OpenGL Graphics Through Applications
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*artefact construction
*introductory animation
*texturing
*curves surfaces and patterns
http://rapidshare.com/files/81513967/1848000227.zip
http://depositfiles.com/files/2957798
OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website.
A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including:
*image processing*artefact construction
*introductory animation
*texturing
*curves surfaces and patterns
http://rapidshare.com/files/81513967/1848000227.zip
http://depositfiles.com/files/2957798
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