初识java线程池

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虽然没有并发经验,但是一直挺好奇线程池的实现的:
它怎么能保证线程不死,持续执行呢?
一个线程可以执行N个任务,任务是什么?
于是,看了看ThreadPooledExecutor的实现,哦,原来是Thread,Worker都是实现了Runnable接口的。

线程池包含 一个任务队列,一个工作线程集合

ThreadPooledExecutor



/**
 * The queue used for holding tasks and handing off to worker
 * threads.  We do not require that workQueue.poll() returning
 * null necessarily means that workQueue.isEmpty(), so rely
 * solely on isEmpty to see if the queue is empty (which we must
 * do for example when deciding whether to transition from
 * SHUTDOWN to TIDYING).  This accommodates special-purpose
 * queues such as DelayQueues for which poll() is allowed to
 * return null even if it may later return non-null when delays
 * expire.
 */
private final BlockingQueue<Runnable> workQueue;
/**
 * Set containing all worker threads in pool. Accessed only when
 * holding mainLock.
 */
private final HashSet<Worker> workers = new HashSet<Worker>();



那么就不难想到,一组线程从一个任务队列中拿任务去执行。
那么就从线程执行任务的代码去找是不是这样的呢
ThreadPooledExecutor的execute()方法中只有addWorker(XX)方法多一点,没有期望出现的run()方法啊,
但是却出现一个
        
Worker w = null;
try {
    w = new Worker(firstTask);
    final Thread t = w.thread;
... 
t.start();
workerStarted = true;

    很可能任务的执行在worker中,查看代码
worker是实现了Runnable接口的,看到   public void run() {runWorker(this);}
那么找到了,继续跟踪

final void runWorker(Worker w) {
    Thread wt = Thread.currentThread();
    Runnable task = w.firstTask;
    w.firstTask = null;
    w.unlock(); // allow interrupts
    boolean completedAbruptly = true;
    try {
        while (task != null || (task = getTask()) != null) {
            w.lock();
            // If pool is stopping, ensure thread is interrupted;
            // if not, ensure thread is not interrupted.  This
            // requires a recheck in second case to deal with
            // shutdownNow race while clearing interrupt
            if ((runStateAtLeast(ctl.get(), STOP) ||
                 (Thread.interrupted() &&
                  runStateAtLeast(ctl.get(), STOP))) &&
                !wt.isInterrupted())
                wt.interrupt();
            try {
                beforeExecute(wt, task);
                Throwable thrown = null;
                try {
                    task.run();
                } catch (RuntimeException x) {
                    thrown = x; throw x;
                } catch (Error x) {
                    thrown = x; throw x;
                } catch (Throwable x) {
                    thrown = x; throw new Error(x);
                } finally {
                    afterExecute(task, thrown);
                }
            } finally {
                task = null;
                w.completedTasks++;
                w.unlock();
            }
        }
        completedAbruptly = false;
    } finally {
        processWorkerExit(w, completedAbruptly);
    }
}

果然,那么如我们所想,线程从队列中拿任务。那么如果没有任务呢,那不线程就停止了?看getTask()的实现就知道了
/**
 * Performs blocking or timed wait for a task, depending on
 * current configuration settings, or returns null if this worker
 * must exit because of any of:
 * 1. There are more than maximumPoolSize workers (due to
 *    a call to setMaximumPoolSize).
 * 2. The pool is stopped.
 * 3. The pool is shutdown and the queue is empty.
 * 4. This worker timed out waiting for a task, and timed-out
 *    workers are subject to termination (that is,
 *    {@code allowCoreThreadTimeOut || workerCount > corePoolSize})
 *    both before and after the timed wait, and if the queue is
 *    non-empty, this worker is not the last thread in the pool.
 *
 * @return task, or null if the worker must exit, in which case
 *         workerCount is decremented
 */
private Runnable getTask() {
    boolean timedOut = false; // Did the last poll() time out?

    for (;;) {
        int c = ctl.get();
        int rs = runStateOf(c);

        // Check if queue empty only if necessary.
        if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
            decrementWorkerCount();
            return null;
        }

        int wc = workerCountOf(c);

        // Are workers subject to culling?
        boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;

        if ((wc > maximumPoolSize || (timed && timedOut))
            && (wc > 1 || workQueue.isEmpty())) {
            if (compareAndDecrementWorkerCount(c))
                return null;
            continue;
        }

        try {
            Runnable r = timed ?
                workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                workQueue.take();
            if (r != null)
                return r;
            timedOut = true;
        } catch (InterruptedException retry) {
            timedOut = false;
        }
    }
}

    原来是在无限循环里轮询任务啊,那么这么说,这个是阻塞的。有任务就返回,没任务就一直阻塞等待(不同线程池的实现不同)。
      看到这里,大致应该也了解了,这就是线程池的思路嘛。

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