QOpenGLTexture II
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1 Creating an opengl texture from QImage (with a transparent background)
2 How to construct a cubemap texture using QOpenGLTexture? *****
3
void display() { ... }
glutDisplayFunc(display) ; VS glDrawArrays(......) ;
glEnable(GL_TEXTURE_2D);glBegin(GL_QUADS);......glEnd();glDisable(GL_TEXTURE_2D);
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new QOpenGLTexture();create();setSize();setFormat();allocateStorage();setData();
QOpenGLTexture
glActiveTexture(GL_TEXTURE0); texture = new QOpenGLTexture(QImage(textureName)); texture->bind(0); //** m_program->setUniformValue("colorTexture", 0);
OldVersion
glBindTexture(GL_TEXTURE_2D, texture[0]); //**
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