[Android]腾讯Tinker热修复框架简单使用

来源:互联网 发布:手机免费视频软件 编辑:程序博客网 时间:2024/05/18 20:32

前言

目前我们所知的热修复方案有阿里的AndFix、美团的Robust以及QZone的超级补丁方案,还有本篇的Tinker,如何在我们的自开发的软件上选用合适的方案呢?

先看看各家的框架效能对比,在作参考。


总体来说:

  1. AndFix作为native解决方案,首先面临的是稳定性与兼容性问题,更重要的是它无法实现类替换,它是需要大量额外的开发成本的;
  2. Robust兼容性与成功率较高,但是它与AndFix一样,无法新增变量与类只能用做的bugFix方案;
  3. Qzone方案可以做到发布产品功能,但是它主要问题是插桩带来Dalvik的性能问题,以及为了解决Art下内存地址问题而导致补丁包急速增大的。

可以看出,Tinker热补丁方案既支持类、So和资源的替换,还支持了2.x-7.x平台。我们不仅可以用做bugfix,甚至可以替代功能的发布,况且Tinker已经在数亿Android端的微信上运行使用,这个噱头你还不用?

使用说明

Tinker提供了两种接入方式,gradle接入和命令行接入,这里先说明gradle的方式,这也是比较推荐的方式。

1.在项目的build.gradle中,添加tinker-patch-gradle-plugin的依赖:

buildscript {    dependencies {        classpath ('com.tencent.tinker:tinker-patch-gradle-plugin:1.7.10')    }}
2.然后在app的gradle文件app/build.gradle,我们需要添加tinker的库依赖以及apply tinker的gradle插件.
dependencies {//可选,用于生成application类 provided('com.tencent.tinker:tinker-android-anno:1.7.10')    //tinker的核心库    compile('com.tencent.tinker:tinker-android-lib:1.7.10') }
//apply tinker插件apply plugin: 'com.tencent.tinker.patch'

3.在/app/build.gradle中加入tinkerPatch task 脚本,

def bakPath = file("${buildDir}/bakApk/")ext {    //for some reason, you may want to ignore tinkerBuild, such as instant run debug build?    tinkerEnabled = true    //for normal build    //old apk file to build patch apk    tinkerOldApkPath = "${bakPath}/app-release-0601-14-29-28.apk"    //proguard mapping file to build patch apk    tinkerApplyMappingPath = "${bakPath}/app-release-0601-14-29-28-mapping.txt"    //resource R.txt to build patch apk, must input if there is resource changed    tinkerApplyResourcePath = "${bakPath}/app-release-0601-14-29-28-R.txt"    //only use for build all flavor, if not, just ignore this field   // tinkerBuildFlavorDirectory = "${bakPath}/app-0526-17-40-51"}//这个方法其实就是定义了一个tink_iddef getSha() {    try {        String tinkId = "tink_id_676223321"        if (tinkId == null) {            throw new RuntimeException("you should add tinkeId to system path or just input test value, such as 'testTinkerId'")        }        return tinkId    } catch (Exception e) {        throw new RuntimeException("you should add tinkeId to system path or just input test value, such as 'testTinkerId'")    }}def getOldApkPath() {    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath}def getApplyMappingPath() {    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath}def getApplyResourceMappingPath() {    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath}def getTinkerIdValue() {    return hasProperty("TINKER_ID") ? TINKER_ID : getSha()}def buildWithTinker() {    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled}def getTinkerBuildFlavorDirectory() {    return ext.tinkerBuildFlavorDirectory}if (buildWithTinker()) {    apply plugin: 'com.tencent.tinker.patch'    tinkerPatch {        /**         * necessary,default 'null'         * the old apk path, use to diff with the new apk to build         * add apk from the build/bakApk         */        oldApk = getOldApkPath()        /**         * optional,default 'false'         * there are some cases we may get some warnings         * if ignoreWarning is true, we would just assert the patch process         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.         *         it must be crash when load.         * case 2: newly added Android Component in AndroidManifest.xml,         *         it must be crash when load.         * case 3: loader classes in dex.loader{} are not keep in the main dex,         *         it must be let tinker not work.         * case 4: loader classes in dex.loader{} changes,         *         loader classes is ues to load patch dex. it is useless to change them.         *         it won't crash, but these changes can't effect. you may ignore it         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build         */        ignoreWarning = false        /**         * optional,default 'true'         * whether sign the patch file         * if not, you must do yourself. otherwise it can't check success during the patch loading         * we will use the sign config with your build type         */        useSign = true        /**         * optional,default 'true'         * whether use tinker to build         */        tinkerEnable = buildWithTinker()        /**         * Warning, applyMapping will affect the normal android build!         */        buildConfig {            /**             * optional,default 'null'             * if we use tinkerPatch to build the patch apk, you'd better to apply the old             * apk mapping file if minifyEnabled is enable!             * Warning:             * you must be careful that it will affect the normal assemble build!             */            applyMapping = getApplyMappingPath()            /**             * optional,default 'null'             * It is nice to keep the resource id from R.txt file to reduce java changes             */            applyResourceMapping = getApplyResourceMappingPath()            /**             * necessary,default 'null'             * because we don't want to check the base apk with md5 in the runtime(it is slow)             * tinkerId is use to identify the unique base apk when the patch is tried to apply.             * we can use git rev, svn rev or simply versionCode.             * we will gen the tinkerId in your manifest automatic             */            tinkerId = getTinkerIdValue()            /**             * if keepDexApply is true, class in which dex refer to the old apk.             * open this can reduce the dex diff file size.             */            keepDexApply = false            /**             * optional, default 'false'             * Whether tinker should treat the base apk as the one being protected by app             * protection tools.             * If this attribute is true, the generated patch package will contain a             * dex including all changed classes instead of any dexdiff patch-info files.             */            isProtectedApp = false        }        dex {            /**             * optional,default 'jar'             * only can be 'raw' or 'jar'. for raw, we would keep its original format             * for jar, we would repack dexes with zip format.             * if you want to support below 14, you must use jar             * or you want to save rom or check quicker, you can use raw mode also             */            dexMode = "jar"            /**             * necessary,default '[]'             * what dexes in apk are expected to deal with tinkerPatch             * it support * or ? pattern.             */            pattern = ["classes*.dex",                       "assets/secondary-dex-?.jar"]            /**             * necessary,default '[]'             * Warning, it is very very important, loader classes can't change with patch.             * thus, they will be removed from patch dexes.             * you must put the following class into main dex.             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}             * own tinkerLoader, and the classes you use in them             *             */            loader = [                    //use sample, let BaseBuildInfo unchangeable with tinker                    "com.tencent.tinker.loader.*",                    "com.tencent.tinker.*",                    "com.example.myapp.MyApplication"            ]        }        lib {            /**             * optional,default '[]'             * what library in apk are expected to deal with tinkerPatch             * it support * or ? pattern.             * for library in assets, we would just recover them in the patch directory             * you can get them in TinkerLoadResult with Tinker             */            pattern = ["lib/*/*.so"]        }        res {            /**             * optional,default '[]'             * what resource in apk are expected to deal with tinkerPatch             * it support * or ? pattern.             * you must include all your resources in apk here,             * otherwise, they won't repack in the new apk resources.             */            pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]            /**             * optional,default '[]'             * the resource file exclude patterns, ignore add, delete or modify resource change             * it support * or ? pattern.             * Warning, we can only use for files no relative with resources.arsc             */            ignoreChange = ["assets/sample_meta.txt"]            /**             * default 100kb             * for modify resource, if it is larger than 'largeModSize'             * we would like to use bsdiff algorithm to reduce patch file size             */            largeModSize = 100        }        packageConfig {            /**             * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'             * package meta file gen. path is assets/package_meta.txt in patch file             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method             * or TinkerLoadResult.getPackageConfigByName             * we will get the TINKER_ID from the old apk manifest for you automatic,             * other config files (such as patchMessage below)is not necessary             */            configField("TINKER_ID", getSha())            configField("app_name", "MyApp")            configField("patchMessage", "这是一个测试");            /**             * just a sample case, you can use such as sdkVersion, brand, channel...             * you can parse it in the SamplePatchListener.             * Then you can use patch conditional!             */            configField("platform", "all")            /**             * patch version via packageConfig             */            configField("patchVersion", "1.0")        }        //or you can add config filed outside, or get meta value from old apk        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))        //project.tinkerPatch.packageConfig.configField("test2", "sample")        /**         * if you don't use zipArtifact or path, we just use 7za to try         */        sevenZip {            /**             * optional,default '7za'             * the 7zip artifact path, it will use the right 7za with your platform             */            zipArtifact = "com.tencent.mm:SevenZip:1.1.10"            /**             * optional,default '7za'             * you can specify the 7za path yourself, it will overwrite the zipArtifact value             *///        path = "/usr/local/bin/7za"        }    }    List<String> flavors = new ArrayList<>();    project.android.productFlavors.each {flavor ->        flavors.add(flavor.name)    }    boolean hasFlavors = flavors.size() > 0    def date = new Date().format("MMdd-HH-mm-ss")    /**     * bak apk and mapping     */    android.applicationVariants.all { variant ->        /**         * task type, you want to bak         */        def taskName = variant.name        tasks.all {            if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {                it.doLast {                    copy {                        def fileNamePrefix = "${project.name}-${variant.baseName}"                        def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"                        def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath                        from variant.outputs.outputFile                        into destPath                        rename { String fileName ->                            fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")                        }                        from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"                        into destPath                        rename { String fileName ->                            fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")                        }                        from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"                        into destPath                        rename { String fileName ->                            fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")                        }                    }                }            }        }    }    project.afterEvaluate {        //sample use for build all flavor for one time        if (hasFlavors) {            task(tinkerPatchAllFlavorRelease) {                group = 'tinker'                def originOldPath = getTinkerBuildFlavorDirectory()                for (String flavor : flavors) {                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")                    dependsOn tinkerTask                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")                    preAssembleTask.doFirst {                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"                    }                }            }            task(tinkerPatchAllFlavorDebug) {                group = 'tinker'                def originOldPath = getTinkerBuildFlavorDirectory()                for (String flavor : flavors) {                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")                    dependsOn tinkerTask                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")                    preAssembleTask.doFirst {                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"                    }                }            }        }    }}

注意,minifyEnabled一定要设置为true,别忘了设置tinkerId,在getSha方法里可以先写死。

代码里我们要做点什么呢?我需要先自定义Application类,因为引入了Tinker,所以原来的MyApplication必须改造。

程序启动时会加载默认的Application类,这导致我们补丁包是无法对它做修改了。如何规避?在这里我们并没有使用类似InstantRun hook Application的方式,而是通过代码框架的方式来避免,这也是为了尽量少的去反射,提升框架的兼容性。这里我们要实现的是完全将原来的Application类隔离起来,即其他任何类都不能再引用我们自己的Application。我们需要做的其实是以下几个工作:

  1. 将我们自己Application类以及它的继承类的所有代码拷贝到自己的ApplicationLike继承类中,例如MyApplicationLike。你也可以直接将自己的Application改为继承ApplicationLike;
  2. Application的attachBaseContext方法实现要单独移动到onBaseContextAttached中;
  3. 对ApplicationLike中,引用application的地方改成getApplication();
  4. 对其他引用Application或者它的静态对象与方法的地方,改成引用ApplicationLike的静态对象与方法;

我的demo中原来是自定义的MyApplication,现在必须把之前的Application中定义的变量转移到自定义的ApplicationLike中去,然后自动生成MyApplication,这里使用Annotation生成Application类(推荐)。

MyApplicationLike.java

package com.example.myapp;import android.app.Application;import android.content.Context;import android.content.Intent;import com.example.myapp.db.dao.DaoMaster;import com.example.myapp.db.dao.DaoSession;import com.example.myapp.event.MyEventBusIndex;import com.jan.lib.BusPoster;import com.tencent.tinker.anno.DefaultLifeCycle;import com.tencent.tinker.lib.tinker.TinkerInstaller;import com.tencent.tinker.loader.app.DefaultApplicationLike;import com.tencent.tinker.loader.shareutil.ShareConstants;import org.greenrobot.greendao.database.Database;/** * Created by Jan on 2017/5/25. */@DefaultLifeCycle(        application = ".MyApplication",        flags = ShareConstants.TINKER_ENABLE_ALL, ////tinkerFlags, tinker支持的类型,dex,library,还是全部都支持!        loaderClass = "com.tencent.tinker.loader.TinkerLoader",//loaderClassName, 我们这里使用默认即可!        loadVerifyFlag = false)    //tinkerLoadVerifyFlagpublic class MyApplicationLike extends DefaultApplicationLike {    public static final boolean ENCRYPTED = false;    private DaoSession mDaoSession;    public static Context mContext;    public MyApplicationLike(Application application, int tinkerFlags, boolean tinkerLoadVerifyFlag, long applicationStartElapsedTime, long applicationStartMillisTime, Intent tinkerResultIntent) {        super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime, applicationStartMillisTime, tinkerResultIntent);    }    @Override    public void onBaseContextAttached(Context base) {        super.onBaseContextAttached(base);    }    @Override    public void onCreate() {        super.onCreate();        TinkerInstaller.install(this);        MyApplication application = (MyApplication) getApplication();        BusPoster.registerSubIndex(new MyEventBusIndex());        mContext =application.getApplicationContext();        registerDaoComp();    }    private void registerDaoComp(){        DaoMaster.DevOpenHelper helper = new DaoMaster.DevOpenHelper(mContext,ENCRYPTED ? "app-db-encrypted" : "app-db");        Database db = ENCRYPTED ? helper.getEncryptedWritableDb("super-secret") : helper.getWritableDb();        mDaoSession = new DaoMaster(db).newSession();    }    public DaoSession getDaoSession(){        return mDaoSession;    }}

AndroidMnaifest,xml里的android:name=".MyApplication" 这个是自动生成的哦~

为了方便测试效果,我们在demo的测试Activity中写入这样的逻辑:加入一个按钮A,用于执行加载修复补丁包,以及展示一段文字,为了和加入补丁后的代码进行比较,用来判断是否有效。

因为这里加载补丁包势必要有读取文件的权限:<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

Tinker tinker = Tinker.with(getApplicationContext());        //判断是否加载了补丁        if(tinker.isTinkerLoaded()){            Toast.makeText(this,"patch is loaded",Toast.LENGTH_SHORT).show();        }else {            Toast.makeText(this,"patch is not loaded",Toast.LENGTH_SHORT).show();        }        //用来加载补丁包的按钮        btn2 = (Button) findViewById(R.id.button2);        btn2.setOnClickListener(new View.OnClickListener() {            @Override            public void onClick(View v) {                //adb push ./app/build/outputs/tinkerPatch/debug/patch_signed_7zip.apk /storage/sdcard0/                TinkerInstaller.onReceiveUpgradePatch(getApplicationContext(), Environment.getExternalStorageDirectory().getAbsolutePath() + "/patch_signed_7zip.apk");            }        });        //关闭APP的按钮        btn3 = (Button) findViewById(R.id.button3);        btn3.setOnClickListener(new View.OnClickListener() {            @Override            public void onClick(View v) {                ShareTinkerInternals.killAllOtherProcess(getApplicationContext());                android.os.Process.killProcess(android.os.Process.myPid());            }        });

好了,代码基本很简单。下面讲讲如何打包。

4.我们这里模拟打正式发布的包,先执行gradle上述的方法中的assembleRelease脚本


我们这里生成了基准包,在build/bakApk/下的。。。apk文件和mapping文件,R字典文件配置到如图的区域中。这一步骤可不能忘了。这个基准包apk我们是经过混淆过的,我们把这个app-release-xxx.apk,先安装到手机上。


接着修改 Activity中的文字展示的代码,然后开始生成补丁包,执行tinkerPatchRelease


这会儿在app\build\outputs\tinkerPatch\release目录下找到补丁包patch_signed_7zip.apk,然后push到手机sd卡下,准备加载动作。

执行命令adb push ./app/build/outputs/tinkerPatch/release/patch_signed_7zip.apk /storage/sdcard0/ 即可。

再打开我们刚开始装的app,点击执行加载补丁功能,如果成功,将会自动关闭下次启动后,发现展示的文字是最新修改过的。如果你失败了,那得看看日志,找找哪里出了问题。

Tinker 常见问题