1027. Colors in Mars (20)

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1027. Colors in Mars (20)


People in Mars represent the colors in their computers in a similar way as the Earth people. That is, a color is represented by a 6-digit number, where the first 2 digits are for Red, the middle 2 digits for Green, and the last 2 digits for Blue. The only difference is that they use radix 13 (0-9 and A-C) instead of 16. Now given a color in three decimal numbers (each between 0 and 168), you are supposed to output their Mars RGB values.

Input

Each input file contains one test case which occupies a line containing the three decimal color values.

Output

For each test case you should output the Mars RGB value in the following format: first output "#", then followed by a 6-digit number where all the English characters must be upper-cased. If a single color is only 1-digit long, you must print a "0" to the left.

Sample Input
15 43 71
Sample Output
#123456
#include <stdio.h>#define RADIX 13void convert(int num){    int a, b;    b = num % RADIX;    a = num / RADIX;        if (a>=0 && a<=9)        printf("%d", a);    else        printf("%c", 'A'-10+a);    if (b>=0 && b<=9)        printf("%d", b);    else        printf("%c", 'A'-10+b);}int main(){    int first_num, second_num, third_num;        scanf("%d%d%d", &first_num, &second_num, &third_num);    printf("#");    convert(first_num);    convert(second_num);    convert(third_num);    printf("\n");}


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