Task4

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2048-Teris

Description: 

The students will be asked to implement a small gmae termed as "2048-Teris" using C++ and OpenGL. The game starts with a randomly generated power over 2 number, once touched, the same number will be merged into a higher order power-over-two number until it reaches 2048 which is power over 11, in which case it will be erased from the current playing screen. Other operations are very much like the game of Teris. The students will be asked to bridge it to iOS/Android if time allows.

Training purpose:
- Understand the basics for game design, OOP, realtime information change.
- Practice program design with C/C++/OpenGL/OpenCV

Requirements:
with C/C++ programming; basic knowledge on data structures and algorithms; basic knowledge on game architecture; basic knowledge with OpenGL.

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