Android 屏幕旋转 Sensor SensorManager
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在播放视频的时候,可能要做横竖屏的切换,虽然在manifest里面可以设置屏幕的方向根据重力感应来旋转,但这样是不行的。有时候用户可以设置自己的手机关掉屏幕旋转,这样也不行,所以得使用加速传感器或者OrientationEventListener
1、 这是用加速传感器来实现:
public class ScreenSwitchUtils {
private static final String TAG = ScreenSwitchUtils.class.getSimpleName();private volatile static ScreenSwitchUtils mInstance;private Activity mActivity;// 是否是竖屏private boolean isPortrait = true;private SensorManager sm;private OrientationSensorListener listener;private Sensor sensor;private SensorManager sm1;private Sensor sensor1;private OrientationSensorListener1 listener1;private Handler mHandler = new Handler() { public void handleMessage(Message msg) { switch (msg.what) { case 888: int orientation = msg.arg1; if (orientation > 45 && orientation < 135) { } else if (orientation > 135 && orientation < 225) { } else if (orientation > 225 && orientation < 315) { if (isPortrait) { Log.e("test", "切换成横屏"); mActivity.setRequestedOrientation(0); isPortrait = false; } } else if ((orientation > 315 && orientation < 360) || (orientation > 0 && orientation < 45)) { if (!isPortrait) { Log.e("test","切换成竖屏"); mActivity.setRequestedOrientation(1); isPortrait = true; } } break; default: break; } };};/** 返回ScreenSwitchUtils单例 **/public static ScreenSwitchUtils init(Context context) { if (mInstance == null) { synchronized (ScreenSwitchUtils.class) { if (mInstance == null) { mInstance = new ScreenSwitchUtils(context); } } } return mInstance;}private ScreenSwitchUtils(Context context) { Log.d(TAG, "init orientation listener."); // 注册重力感应器,监听屏幕旋转 sm = (SensorManager) context.getSystemService(Context.SENSOR_SERVICE); sensor = sm.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); listener = new OrientationSensorListener(mHandler); // 根据 旋转之后/点击全屏之后 两者方向一致,激活sm. sm1 = (SensorManager) context.getSystemService(Context.SENSOR_SERVICE); sensor1 = sm1.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); listener1 = new OrientationSensorListener1();}/** 开始监听 */public void start(Activity activity) { Log.d(TAG, "start orientation listener."); mActivity = activity; sm.registerListener(listener, sensor, SensorManager.SENSOR_DELAY_UI);}/** 停止监听 */public void stop() { Log.d(TAG, "stop orientation listener."); sm.unregisterListener(listener); sm1.unregisterListener(listener1);}/** * 手动横竖屏切换方向 */public void toggleScreen() { sm.unregisterListener(listener); sm1.registerListener(listener1, sensor1,SensorManager.SENSOR_DELAY_UI); if (isPortrait) { isPortrait = false; // 切换成横屏 mActivity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); } else { isPortrait = true; // 切换成竖屏 mActivity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); }}public boolean isPortrait(){ return this.isPortrait;}/** * 重力感应监听者 */public class OrientationSensorListener implements SensorEventListener { private static final int _DATA_X = 0; private static final int _DATA_Y = 1; private static final int _DATA_Z = 2; public static final int ORIENTATION_UNKNOWN = -1; private Handler rotateHandler; public OrientationSensorListener(Handler handler) { rotateHandler = handler; } public void onAccuracyChanged(Sensor arg0, int arg1) { } public void onSensorChanged(SensorEvent event) { float[] values = event.values; int orientation = ORIENTATION_UNKNOWN; float X = -values[_DATA_X]; float Y = -values[_DATA_Y]; float Z = -values[_DATA_Z]; float magnitude = X * X + Y * Y; // Don't trust the angle if the magnitude is small compared to the y // value if (magnitude * 4 >= Z * Z) { // 屏幕旋转时 float OneEightyOverPi = 57.29577957855f; float angle = (float) Math.atan2(-Y, X) * OneEightyOverPi; orientation = 90 - (int) Math.round(angle); // normalize to 0 - 359 range while (orientation >= 360) { orientation -= 360; } while (orientation < 0) { orientation += 360; } } if (rotateHandler != null) { rotateHandler.obtainMessage(888, orientation, 0).sendToTarget(); } }}public class OrientationSensorListener1 implements SensorEventListener { private static final int _DATA_X = 0; private static final int _DATA_Y = 1; private static final int _DATA_Z = 2; public static final int ORIENTATION_UNKNOWN = -1; public OrientationSensorListener1() { } public void onAccuracyChanged(Sensor arg0, int arg1) { } public void onSensorChanged(SensorEvent event) { float[] values = event.values; int orientation = ORIENTATION_UNKNOWN; float X = -values[_DATA_X]; float Y = -values[_DATA_Y]; float Z = -values[_DATA_Z]; float magnitude = X * X + Y * Y; // Don't trust the angle if the magnitude is small compared to the y // value if (magnitude * 4 >= Z * Z) { // 屏幕旋转时 float OneEightyOverPi = 57.29577957855f; float angle = (float) Math.atan2(-Y, X) * OneEightyOverPi; orientation = 90 - (int) Math.round(angle); // normalize to 0 - 359 range while (orientation >= 360) { orientation -= 360; } while (orientation < 0) { orientation += 360; } } if (orientation > 225 && orientation < 315) {// 检测到当前实际是横屏 if (!isPortrait) { sm.registerListener(listener, sensor,SensorManager.SENSOR_DELAY_UI); sm1.unregisterListener(listener1); } } else if ((orientation > 315 && orientation < 360) || (orientation > 0 && orientation < 45)) {// 检测到当前实际是竖屏 if (isPortrait) { sm.registerListener(listener, sensor,SensorManager.SENSOR_DELAY_UI); sm1.unregisterListener(listener1); } } }}
}
使用的时候:
public class MainActivity extends Activity implements OnClickListener {
private ScreenSwitchUtils instance;@Overrideprotected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); instance = ScreenSwitchUtils.init(this.getApplicationContext());}@Overrideprotected void onStart() { super.onStart(); instance.start(this);}@Overrideprotected void onStop() { super.onStop(); instance.stop();}@SuppressLint("NewApi")@Overridepublic void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); Log.e("test", "onConfigurationChanged"); if (instance.isPortrait()) { // 切换成竖屏 LayoutParams params1 = new RelativeLayout.LayoutParams(screenWidth, DensityUtil.dip2px(this, 160)); videoView.setLayoutParams(params1); Toast.makeText(getApplicationContext(), "竖屏", 0).show(); Log.e("test", "竖屏"); } else { // 切换成横屏 LayoutParams params1 = new RelativeLayout.LayoutParams(screenHeight, screenWidth); videoView.setLayoutParams(params1); Toast.makeText(getApplicationContext(), "横屏", 0).show(); Log.e("test", "横屏"); }}@Overridepublic void onClick(View arg0) { switch (arg0.getId()) { case R.id.iv_stretch: instance.toggleScreen(); break; }}
}
调用了activity.setRequestedOrientation()以后,会触发activity.onConfigurationChanged();可以在这里面重新设置播放界面的大小。
2.还有一种更简单的方式OrientationEventListener:
public class ScreenOrientationUtil {
private int mOrientation;private OrientationEventListener mOrEventListener;private int mOrientation1;private OrientationEventListener mOrEventListener1;private Activity mActivity;private static ScreenOrientationUtil instance = new ScreenOrientationUtil();public static ScreenOrientationUtil getInstance(){ return instance;} public void start(Activity activity){ this.mActivity = activity; if(mOrEventListener == null){ initListener(); } mOrEventListener.enable();}public void stop(){ if(mOrEventListener != null){ mOrEventListener.disable(); } if(mOrEventListener1 != null){ mOrEventListener1.disable(); }}private void initListener(){ mOrEventListener = new OrientationEventListener(mActivity) { @Override public void onOrientationChanged(int rotation) { Log.e("test", ""+rotation); if (rotation == OrientationEventListener.ORIENTATION_UNKNOWN) { return; } int orientation = convert2Orientation(rotation); // 方向没有变化,跳过 if (orientation == mOrientation) { return; } mOrientation = orientation; mActivity.setRequestedOrientation(mOrientation); } }; mOrEventListener1 = new OrientationEventListener(mActivity) { @Override public void onOrientationChanged(int rotation) { if (rotation == OrientationEventListener.ORIENTATION_UNKNOWN) { return; } int orientation = convert2Orientation(rotation); // 方向没有变化,跳过 if (orientation == mOrientation1) { return; } mOrientation1 = orientation; if(mOrientation1 == mOrientation){ mOrEventListener1.disable(); mOrEventListener.enable(); } } };}public boolean isPortrait(){ if(mOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT || mOrientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT){ return true; } return false;}public int getOrientation(){ return mOrientation;}public void toggleScreen(){ mOrEventListener.disable(); mOrEventListener1.enable(); int orientation = 0 ; if(mOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT){ orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; }else if(mOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE){ orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; }else if(mOrientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE){ orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; }else if(mOrientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT){ orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } mOrientation = orientation; mActivity.setRequestedOrientation(mOrientation);}private int convert2Orientation(int rotation){ int orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; if (((rotation >= 0) && (rotation <= 45)) || (rotation > 315)) { orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; } else if ((rotation > 45) && (rotation <= 135)) { orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; } else if ((rotation > 135) && (rotation <= 225)) { orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; } else if ((rotation > 225) && (rotation <= 315)) { orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; } else { orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; } return orientation;}
}
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