[UE4]VA Snippets 自用自取
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根据自己的习惯,做的快捷键。不定时更新。
<VA_Snippet><Language>C++</Language><Title>UE4 EditAnywhere</Title><Shortcut>edit</Shortcut><Description /><Code>EditAnywhere</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 EditInstanceOnly</Title><Shortcut>edit</Shortcut><Description /><Code>EditInstanceOnly</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 EditDefaultsOnly</Title><Shortcut>edit</Shortcut><Description /><Code>EditDefaultsOnly</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 VisibleAnywhere</Title><Shortcut>visi</Shortcut><Description /><Code>VisibleAnywhere</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 VisibleInstanceOnly</Title><Shortcut>visi</Shortcut><Description /><Code>VisibleInstanceOnly</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 VisibleDefaultsOnly</Title><Shortcut>visi</Shortcut><Description /><Code>VisibleDefaultsOnly</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintReadOnly</Title><Shortcut>read</Shortcut><Description /><Code>BlueprintReadOnly</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintReadWrite</Title><Shortcut>read</Shortcut><Description /><Code>BlueprintReadWrite</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintCallable</Title><Shortcut>call</Shortcut><Description /><Code>BlueprintCallable</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Category</Title><Shortcut>cat</Shortcut><Description /><Code>Category = "$end$"</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintAssignable</Title><Shortcut>ass</Shortcut><Description /><Code>BlueprintAssignable</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 SaveGame</Title><Shortcut>save</Shortcut><Description /><Code>SaveGame</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Config</Title><Shortcut>conf</Shortcut><Description /><Code>Config</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 GlobalConfig</Title><Shortcut>conf</Shortcut><Description /><Code>GlobalConfig</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 NoClear</Title><Shortcut>clea</Shortcut><Description /><Code>NoClear</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 EditFixedSize</Title><Shortcut>fix</Shortcut><Description /><Code>EditFixedSize</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Replicated</Title><Shortcut>rep</Shortcut><Description /><Code>Replicated</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 ReplicatedUsing</Title><Shortcut>rep</Shortcut><Description /><Code>ReplicatedUsing</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 RepRetry</Title><Shortcut>rep</Shortcut><Description /><Code>RepRetry</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintImplementableEvent</Title><Shortcut>imple</Shortcut><Description /><Code>BlueprintImplementableEvent</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintNativeEvent</Title><Shortcut>imple</Shortcut><Description /><Code>BlueprintNativeEvent</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Exec</Title><Shortcut>exe</Shortcut><Description /><Code>Exec</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintPure</Title><Shortcut>pure</Shortcut><Description /><Code>BlueprintPure</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintCosmetic</Title><Shortcut>cosm</Shortcut><Description /><Code>BlueprintCosmetic</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Server</Title><Shortcut>ser</Shortcut><Description /><Code>Server</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Client</Title><Shortcut>cli</Shortcut><Description /><Code>Client</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 NetMulticast</Title><Shortcut>mult</Shortcut><Description /><Code>NetMulticast</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Reliable</Title><Shortcut>reli</Shortcut><Description /><Code>Reliable</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Unreliable</Title><Shortcut>reli</Shortcut><Description /><Code>Unreliable</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 WithValidation</Title><Shortcut>valid</Shortcut><Description /><Code>WithValidation</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 BlueprintAuthorityOnly</Title><Shortcut>auth</Shortcut><Description /><Code>BlueprintAuthorityOnly</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Ufunction</Title><Shortcut>uf</Shortcut><Description /><Code>UFUNCTION($end$)</Code></VA_Snippet><VA_Snippet><Language>C++</Language><Title>UE4 Uproperty</Title><Shortcut>up</Shortcut><Description /><Code>UPROPERTY($end$)</Code></VA_Snippet>
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