; ++i) {for (int j = 0; j < col; ++j) {cout << mtx[IDX2C(i,j,row)] << " ";}cout << endl;}}//if mtx is a sub-matrix// 1. elements is continue storage, row and col is sub-matrix size// 2. elements is non continue, row is matrix row template<class T>inline void printMtxg(T *mtx, int row, int col) {T *c = (T*)malloc(sizeof(T)*row*col);CUDA_CHECK(cudaMemcpy(c, mtx, sizeof(T)*row*col, cudaMemcpyDeviceToHost));cudaDeviceSynchronize();printMtx(c,row,col);free(c);}template<class T>inline void printVec(T *vec, int len) {for (int i = 0; i < len; ++i) cout <<vec[i] << " ";cout << endl;}template<class T>inline void printVecg(T *gvec, int len) {T *vec = (T*)malloc(sizeof(T)*len);CUDA_CHECK(cudaMemcpy(vec,gvec,sizeof(T)*len,cudaMemcpyDeviceToHost));printVec(vec,len);free(vec);}bool validate(double *rst, double *grst, int row, int col) {//cout << "cpu rst\n";//printMtxt(rst, row, col);//cout << "gpu rst\n";//printMtxgt(grst, row, col);double *crst = (double *)malloc(sizeof(double)*row*col);CUDA_CHECK(cudaMemcpy(crst, grst, sizeof(double)*row*col, cudaMemcpyDeviceToHost));bool flag = true;for (int i = 0; i < row; ++i) {for (int j = 0; j < col; ++j) {if (rst[IDX2C(i,j, row)] != crst[IDX2C(i,j,row)]){//return false;flag = false;cout <<i<<","<<j<<" "<<rst[IDX2C(i,j, row)] << "<-->"<<crst[IDX2C(i,j,row)]<<endl;}}}return flag;}__global__ void addMinusMtx0(double *mat, int row, int col, int *arr, int len) {int colId = blockIdx.x;//int rowId = threadIdx.y + blockIdx.y * blockDim.y;int thdId = threadIdx.x;if (colId < col ) {for (int i = thdId; i < row; i += blockDim.x) {mat[IDX2C(i,colId, row)] = arr[i] - mat[IDX2C(i,colId, row)];}}}__global__ void addMinusMtx2(double *mat, int row, int col, int *arr, int len) {int colId = blockIdx.x;//int rowId = threadIdx.y + blockIdx.y * blockDim.y;int thdId = threadIdx.x + blockIdx.y * blockDim.x;int step = blockDim.x * gridDim.y;if (colId < col ) {for (int i = thdId; i < row; i += step) {mat[IDX2C(i,colId, row)] = arr[i] - mat[IDX2C(i,colId, row)];}}}__global__ void addMinusMtx3(double *mat, int row, int col, int *arr, int len) {int id = threadIdx.x + blockIdx.x * blockDim.x;int length = row * col;if (id < length ) {int i = id%row;mat[id] = arr[i] - mat[id];}}__global__ void addMinusMtx4(double *mat, int row, int col, int *arr, int len) {int id = threadIdx.x + blockIdx.x * blockDim.x;int length = row * col;if (id < length ) {int i = id + row;mat[id] = arr[0] - mat[id];}}__global__ void addMinusMtx1(double *mat, int row, int col, int *arr, int len) {int colId = threadIdx.x + blockIdx.x * blockDim.x;int rowId = threadIdx.y + blockIdx.y * blockDim.y;if (colId < col && rowId < row) {mat[IDX2C(rowId, colId, row)] = arr[rowId] -  mat[IDX2C(rowId,colId, row)];}}void ts(double *mat, int row, int col, int *arr, int len) {for (int i = 0; i < row; ++i) {for (int j = 0; j < col; ++j) {mat[IDX2C(i,j,row)] = arr[i] - mat[IDX2C(i,j,row)];}}}void ts1(double *mat, int row, int col, int *arr, int len) {int length = row*col;for (int i = 0; i < length; ++i) {int j = i % row;mat[i] = arr[j] - mat[i];}}void test(int argc, char *argv[]) {if (argc != 3) {cout << "row col\n";return ;}int row = atoi(argv[1]);int col = atoi(argv[2]);int len = row;int *arr = (int*)malloc(sizeof(int)*len);double *mat = (double*)malloc(sizeof(double)*row*col);for (int i = 0; i < len; ++i) arr[i] = len - i;for (int i = 0; i < row; ++i) {for (int j = 0; j < col; ++j) {mat[IDX2C(i,j,row)] = row - i - 1;}}double *mat1 = (double*)malloc(sizeof(double)*row*col);memcpy(mat1, mat, sizeof(double)*row*col);int *garr;double *gmat;CUDA_CHECK(cudaMalloc((void**)&garr, sizeof(int)*len));CUDA_CHECK(cudaMalloc((void**)&gmat, sizeof(double)*row*col));CUDA_CHECK(cudaMemcpy(garr, arr, sizeof(int)*len, cudaMemcpyHostToDevice));CUDA_CHECK(cudaMemcpy(gmat, mat, sizeof(double)*row*col, cudaMemcpyHostToDevice));/*int len = 3099121;//2097152;int *mat;CUDA_CHECK(cudaMalloc((void**)&mat, sizeof(int)*len*BLOCK_SIZE));CUDA_CHECK(cudaMemset(mat,0,sizeof(int)*len*BLOCK_SIZE));dim3 dimBlock(BLOCK_SIZE, BLOCK_SIZE);dim3 dimGrid((len + BLOCK_SIZE - 1)/BLOCK_SIZE,(BLOCK_SIZE + BLOCK_SIZE - 1)/BLOCK_SIZE);*/struct timeval beg, end, b1, e1;gettimeofday(&b1, NULL);addMinusMtx0<<<col, 1024>>>(gmat,  row, col,garr, len);//a block process a column, grid.x maximum dimension is very large, need col blocks in x direction. data access is continueCUDA_CHECK(cudaPeekAtLastError());CUDA_CHECK(cudaDeviceSynchronize());gettimeofday(&e1, NULL);cout << "gpu0 real time used: " << e1.tv_sec-b1.tv_sec + (double)(e1.tv_usec-b1.tv_usec)/1000000 <<endl;CUDA_CHECK(cudaMemcpy(gmat, mat, sizeof(double)*row*col, cudaMemcpyHostToDevice));CUDA_CHECK(cudaDeviceSynchronize());gettimeofday(&b1, NULL);dim3 dimBlock(BLOCK_SIZE, BLOCK_SIZE);dim3 dimGrid((col + BLOCK_SIZE - 1)/BLOCK_SIZE,(row + BLOCK_SIZE - 1)/BLOCK_SIZE);addMinusMtx1<<<dimGrid, dimBlock>>>(gmat,  row, col,garr, len);//a thread calc an element in gmat. data access is very bad CUDA_CHECK(cudaPeekAtLastError());CUDA_CHECK(cudaDeviceSynchronize());gettimeofday(&e1, NULL);cout << "gpu1 real time used: " << e1.tv_sec-b1.tv_sec + (double)(e1.tv_usec-b1.tv_usec)/1000000 <<endl;CUDA_CHECK(cudaMemcpy(gmat, mat, sizeof(double)*row*col, cudaMemcpyHostToDevice));CUDA_CHECK(cudaDeviceSynchronize());gettimeofday(&b1, NULL);int y = (row + 1024 -1)/1024;if (y > 65535) y = 65535;dimGrid.x = col;dimGrid.y = y;//dim3 dimGrid(col,y);addMinusMtx2<<<dimGrid, 1024>>>(gmat,  row, col,garr, len);//almost same with addMinusMtx0, only diff is in y direction, has blocks.CUDA_CHECK(cudaPeekAtLastError());CUDA_CHECK(cudaDeviceSynchronize());gettimeofday(&e1, NULL);cout << "gpu2 real time used: " << e1.tv_sec-b1.tv_sec + (double)(e1.tv_usec-b1.tv_usec)/1000000 <<endl;CUDA_CHECK(cudaMemcpy(gmat, mat, sizeof(double)*row*col, cudaMemcpyHostToDevice));CUDA_CHECK(cudaDeviceSynchronize());gettimeofday(&b1, NULL);addMinusMtx3<<<(row*col + 1023)/1024, 1024>>>(gmat,  row, col,garr, len);//process gmat as array, need modulo operation. in gpu, integer divsion and modelo operation are costly: tens of instructions on compute capabllity 1.0, but below 20 instructions for 2.x and higher.CUDA_CHECK(cudaPeekAtLastError());CUDA_CHECK(cudaDeviceSynchronize());gettimeofday(&e1, NULL);cout << "gpu3 real time used: " << e1.tv_sec-b1.tv_sec + (double)(e1.tv_usec-b1.tv_usec)/1000000 <<endl;gettimeofday(&beg, NULL);ts(mat, row, col, arr,len);gettimeofday(&end, NULL);cout << "cpu real time used: " << end.tv_sec-beg.tv_sec + (double)(end.tv_usec-beg.tv_usec)/1000000 <<endl;gettimeofday(&beg, NULL);ts1(mat1, row, col, arr,len);gettimeofday(&end, NULL);cout << "cpu1 real time used: " << end.tv_sec-beg.tv_sec + (double)(end.tv_usec-beg.tv_usec)/1000000 <<endl;if (validate(mat1, gmat, row, col)) {cout << "yes\n";}else {cout << "no\n";}}int main(int argc, char *argv[] ) {test(argc, argv);return 1;}


nvcc  -arch=sm_35  mtxOp.cu -o mtxOp


./mtxOp 30000 8000

gpu0 real time used: 0.028922
gpu1 real time used: 0.106911
gpu2 real time used: 0.028231
gpu3 real time used: 0.027024


因为矩阵存储是column-major,所以方法1的速度最慢,主要是访问显存不能合并访问,一个warp中的连续的线程不能访问连续的数据

方法0的思路是,有多少个列,就有多少个block, 只有x方向的block,这是因为x方向可以有2147483647个block, 可以认为在显存的大小下,一般不能超过这个block数量的限度

一个bock有1024个线程,也是只有x方向上的,这1024个线程循环处理这一列,这样就能保证合并访问


方法2在方法0的基础上又更近一步,在y方向上也有block


方法3就是把矩阵看做一个向量,但是需要用到取模操作,对于计算能力在1.0而言,取模操作非常慢,由于3.5计算能力对取模优化的还不错,所以速度是最快的



如果方法3去掉取模操作,就可以对比取模操作的影响,时间是0.025607, 速度提升了0.0014s




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