网络请求框架封装(NetWorkUtils)

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效果图:

NetWorkUtils.gif

项目描述:

网络请求框架二次封装,目前完成了基于OkHttp的get/post/postJson/uploadFile/downloadFile等功能开发,支持扩展,底层实现可自由切换;
  • 扩展请继承ExecutorFactory实现具体的IExecutor即可,底层可以是OkHttp,也可以是HttpClient或者URLConnection;

使用方式:

public class MyApplication extends Application {    @Override    public void onCreate() {        super.onCreate();        //在程序入口进行工厂初始化,默认的为okhttp的实现工厂        NetWorkUtils.init(new OkHttpExecutorFactory());    }}//get方式请求private void doGet() {    String url = "http://127.0.0.1:8080/test/test";    RequestParams params = new RequestParams.Builder().url(url).method(Method.GET).params("key1", "hello").params("key2", "doGet").tag(this).build();    NetWorkUtils.getInstance().doStart(params, callback);}//post方式请求private void doPost() {    String url = "http://127.0.0.1:8080/test/test";    RequestParams params = new RequestParams.Builder().url(url).method(Method.POST).params("key1", "hello").params("key2", "doPost").tag(this).build();    NetWorkUtils.getInstance().doStart(params, callback);}//postJson方式请求private void doPostJson() {    String url = "http://127.0.0.1:8080/test/test";    String body = "{ \"key1\":\"hello\",\"key2\":\"doPostJson\" }";    RequestParams params = new RequestParams.Builder().url(url).method(Method.POST_JSON).body(body).tag(this).build();    NetWorkUtils.getInstance().doStart(params, callback);}//文件上传private void doUploadFile() {    String url = "http://127.0.0.1:8080/test/upload";    String filePath = Environment.getExternalStorageDirectory().getPath() + File.separator + "atlas-master.zip";    RequestParams params = new RequestParams.Builder().url(url).method(Method.UPLOAD).files("fileKey", new File(filePath)).tag(this).build();    NetWorkUtils.getInstance().doStart(params, callback);}//文件下载private void doDownload() {    String url = "http://127.0.0.1:8080/test/download";    String filePath = Environment.getExternalStorageDirectory().getPath() + File.separator + "atlas-master.zip";    RequestParams params = new RequestParams.Builder().url(url).method(Method.DOWNLOAD).downLoadFilePath(filePath).tag(this).build();    NetWorkUtils.getInstance().doStart(params, callback);}//请求回调,主线程中进行private ICallBack callback = new ICallBack() {    @Override    public void onStart() {        Log.d(NetWorkUtils.class.getSimpleName(), "网络开始加载");    }    @Override    public void onComplite() {        Log.d(NetWorkUtils.class.getSimpleName(), "网络加载完成");    }    @Override    public void onError(Exception e) {        Log.d(NetWorkUtils.class.getSimpleName(), "出现错误");    }    @Override    public void onSuccess(Object tag, String result) {        Log.d(NetWorkUtils.class.getSimpleName(), "result = "+result);        /**         * 可以根据不同的tag来解析数据         * if(tag.equest("doGet")){         *         * }else if(tag.equest("doPost")){         *         * }         * ............         */    }    @Override    public void onProgress(float progress) {        Log.d(NetWorkUtils.class.getSimpleName(), "上传或下载进度 : "+progress);    }};//支持根据tag来取消具体的网络请求protected void onDestroy() {    NetWorkUtils.getInstance().cancleRequest(this);    super.onDestroy();}

技术要点:

  • 抽象工厂模式
  • 构建者模式
  • OkHttp使用
  • OkHttp上传与下载的进度监听
  • 线程回调

背景介绍:

网络请求在app开发中占据很重要的角色,也算是核心技术要点之一。github上也有很多著名的开源库,如Xutils,AsyncHttpClient,Okhttp等等。我相信很多人如同我一样,习惯性的拿这些开源的加入到自己的项目中,但当有一天,因为某些原因我们需要对网络层进行一次切换,那么是不是问题就变的严重了,我们需要改大量的代码来满足这次更改。为了避免这样的问题发生,我们需要对网络层进行二次包装一下;

项目结构:

image.png

  • IExecutor 网络请求接口类,定义了get/post/postJson/uploadFile/downloadFile等;
  • ExecutorFactory IExecutor的创建工厂,抽象类;
  • OkHttpExecutor 实现了IExecutor的接口,实现了具体的get/post/postJson/uploadFile/downloadFile等方法;
  • OkHttpExecutorFactory 实现了ExecutorFactory,并返回了OkHttpExecutor实例;
  • MainHandler UI线程回调;
  • RequestParams 请求参数,采用构建者模式;
  • NetWorkUtils 网络请求工具类,单利,全局唯一 ;
注意:默认的okhttp enqueue(call)后,是回调在子线成中的;

执行流程,代码分析:

  • NetWorkUtils.init(new OkHttpExecutorFactory()) 后发生了什么?

    public static IExecutor executor;public static NetWorkUtils mInstance;private NetWorkUtils(ExecutorFactory factory) {    executor = factory.create();}/** * init networkutils * 设置底层使用哪种网络实现,目前只实现了OkHttpExecutorFactory,如果想扩展的话请继承ExecutorFactory自行实现 * @param factory */public static void init(ExecutorFactory factory) {    if (mInstance == null) {        synchronized (NetWorkUtils.class) {            if (mInstance == null) {                mInstance = new NetWorkUtils(factory);            }        }    }}
    我们看到进行了NetWorkUtils单利的初始化,并通过工厂获取到了IExecutor的具体实现类;
  • OkHttpExecutorFactory继承自ExecutorFactory,并实现了create抽象方法:

    public class OkHttpExecutorFactory extends ExecutorFactory {@Overridepublic IExecutor create() {    HttpLoggingInterceptor httpLoggingInterceptor = new HttpLoggingInterceptor(new HttpLoggingInterceptor.Logger() {        @Override        public void log(String message) {            Log.d(NetWorkUtils.class.getSimpleName(), message);        }    });    //建造者模式,生成配置对象    OkhttpConfig config = new OkhttpConfig.Builder().retryOnConnectionFailure(false).connectTimeout(10000).readTimeout(5000).writeTimeout(5000).interceptors(httpLoggingInterceptor).build();    return new OkHttpExecutor(config);}
    通过OkhttpConfig构建者创建了OkHttpExecutor 并返回;
  • OkHttpExecutor实现了IExecutor接口并实现了接口中所有的方法,所以这个才是具体的网络请求实现:

    public static OkHttpClient mClient;public static final Map<Object, ArrayList<Call>> calls = new HashMap<>();public OkHttpExecutor(OkhttpConfig config) {    //配置okhttpclient,全局唯一    OkHttpClient.Builder builder = new OkHttpClient.Builder().retryOnConnectionFailure(config.retryOnConnectionFailure).connectTimeout(config.connectTimeout, TimeUnit.MILLISECONDS)            .readTimeout(config.readTimeout, TimeUnit.MILLISECONDS).writeTimeout(config.writeTimeout, TimeUnit.MILLISECONDS);    if (config.cache != null) {        builder.cache(config.cache);    }    if (config.x509TrustManager != null && config.sslSocketFactory != null) {        builder.sslSocketFactory(config.sslSocketFactory, config.x509TrustManager);    }    if (config.interceptors != null && config.interceptors.size() > 0) {        for (int i = 0; i < config.interceptors.size(); i++) {            builder.addInterceptor(config.interceptors.get(i));        }    }    if (config.networkInterceptors != null && config.networkInterceptors.size() > 0) {        for (int i = 0; i < config.networkInterceptors.size(); i++) {            builder.addNetworkInterceptor(config.networkInterceptors.get(i));        }    }    mClient = builder.build();}@Overridepublic void doGet(RequestParams requestParams, ICallBack callback) {    callback.onStart();    Request request = new Request.Builder().url(OkhttpUtils.getUrlWithParams(requestParams)).get().headers(OkhttpUtils.getHeaders(requestParams)).tag(requestParams.tag).build();    Call call = mClient.newCall(request);    call.enqueue(new OkhttpCallback(requestParams));    cacheCall(requestParams, call);}@Override    public void doPost(RequestParams requestParams, ICallBack callback) {    callback.onStart();    Request request = new Request.Builder().url(requestParams.url).post(OkhttpUtils.getPostBody(requestParams)).headers(OkhttpUtils.getHeaders(requestParams)).tag(requestParams.tag).build();    Call call = mClient.newCall(request);    call.enqueue(new OkhttpCallback(requestParams));    cacheCall(requestParams, call);}
    部分代码,具体的请查看源码;
    在构造器中,我们通过OkhttpConfig实例化了一个OkHttpClient,并在doGet,doPost中使用OkHttpClient进行具体的网络请求,如果对okhttp不熟悉的同学,可以百度先学习下okhttp;
    注意,ICallBack是我们自定义的callback,因为前面我提到过okhttp的回调是在子线成中进行的,所以我们有必要把它变为UI线程回调;
    OkhttpCallback这个是我们继承自okhttp的Callback,然后在里面进行UI线程的切换,最后在回调到我们自己的ICallBack的;
  • OkhttpCallback 继承自okhttp的Callback:

    public class OkhttpCallback implements Callback {    public static final Handler handler = new MainHandler(Looper.getMainLooper());    RequestParams requestParams;    public OkhttpCallback(RequestParams requestParams) {        this.requestParams = requestParams;    }    @Override    public void onFailure(Call call, IOException e) {        e.printStackTrace();        TempleteBean templeteBean = new TempleteBean();        templeteBean.call = call;        templeteBean.e = e;        templeteBean.requestParams = requestParams;        Message.obtain(handler, MainHandler.FAILD, templeteBean).sendToTarget();    }    @Override    public void onResponse(Call call, Response response) throws IOException {        TempleteBean templeteBean = new TempleteBean();        templeteBean.call = call;        templeteBean.response = response;        templeteBean.requestParams = requestParams;        //downloadfile        if (requestParams.method.equals(Method.DOWNLOAD)) {            downLoadFile(templeteBean, response);        }        Message.obtain(handler, MainHandler.SUCCESS, templeteBean).sendToTarget();    }}
    我们使用了TempleteBean进行数据的封装,并通过MainHandler发送到了UI线程中;
    new MainHandler(Looper.getMainLooper()) 传入UI线程的looper即可回调在UI线程中;
  • MainHandler 继承自安卓系统中的Handler:

    public class MainHandler extends Handler {    public static final int SUCCESS = 101;    public static final int FAILD = 102;    public static final int PROGRESS = 103;    public MainHandler(Looper looper) {        super(looper);    }    @Override    public void handleMessage(Message msg) {        switch (msg.what) {            case SUCCESS:                onSuccess(msg);                break;            case FAILD:                onFaild(msg);                break;            case PROGRESS:                onProgress(msg);                break;        }    }    private void onSuccess(Message msg) {        TempleteBean bean = (TempleteBean) msg.obj;        RequestParams requestParams = bean.requestParams;        ICallBack callback = requestParams.callback;        Response response = bean.response;        if (!response.isSuccessful()) {            Log.d(NetWorkUtils.class.getSimpleName(), "!response.isSuccessful()" +response.code());            return;        }        if (requestParams.method.equals(Method.DOWNLOAD)) {            callback.onSuccess(requestParams.tag, requestParams.downLoadFilePath);            callback.onComplite();            return;        }        try {            String result = response.body().string();            Log.d(NetWorkUtils.class.getSimpleName(), result);            callback.onSuccess(requestParams.tag, result);        } catch (Exception e) {            e.printStackTrace();            callback.onError(e);        }        callback.onComplite();    }}
    执行结果最终会进入到这个handler中,而这个handler是UI线程的,所以我们通过TempleteBean 获取到数据,在将结果回调到我们自己定义地的callback中;
    至此,整个请求流程就完成了,然后我们回头看下NetWorkUtils;
  • NetWorkUtils 请求工具类,也是单利的,全局唯一的,我们在程序入口init的时候进行了单利的初始化:

    public void doStart(RequestParams params, ICallBack callBack) {    if (params == null || callBack == null) return;    params.callback = callBack;    switch (params.method) {        case GET:            executor.doGet(params, callBack);            break;        case POST:            executor.doPost(params, callBack);            break;        case POST_JSON:            executor.doPostJson(params, callBack);            break;        case UPLOAD:            executor.doUploadFile(params, callBack);            break;        case DOWNLOAD:            executor.doDownLoad(params, callBack);            break;    }}
    我们NetWorkUtils.getInstance().doStart(params,callback)即可发起网络请求;
好了,介绍的差不多了,有问题的朋友欢迎交流,群里有个哥们说了一句话,每天不进步,就是退步。我们一起加油!

demo,源码,服务端代码都在github上,欢迎start https://github.com/andmizi/NetWorkUtils

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