golang使用gopacket包进行数据包捕获,注入和分析

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使用golang实现网络抓包是非常容易的,可以使用谷歌的包github.com/google/gopacket。由于gopacket构建在libpcap之上,我强烈建议您了解该库的工作原理。您可以在C中学习如何使用libpcap进行更深入的了解。

1.libpcap

gopacket是基于libpcap(数据包捕获函数库)的,该库提供的C函数接口用于捕捉经过指定网络接口的数据包,该接口应该是被设为混杂模式。
著名的软件TCPDUMP就是在Libpcap的基础上开发而成的。Libpcap提供的接口函数实现和封装了与数据包截获有关的过程。Libpcap可以在绝大多数Linux平台上运行。
主要有以下功能:
数据包捕获:捕获流经网卡的原始数据包
自定义数据包发送:构造任何格式的原始数据包
流量采集与统计:采集网络中的流量信息
规则过滤:提供自带规则过滤功能,按需要选择过滤规则
   

2.先决条件

# Get the gopacket package from GitHubgo get github.com/google/gopacket# Pcap dev headers might be necessarysudo apt-get install libpcap-dev

3.获取所有的网络设备信息

package mainimport (    "fmt"    "log"    "github.com/google/gopacket/pcap")func main() {    // Find all devices    devices, err := pcap.FindAllDevs()    if err != nil {        log.Fatal(err)    }    // Print device information    fmt.Println("Devices found:")    for _, device := range devices {        fmt.Println("\nName: ", device.Name)        fmt.Println("Description: ", device.Description)        fmt.Println("Devices addresses: ", device.Description)        for _, address := range device.Addresses {            fmt.Println("- IP address: ", address.IP)            fmt.Println("- Subnet mask: ", address.Netmask)        }    }}

4.打开设备实时捕捉

package mainimport (    "fmt"    "github.com/google/gopacket"    "github.com/google/gopacket/pcap"    "log"    "time")var (    device       string = "eth0"    snapshot_len int32  = 1024    promiscuous  bool   = false    err          error    timeout      time.Duration = 30 * time.Second    handle       *pcap.Handle)func main() {    // Open device    handle, err = pcap.OpenLive(device, snapshot_len, promiscuous, timeout)    if err != nil {log.Fatal(err) }    defer handle.Close()    // Use the handle as a packet source to process all packets    packetSource := gopacket.NewPacketSource(handle, handle.LinkType())    for packet := range packetSource.Packets() {        // Process packet here        fmt.Println(packet)    }}

5.抓取结果保存为pcap格式文件

要写一个pcap格式的文件,我们必须使用gapacket / pcapgo包。这是一个Writer接口和两个有用的函数:WriteFileHeader()和WritePacket()
package mainimport ("fmt""os""time""github.com/google/gopacket""github.com/google/gopacket/layers""github.com/google/gopacket/pcap""github.com/google/gopacket/pcapgo")var (deviceName  string = "eth0"snapshotLen int32  = 1024promiscuous bool   = falseerr         errortimeout     time.Duration = -1 * time.Secondhandle      *pcap.HandlepacketCount int = 0)func main() {// Open output pcap file and write header f, _ := os.Create("test.pcap")w := pcapgo.NewWriter(f)w.WriteFileHeader(snapshotLen, layers.LinkTypeEthernet)defer f.Close()// Open the device for capturinghandle, err = pcap.OpenLive(deviceName, snapshotLen, promiscuous, timeout)if err != nil {fmt.Printf("Error opening device %s: %v", deviceName, err)os.Exit(1)}defer handle.Close()// Start processing packetspacketSource := gopacket.NewPacketSource(handle, handle.LinkType())for packet := range packetSource.Packets() {// Process packet herefmt.Println(packet)w.WritePacket(packet.Metadata().CaptureInfo, packet.Data())packetCount++// Only capture 100 and then stopif packetCount > 100 {break}}}

6.读取pcap格式文件来查看分析网络数据包

我们不用打开一个设备进行实时捕获,也可以打开pcap文件进行离线检查。您可以使用tcpdump创建要使用的测试文件。
# Capture packets to test.pcap filesudo tcpdump -w test.pcap
package main// Use tcpdump to create a test file// tcpdump -w test.pcap// or use the example above for writing pcap filesimport (    "fmt"    "github.com/google/gopacket"    "github.com/google/gopacket/pcap"    "log")var (    pcapFile string = "test.pcap"    handle   *pcap.Handle    err      error)func main() {    // Open file instead of device    handle, err = pcap.OpenOffline(pcapFile)    if err != nil { log.Fatal(err) }    defer handle.Close()    // Loop through packets in file    packetSource := gopacket.NewPacketSource(handle, handle.LinkType())    for packet := range packetSource.Packets() {        fmt.Println(packet)    }}

7.设置过滤器

只抓取tcp协议80端口的数据
package mainimport (    "fmt"    "github.com/google/gopacket"    "github.com/google/gopacket/pcap"    "log"    "time")var (    device       string = "eth0"    snapshot_len int32  = 1024    promiscuous  bool   = false    err          error    timeout      time.Duration = 30 * time.Second    handle       *pcap.Handle)func main() {    // Open device    handle, err = pcap.OpenLive(device, snapshot_len, promiscuous, timeout)    if err != nil {        log.Fatal(err)    }    defer handle.Close()    // Set filter    var filter string = "tcp and port 80"    err = handle.SetBPFFilter(filter)    if err != nil {        log.Fatal(err)    }    fmt.Println("Only capturing TCP port 80 packets.")    packetSource := gopacket.NewPacketSource(handle, handle.LinkType())    for packet := range packetSource.Packets() {        // Do something with a packet here.        fmt.Println(packet)    }}

8.解码抓取的数据

我们可以使用原始数据包,并且可将其转换为已知格式。它与不同的层兼容,所以我们可以轻松访问以太网,IP和TCP层。layers包是Go库中新增的,在底层pcap库中不可用。这是一个令人难以置信的有用的包,它是gopacket库的一部分。它允许我们容易地识别包是否包含特定类型的层。该代码示例将显示如何使用layers包来查看数据包是以太网,IP和TCP,并轻松访问这些头文件中的元素。
查找有效载荷取决于所涉及的所有层。每个协议是不同的,必须相应地计算。这就是layer包的魅力所在。 gopacket的作者花了时间为诸如以太网,IP,UDP和TCP等众多已知层创建了相应类型。有效载荷是应用层的一部分。
package mainimport (    "fmt"    "github.com/google/gopacket"    "github.com/google/gopacket/layers"    "github.com/google/gopacket/pcap"    "log"    "strings"    "time")var (    device      string = "eth0"    snapshotLen int32  = 1024    promiscuous bool   = false    err         error    timeout     time.Duration = 30 * time.Second    handle      *pcap.Handle)func main() {    // Open device    handle, err = pcap.OpenLive(device, snapshotLen, promiscuous, timeout)    if err != nil {log.Fatal(err) }    defer handle.Close()    packetSource := gopacket.NewPacketSource(handle, handle.LinkType())    for packet := range packetSource.Packets() {        printPacketInfo(packet)    }}func printPacketInfo(packet gopacket.Packet) {    // Let's see if the packet is an ethernet packet    ethernetLayer := packet.Layer(layers.LayerTypeEthernet)    if ethernetLayer != nil {        fmt.Println("Ethernet layer detected.")        ethernetPacket, _ := ethernetLayer.(*layers.Ethernet)        fmt.Println("Source MAC: ", ethernetPacket.SrcMAC)        fmt.Println("Destination MAC: ", ethernetPacket.DstMAC)        // Ethernet type is typically IPv4 but could be ARP or other        fmt.Println("Ethernet type: ", ethernetPacket.EthernetType)        fmt.Println()    }    // Let's see if the packet is IP (even though the ether type told us)    ipLayer := packet.Layer(layers.LayerTypeIPv4)    if ipLayer != nil {        fmt.Println("IPv4 layer detected.")        ip, _ := ipLayer.(*layers.IPv4)        // IP layer variables:        // Version (Either 4 or 6)        // IHL (IP Header Length in 32-bit words)        // TOS, Length, Id, Flags, FragOffset, TTL, Protocol (TCP?),        // Checksum, SrcIP, DstIP        fmt.Printf("From %s to %s\n", ip.SrcIP, ip.DstIP)        fmt.Println("Protocol: ", ip.Protocol)        fmt.Println()    }    // Let's see if the packet is TCP    tcpLayer := packet.Layer(layers.LayerTypeTCP)    if tcpLayer != nil {        fmt.Println("TCP layer detected.")        tcp, _ := tcpLayer.(*layers.TCP)        // TCP layer variables:        // SrcPort, DstPort, Seq, Ack, DataOffset, Window, Checksum, Urgent        // Bool flags: FIN, SYN, RST, PSH, ACK, URG, ECE, CWR, NS        fmt.Printf("From port %d to %d\n", tcp.SrcPort, tcp.DstPort)        fmt.Println("Sequence number: ", tcp.Seq)        fmt.Println()    }    // Iterate over all layers, printing out each layer type    fmt.Println("All packet layers:")    for _, layer := range packet.Layers() {        fmt.Println("- ", layer.LayerType())    }    // When iterating through packet.Layers() above,    // if it lists Payload layer then that is the same as    // this applicationLayer. applicationLayer contains the payload    applicationLayer := packet.ApplicationLayer()    if applicationLayer != nil {        fmt.Println("Application layer/Payload found.")        fmt.Printf("%s\n", applicationLayer.Payload())        // Search for a string inside the payload        if strings.Contains(string(applicationLayer.Payload()), "HTTP") {            fmt.Println("HTTP found!")        }    }    // Check for errors    if err := packet.ErrorLayer(); err != nil {        fmt.Println("Error decoding some part of the packet:", err)    }}

8.构造发送数据包

这个例子做了几件事情。首先将显示如何使用网络设备发送原始字节。这样就可以像串行连接一样使用它来发送数据。这对于真正的低层数据传输非常有用,但如果您想与应用程序进行交互,您应该构建可以识别该数据包的其他硬件和软件。接下来,它将显示如何使用以太网,IP和TCP层创建一个数据包。一切都是默认空的。要完成它,我们创建另一个数据包,但实际上填写了以太网层的一些MAC地址,IPv4的一些IP地址和TCP层的端口号。你应该看到如何伪装数据包和仿冒网络设备。TCP层结构体具有可读取和可设置的SYN,FIN,ACK标志。这有助于操纵和模糊TCP三次握手,会话和端口扫描。pcap库提供了一种发送字节的简单方法,但gopacket中的图层可帮助我们为多层创建字节结构。
package mainimport (    "github.com/google/gopacket"    "github.com/google/gopacket/layers"    "github.com/google/gopacket/pcap"    "log"    "net"    "time")var (    device       string = "eth0"    snapshot_len int32  = 1024    promiscuous  bool   = false    err          error    timeout      time.Duration = 30 * time.Second    handle       *pcap.Handle    buffer       gopacket.SerializeBuffer    options      gopacket.SerializeOptions)func main() {    // Open device    handle, err = pcap.OpenLive(device, snapshot_len, promiscuous, timeout)    if err != nil {log.Fatal(err) }    defer handle.Close()    // Send raw bytes over wire    rawBytes := []byte{10, 20, 30}    err = handle.WritePacketData(rawBytes)    if err != nil {        log.Fatal(err)    }    // Create a properly formed packet, just with    // empty details. Should fill out MAC addresses,    // IP addresses, etc.    buffer = gopacket.NewSerializeBuffer()    gopacket.SerializeLayers(buffer, options,        &layers.Ethernet{},        &layers.IPv4{},        &layers.TCP{},        gopacket.Payload(rawBytes),    )    outgoingPacket := buffer.Bytes()    // Send our packet    err = handle.WritePacketData(outgoingPacket)    if err != nil {        log.Fatal(err)    }    // This time lets fill out some information    ipLayer := &layers.IPv4{        SrcIP: net.IP{127, 0, 0, 1},        DstIP: net.IP{8, 8, 8, 8},    }    ethernetLayer := &layers.Ethernet{        SrcMAC: net.HardwareAddr{0xFF, 0xAA, 0xFA, 0xAA, 0xFF, 0xAA},        DstMAC: net.HardwareAddr{0xBD, 0xBD, 0xBD, 0xBD, 0xBD, 0xBD},    }    tcpLayer := &layers.TCP{        SrcPort: layers.TCPPort(4321),        DstPort: layers.TCPPort(80),    }    // And create the packet with the layers    buffer = gopacket.NewSerializeBuffer()    gopacket.SerializeLayers(buffer, options,        ethernetLayer,        ipLayer,        tcpLayer,        gopacket.Payload(rawBytes),    )    outgoingPacket = buffer.Bytes()}

9.更多的解码/构造数据包的例子

package mainimport (    "fmt"    "github.com/google/gopacket"    "github.com/google/gopacket/layers")func main() {    // If we don't have a handle to a device or a file, but we have a bunch    // of raw bytes, we can try to decode them in to packet information    // NewPacket() takes the raw bytes that make up the packet as the first parameter    // The second parameter is the lowest level layer you want to decode. It will    // decode that layer and all layers on top of it. The third layer    // is the type of decoding: default(all at once), lazy(on demand), and NoCopy    // which will not create a copy of the buffer    // Create an packet with ethernet, IP, TCP, and payload layers    // We are creating one we know will be decoded properly but    // your byte source could be anything. If any of the packets    // come back as nil, that means it could not decode it in to    // the proper layer (malformed or incorrect packet type)    payload := []byte{2, 4, 6}    options := gopacket.SerializeOptions{}    buffer := gopacket.NewSerializeBuffer()    gopacket.SerializeLayers(buffer, options,        &layers.Ethernet{},        &layers.IPv4{},        &layers.TCP{},        gopacket.Payload(payload),    )    rawBytes := buffer.Bytes()    // Decode an ethernet packet    ethPacket :=        gopacket.NewPacket(            rawBytes,            layers.LayerTypeEthernet,            gopacket.Default,        )    // with Lazy decoding it will only decode what it needs when it needs it    // This is not concurrency safe. If using concurrency, use default    ipPacket :=        gopacket.NewPacket(            rawBytes,            layers.LayerTypeIPv4,            gopacket.Lazy,        )    // With the NoCopy option, the underlying slices are referenced    // directly and not copied. If the underlying bytes change so will    // the packet    tcpPacket :=        gopacket.NewPacket(            rawBytes,            layers.LayerTypeTCP,            gopacket.NoCopy,        )    fmt.Println(ethPacket)    fmt.Println(ipPacket)    fmt.Println(tcpPacket)}

10.自定义layer


下一个程序将显示如何创建自己的layer。构建gopacket layer包不包含的协议。如果您要创建自己的l33t协议,甚至不使用TCP / IP或以太网,这是很有用的。
package mainimport (    "fmt"    "github.com/google/gopacket")// Create custom layer structuretype CustomLayer struct {    // This layer just has two bytes at the front    SomeByte    byte    AnotherByte byte    restOfData  []byte}// Register the layer type so we can use it// The first argument is an ID. Use negative// or 2000+ for custom layers. It must be uniquevar CustomLayerType = gopacket.RegisterLayerType(    2001,    gopacket.LayerTypeMetadata{        "CustomLayerType",        gopacket.DecodeFunc(decodeCustomLayer),    },)// When we inquire about the type, what type of layer should// we say it is? We want it to return our custom layer typefunc (l CustomLayer) LayerType() gopacket.LayerType {    return CustomLayerType}// LayerContents returns the information that our layer// provides. In this case it is a header layer so// we return the header informationfunc (l CustomLayer) LayerContents() []byte {    return []byte{l.SomeByte, l.AnotherByte}}// LayerPayload returns the subsequent layer built// on top of our layer or raw payloadfunc (l CustomLayer) LayerPayload() []byte {    return l.restOfData}// Custom decode function. We can name it whatever we want// but it should have the same arguments and return value// When the layer is registered we tell it to use this decode functionfunc decodeCustomLayer(data []byte, p gopacket.PacketBuilder) error {    // AddLayer appends to the list of layers that the packet has    p.AddLayer(&CustomLayer{data[0], data[1], data[2:]})    // The return value tells the packet what layer to expect    // with the rest of the data. It could be another header layer,    // nothing, or a payload layer.    // nil means this is the last layer. No more decoding    // return nil    // Returning another layer type tells it to decode    // the next layer with that layer's decoder function    // return p.NextDecoder(layers.LayerTypeEthernet)    // Returning payload type means the rest of the data    // is raw payload. It will set the application layer    // contents with the payload    return p.NextDecoder(gopacket.LayerTypePayload)}func main() {    // If you create your own encoding and decoding you can essentially    // create your own protocol or implement a protocol that is not    // already defined in the layers package. In our example we are just    // wrapping a normal ethernet packet with our own layer.    // Creating your own protocol is good if you want to create    // some obfuscated binary data type that was difficult for others    // to decode    // Finally, decode your packets:    rawBytes := []byte{0xF0, 0x0F, 65, 65, 66, 67, 68}    packet := gopacket.NewPacket(        rawBytes,        CustomLayerType,        gopacket.Default,    )    fmt.Println("Created packet out of raw bytes.")    fmt.Println(packet)    // Decode the packet as our custom layer    customLayer := packet.Layer(CustomLayerType)    if customLayer != nil {        fmt.Println("Packet was successfully decoded with custom layer decoder.")        customLayerContent, _ := customLayer.(*CustomLayer)        // Now we can access the elements of the custom struct        fmt.Println("Payload: ", customLayerContent.LayerPayload())        fmt.Println("SomeByte element:", customLayerContent.SomeByte)        fmt.Println("AnotherByte element:", customLayerContent.AnotherByte)    }}

11.更快地解码数据包

如果我们知道我们要预期的得到的层,我们可以使用现有的结构来存储分组信息,而不是为每个需要时间和内存的分组创建新的结构。使用DecodingLayerParser更快。就像编组和解组数据一样。
package mainimport (    "fmt"    "github.com/google/gopacket"    "github.com/google/gopacket/layers"    "github.com/google/gopacket/pcap"    "log"    "time")var (    device       string = "eth0"    snapshot_len int32  = 1024    promiscuous  bool   = false    err          error    timeout      time.Duration = 30 * time.Second    handle       *pcap.Handle    // Will reuse these for each packet    ethLayer layers.Ethernet    ipLayer  layers.IPv4    tcpLayer layers.TCP)func main() {    // Open device    handle, err = pcap.OpenLive(device, snapshot_len, promiscuous, timeout)    if err != nil {        log.Fatal(err)    }    defer handle.Close()    packetSource := gopacket.NewPacketSource(handle, handle.LinkType())    for packet := range packetSource.Packets() {        parser := gopacket.NewDecodingLayerParser(            layers.LayerTypeEthernet,            &ethLayer,            &ipLayer,            &tcpLayer,        )        foundLayerTypes := []gopacket.LayerType{}        err := parser.DecodeLayers(packet.Data(), &foundLayerTypes)        if err != nil {            fmt.Println("Trouble decoding layers: ", err)        }        for _, layerType := range foundLayerTypes {            if layerType == layers.LayerTypeIPv4 {                fmt.Println("IPv4: ", ipLayer.SrcIP, "->", ipLayer.DstIP)            }            if layerType == layers.LayerTypeTCP {                fmt.Println("TCP Port: ", tcpLayer.SrcPort, "->", tcpLayer.DstPort)                fmt.Println("TCP SYN:", tcpLayer.SYN, " | ACK:", tcpLayer.ACK)            }        }    }}

12.tcp流重组

gopacket包提供了一些名为Flow和Endpoint的类型。我没有机会深入探索这些文档,但文档中有一个使用它来将特定TCP流发送到数据包通道的示例。https://godoc.org/github.com/google/gopacket

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