图片缓存策略

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众所周知,基于客户端app的开发中都会涉及到大量的图片,包括在线或者本地内置的,而对于在线图片的读取如果都实施从网络上读,会造成大量流量的浪费并且交互非常糟糕。所以对于已经读取过的在线图片,需要在本地有一些缓存以便快速读取展现给用户,而本地缓存主要策略包括:
内存缓存+sd卡缓存双缓存机制

内存缓存策略LruCache:Least Recently Used最近最少使用算法即会淘汰最近最少使用的数据,可以看看源码:

public class LruCache<K, V> {    private final LinkedHashMap<K, V> map;    /** Size of this cache in units. Not necessarily the number of elements. */    private int size;    private int maxSize;    private int putCount;    private int createCount;    private int evictionCount;    private int hitCount;    private int missCount;    /**     * @param maxSize for caches that do not override {@link #sizeOf}, this is     *     the maximum number of entries in the cache. For all other caches,     *     this is the maximum sum of the sizes of the entries in this cache.     */    public LruCache(int maxSize) {        if (maxSize <= 0) {            throw new IllegalArgumentException("maxSize <= 0");        }        this.maxSize = maxSize;        this.map = new LinkedHashMap<K, V>(0, 0.75f, true);    }    ...}

可以看到LruCache的构造函数可以指定缓存的最大容量,并初始化了一个LinkedHashMap,也就是LruCache主要依赖LinkedHashMap实现的核心算法

LruCache关键方法有:从缓存取数据get、向缓存存数据put、移除最近最少使用的数据trimToSize方法,下面依次看这三个方法

    /**     * Returns the value for {@code key} if it exists in the cache or can be     * created by {@code #create}. If a value was returned, it is moved to the     * head of the queue. This returns null if a value is not cached and cannot     * be created.     */    public final V get(K key) {        if (key == null) {            throw new NullPointerException("key == null");        }        V mapValue;        synchronized (this) {            mapValue = map.get(key);            if (mapValue != null) {                hitCount++;                return mapValue;            }            missCount++;        }        /*         * Attempt to create a value. This may take a long time, and the map         * may be different when create() returns. If a conflicting value was         * added to the map while create() was working, we leave that value in         * the map and release the created value.         */        V createdValue = create(key);        if (createdValue == null) {            return null;        }        synchronized (this) {            createCount++;            mapValue = map.put(key, createdValue);            if (mapValue != null) {                // There was a conflict so undo that last put                map.put(key, mapValue);            } else {                size += safeSizeOf(key, createdValue);            }        }        if (mapValue != null) {            entryRemoved(false, key, createdValue, mapValue);            return mapValue;        } else {            trimToSize(maxSize);            return createdValue;        }    }

1、从map取数据 map存在对应的value则直接返回value

2、从map取数据 map不存在则去create一个对应的数据并put到map中,重新计算大小之后调用trimToSize方法,删除访问次数最少的元素

    /**     * Caches {@code value} for {@code key}. The value is moved to the head of     * the queue.     *     * @return the previous value mapped by {@code key}.     */    public final V put(K key, V value) {        if (key == null || value == null) {            throw new NullPointerException("key == null || value == null");        }        V previous;        synchronized (this) {            putCount++;            size += safeSizeOf(key, value);            previous = map.put(key, value);            if (previous != null) {                size -= safeSizeOf(key, previous);            }        }        if (previous != null) {            entryRemoved(false, key, previous, value);        }        trimToSize(maxSize);        return previous;    }

将键值对放入map,重新计算大小之后调用trimToSize方法,删除访问次数最少的元素

    /**     * Remove the eldest entries until the total of remaining entries is at or     * below the requested size.     *     * @param maxSize the maximum size of the cache before returning. May be -1     *            to evict even 0-sized elements.     */    public void trimToSize(int maxSize) {        while (true) {            K key;            V value;            synchronized (this) {                if (size < 0 || (map.isEmpty() && size != 0)) {                    throw new IllegalStateException(getClass().getName()                            + ".sizeOf() is reporting inconsistent results!");                }                if (size <= maxSize) {                    break;                }                Map.Entry<K, V> toEvict = map.eldest();                if (toEvict == null) {                    break;                }                key = toEvict.getKey();                value = toEvict.getValue();                map.remove(key);                size -= safeSizeOf(key, value);                evictionCount++;            }            entryRemoved(true, key, value, null);        }    }

1、当前size小于maxSize 不做任何操作

2、当前size大于等于maxSize 取出最近最少使用的数据移除并调整size

sd卡缓存策略DiskLruCache:

源码参考:
https://android.googlesource.com/platform/libcore/+/jb-mr2-release/luni/src/main/java/libcore/io/DiskLruCache.java

源码详解:
http://blog.csdn.net/lmj623565791/article/details/47251585

DiskLruCache缓存框架中有一个关键的文件journal文件,这个文件会存储所有的读取操作记录

journal文件格式

libcore.io.DiskLruCache111DIRTY c3bac86f2e7a291a1a200b853835b664CLEAN c3bac86f2e7a291a1a200b853835b664 4698READ c3bac86f2e7a291a1a200b853835b664DIRTY c59f9eec4b616dc6682c7fa8bd1e061fCLEAN c59f9eec4b616dc6682c7fa8bd1e061f 4698READ c59f9eec4b616dc6682c7fa8bd1e061fDIRTY be8bdac81c12a08e15988555d85dfd2bCLEAN be8bdac81c12a08e15988555d85dfd2b 99READ be8bdac81c12a08e15988555d85dfd2bDIRTY 536788f4dbdffeecfbb8f350a941eea3REMOVE 536788f4dbdffeecfbb8f350a941eea3 
  • 第一行固定字符串libcore.io.DiskLruCache
  • 第二行DiskLruCache的版本号,源码中为常量1
  • 第三行为你的app的版本号
  • 第四行指每个key对应几个文件,一般为1
  • 第五行,空行

以上5行可以称为该文件的文件头,DiskLruCache初始化的时候,如果该文件存在需要校验该文件头。

接下来的行,可以认为是操作记录。

DIRTY 表示一个entry正在被写入(其实就是把文件的OutputStream交给你了)。那么写入分两种情况,如果成功会紧接着写入一行CLEAN的记录;如果失败,会增加一行REMOVE记录。

REMOVE除了上述的情况呢,当你自己手动调用remove(key)方法的时候也会写入一条REMOVE记录。

READ就是说明有一次读取的记录。

每个CLEAN的后面还记录了文件的长度,注意可能会一个key对应多个文件,那么就会有多个数字(参照文件头第四行)。
从这里看出,只有CLEAN且没有REMOVE的记录,才是真正可用的Cache Entry记录。

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