运维小白的Python之路——socket编程
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一、基础概述
socket通常也称作“套接字”,用户描述IP地址和端口,是一个通信链的句柄,应用程序通常通过“套接字”,想网络发出请求或者应答网络请求。
socket起源于Unix,而Unix\Linux的基本哲学之一就是“一切皆文件”,对于文件用“打开”,“读写”,“关闭”模式来操作。socket就是该模式的一个实现,socket即是一种特殊的文件,一些socket函数就是对其进行的一种操作(读写、打开和关闭)
socket和文件的区别:
1.file是针对某个文件进行的操作——打开、关闭、读写
2.socket是针对服务端和客户端socket进行打开读写和关闭
socket小练习
server端
#!/usr/bin/env python3import socketip_port = ("127.0.0.1", 8888)sk = socket.socket() #创建socket实例sk.bind(ip_port) #绑定IP,端口sk.listen(5) #监听端口,最大连接数5print("server is waitting...")conn,addr = sk.accept() #等待客户端的链接如果没有收到消息就在这里阻塞while True: client_data = str(conn.recv(1024),encoding = "utf8") #接受客户端的信息 print(client_data) conn.sendall(bytes("这是server端的回话",encoding = "utf8"))conn.close() #断开链接
client端
#!/usr/bin/env python3import socketip_port = ("127.0.0.1", 8888)sk = socket.socket() #创建socket实例sk.connect(ip_port) #链接服务端while True: user_input = input("请输入") sk.sendall(bytes(user_input,encoding = "utf8")) #向服务端发送信息 server_reply = sk.recv(1024) #接受服务端的信息 print(str(server_reply,encoding = "utf8"))sk.close()
二、内部方法
server = socket.socket(socket.AF_INET, socket.SOCK_StrEAM, 0)
参数一:地址簇
socket.AF_INET IPv4(默认)
socket.AF_INEt6
socket.UNIX 只能用于单一的Unix系统进程间通信
参数二:类型
socket.SOCK_STREAM 流式socket,用户TCP协议
socket.SOCK_DGRAM 数据报式socket, 用于UDP协议
socket.SOCK——RAW 原始套接字。普通套接字无法术力ICMP、IGMP等网络报文,而SOCK_RAW可以;其次,SOCK_RAW也可以处理特殊的IPv4报文;此外,利用原始套接字,可以通过IP_HDRINCL套接字选项由用户构造IP头。
socket.SOCK_RDM 是一种可靠的UPD形式,即保证数据的传输但是不保证数据的顺序。SOCK_RAM用来供对原始数据的低级访问,在需要执行某些特殊操作时使用,如大宋ICMP报文。SOCK_RAM通常尽限于高级用户或管理员运行程序的程序使用。
socket.SOCK_SEPQACKET 可靠的连续数据包服务
参数三:协议
0 (默认)与特定的地址家族相关的协议,如果是0,则系统会根据地址格式和桃姐类别,自动选择一个合适的协议。
UPD演示
server端#!/usrbin/env pyrhon3import socketip_port = ('127.0.0.1', 8888)server = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, 0)server.bind(ip_port)while True: data = str(server.recv(1024), encoding = "utf8") print(data)server.close()
client端#!/usr/bin/env python3import socketip_port = ('127.0.0.1', 8888)client = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, 0)while True: inp = bytes(input("请输入").strip(), encoding = "utf8") if inp == "exit": break client.sendto(inp, ip_port)client.close()
sk.bind(address)
sk.bind(address) 将套接字绑定到地址。address的地址格式取决于地址簇,在AF_INET下,以元组(host,ip)的形式表示地址。
sk.listen(backlog)
开始监听传入链接。backlog制定在拒绝链接之前,可以挂起的最大连接数量。
backlog = 5,表示内核已经接到了链接请求,但是服务器还没有调用accept进行处理的链接个数最大为5,这个之不能无限大,因为要在内核中维护链接队列
sk.setblocking(bool)
是否阻塞(默认是True),如果设置成False,那么accept和recv在没有接收到数据的时候,不阻塞,直接报错。
sk.accept()
接受链接并返回(conn,address),其中conn是新的套接字对象,可以用来接收和发送数据。address是链接客户端的地址。
接收TCP客户的链接(阻塞式)等待链接的到来
sk.connect(address)
连接到address处的套接字。一般,address的格式为元组(hostname,port),如果链接出错,返回socket.error错误。
sk.connect_ex(address)
同上,只不过会有返回值,链接成功是返回0,链接失败时候返回编码。
sk.close()
关闭套接字
sk.recv(bufsize[,flag])
接收套接字的数据。数据一字符串的形式返回,bufsize指定最多可以接收的数量,flag提供有关消息的其他信息,通常可以忽略。
sk.recvfrom(bufsize[.flag])
与recv()类似,但是返回值是(data,address)。其中data是包含接收数据的字符串,address是发送数据的套接字地址。
sk.send(string[,flag])
将string中的数据发送到链接的套接字。返回值是要发送的字节数量,改数量可能小于srting的字节大小,即:可能未将指定的内容全部发送。
sk.sendall(string[,flag])
将string中的数据发送到链接的套接字,但在返回之前会尝试发送所有的数据。成功返回None,失败则抛出异常。
内部通过递归调用send,将所有的数据发送出去。
sk.sendto(string[,flag],address)
将数据发送到套接字,address是一个(ipaddr, port)元组,是定原远程地址。返回值是大宋的字节数。该函数主要用于UDP协议。
sk.settimeout(timeout)
设置套接字操作超时,timeout十一二浮点数,单位是秒。值为None表示没有超时日期。一般超时日期应该在刚创建套接字时折尺,因为他们可能用于链接的操作(如client操作最多等待5S)
sk.getpeername()
返回套接字的远程地址。返回值通常是元组(ipaddr, port)
sk.getsockname()
返回自己的地址,返回值通常是个元组(ipaddr, port)
sk.fileno()
套接字的文件描述符
一个关于UDP的例子
server端#!/usr/bin/emv python3import socketip_port = ('127.0.0.1', 28888)server = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, 0)server.bind(ip_port)while True: data,(host, port) = server.recvfrom(1024) print(data, host, port) server.sendto(bytes('ok', encoding = 'utf8'), (host, port))client端#!/usr/bin/env python3import socketip_port = ('127.0.0.1', 28888)client = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, 0)while True: inp = input("数据:").strip() if inp == 'exit': break client.sendto(bytes(inp, encoding = "utf8"), ip_port) data = client.recvfrom(1024) print(data)client.close()
实例(学说话)
实现了可重复的链接服务端
server端#!/usr/bin/env python3import socketip_port = ('127.0.0.1', 28888)server = socket.socket()server.bind(ip_port)server.listen()while True: link,ip = server.accept() while True: link.send("这个server会学说话".encode()) #对发送的数据进行编码,默认为utf8 data = link.recv(1024).decode() print('data:',data) if not data: continue elif data == 'q': break print("从客户端接收的消息:",data) link.send(data.encode()) link.close()client端 #!/usr/bin/env pyton3import socketip_port = ('127.0.0.1', 28888)client = socket.socket()client.connect(ip_port)data = client.recv(1024).decode() #对发来的数据进行解码,默认为utf8print(data)while True: user_input = input("请输入(q退出):") if not user_input: print("输入的不能为空") continue client.send(user_input.encode()) #当输入q时如果不先将q发到服务端再关闭socket,服务端会报(BrokenPipeError: [Errno 32] Broken pipe——管道破裂) if user_input == 'q': break server_res = client.recv(1024).decode() print(server_res)client.close()
实例(简单的ssh)
client端#!/usr/bin/env python3import socketip_port = ('127.0.0.1', 28888)client = socket.socket()client.connect(ip_port)title = client.recv(1027).decode()print(title)while True: user_input = input('请输入命令(q:退出):') if not user_input: print("命令为空,请重新输入") continue client.send(user_input.encode()) if user_input == "q": break res_len = int(client.recv(1024).decode()) client.send("数据长度接受成功".encode()) res = '' while len(res) < res_len: res += client.recv(1024).decode() print(res)client.close()server端#!/usr/bin/env python3import socket,osip_port = ('127.0.0.1', 28888)server = socket.socket()server.bind(ip_port)server.listen()while True: link,ip = server.accept() link.send("这个server是一个简单的ssh".encode()) while True: client_cmd = link.recv(1024).decode() if client_cmd == "q": break res = os.popen(client_cmd).read() res_len = len(res) print(res_len) link.send(str(res_len).encode()) res_succ = link.recv(1027).decode() link.send(res.encode()) link.close()
socketserver模块
socketserver模块可以处理多进程的socket
ThreadingTCPServer
ThreadingTCPServer实现的Soket服务器内部会为每个client创建一个 “线程”,该线程用来和客户端进行交互。
1、ThreadingTCPServer基础
使用ThreadingTCPServer:
创建一个继承自 SocketServer.BaseRequestHandler 的类
类中必须定义一个名称为 handle 的方法
启动ThreadingTCPServer
socketserver实现服务端
只接收一个进程的情况#!/usr/bin/env python3import socketserverclass MyTCPHandler(socketserver.BaseRequestHandler): def handle(self): while True:#可以重复接收 #等待客户端的链接,接收数据 self.data = self.request.recv(1024).strip() #打印客户端的地址 print("{}wrote".format(self.client_address[0])) #打印客户端发来的信息 print(self.data) #将客户端发来的信息变成大写病返回 self.request.sendall(self.data.upper())if __name__ == "__main__": host, port = "127.0.0.1", 8008 server = socketserver.TCPServer((host, port), MyTCPHandler) server.serve_forever()多进程的情况#!/usr/bin/env python3import socketserverclass MyTCPHandler(socketserver.BaseRequestHandler): def handle(self): while True: #可以重复接收 #等待客户端的链接,接收数据 self.data = self.request.recv(1024).strip() #打印客户端的地址 print("{}wrote".format(self.client_address[0])) #打印客户端发来的信息 print(self.data) #将客户端发来的信息变成大写病返回 self.request.sendall(self.data.upper())if __name__ == "__main__": host, port = "127.0.0.1", 8008 server = socketserver.ThreadingTCPServer((host, port), MyTCPHandler) server.serve_forever()
ThreadingTCPServer源码剖析
内部调用流程为:
启动服务端程序
执行 TCPServer.init 方法,创建服务端Socket对象并绑定 IP 和 端口
执行 BaseServer.init 方法,将自定义的继承自SocketServer.BaseRequestHandler 的类 MyRequestHandle赋值给 self.RequestHandlerClass
执行 BaseServer.server_forever 方法,While 循环一直监听是否有客户端请求到达 …
当客户端连接到达服务器
执行 ThreadingMixIn.process_request 方法,创建一个 “线程” 用来处理请求
执行 ThreadingMixIn.process_request_thread 方法
执行 BaseServer.finish_request 方法,执行 self.RequestHandlerClass() 即:执行 自定义 MyRequestHandler 的构造方法(自动调用基类BaseRequestHandler的构造方法,在该构造方法中又会调用 MyRequestHandler的handle方法)
ThreadingTCPServer相关源码:
BaseServerclass BaseServer: """Base class for server classes. Methods for the caller: - __init__(server_address, RequestHandlerClass) - serve_forever(poll_interval=0.5) - shutdown() - handle_request() # if you do not use serve_forever() - fileno() -> int # for select() Methods that may be overridden: - server_bind() - server_activate() - get_request() -> request, client_address - handle_timeout() - verify_request(request, client_address) - server_close() - process_request(request, client_address) - shutdown_request(request) - close_request(request) - handle_error() Methods for derived classes: - finish_request(request, client_address) Class variables that may be overridden by derived classes or instances: - timeout - address_family - socket_type - allow_reuse_address Instance variables: - RequestHandlerClass - socket """ timeout = None def __init__(self, server_address, RequestHandlerClass): """Constructor. May be extended, do not override.""" self.server_address = server_address self.RequestHandlerClass = RequestHandlerClass self.__is_shut_down = threading.Event() self.__shutdown_request = False def server_activate(self): """Called by constructor to activate the server. May be overridden. """ pass def serve_forever(self, poll_interval=0.5): """Handle one request at a time until shutdown. Polls for shutdown every poll_interval seconds. Ignores self.timeout. If you need to do periodic tasks, do them in another thread. """ self.__is_shut_down.clear() try: while not self.__shutdown_request: # XXX: Consider using another file descriptor or # connecting to the socket to wake this up instead of # polling. Polling reduces our responsiveness to a # shutdown request and wastes cpu at all other times. r, w, e = _eintr_retry(select.select, [self], [], [], poll_interval) if self in r: self._handle_request_noblock() finally: self.__shutdown_request = False self.__is_shut_down.set() def shutdown(self): """Stops the serve_forever loop. Blocks until the loop has finished. This must be called while serve_forever() is running in another thread, or it will deadlock. """ self.__shutdown_request = True self.__is_shut_down.wait() # The distinction between handling, getting, processing and # finishing a request is fairly arbitrary. Remember: # # - handle_request() is the top-level call. It calls # select, get_request(), verify_request() and process_request() # - get_request() is different for stream or datagram sockets # - process_request() is the place that may fork a new process # or create a new thread to finish the request # - finish_request() instantiates the request handler class; # this constructor will handle the request all by itself def handle_request(self): """Handle one request, possibly blocking. Respects self.timeout. """ # Support people who used socket.settimeout() to escape # handle_request before self.timeout was available. timeout = self.socket.gettimeout() if timeout is None: timeout = self.timeout elif self.timeout is not None: timeout = min(timeout, self.timeout) fd_sets = _eintr_retry(select.select, [self], [], [], timeout) if not fd_sets[0]: self.handle_timeout() return self._handle_request_noblock() def _handle_request_noblock(self): """Handle one request, without blocking. I assume that select.select has returned that the socket is readable before this function was called, so there should be no risk of blocking in get_request(). """ try: request, client_address = self.get_request() except socket.error: return if self.verify_request(request, client_address): try: self.process_request(request, client_address) except: self.handle_error(request, client_address) self.shutdown_request(request) def handle_timeout(self): """Called if no new request arrives within self.timeout. Overridden by ForkingMixIn. """ pass def verify_request(self, request, client_address): """Verify the request. May be overridden. Return True if we should proceed with this request. """ return True def process_request(self, request, client_address): """Call finish_request. Overridden by ForkingMixIn and ThreadingMixIn. """ self.finish_request(request, client_address) self.shutdown_request(request) def server_close(self): """Called to clean-up the server. May be overridden. """ pass def finish_request(self, request, client_address): """Finish one request by instantiating RequestHandlerClass.""" self.RequestHandlerClass(request, client_address, self) def shutdown_request(self, request): """Called to shutdown and close an individual request.""" self.close_request(request) def close_request(self, request): """Called to clean up an individual request.""" pass def handle_error(self, request, client_address): """Handle an error gracefully. May be overridden. The default is to print a traceback and continue. """ print '-'*40 print 'Exception happened during processing of request from', print client_address import traceback traceback.print_exc() # XXX But this goes to stderr! print '-'*40
TCPServerclass TCPServer(BaseServer): """Base class for various socket-based server classes. Defaults to synchronous IP stream (i.e., TCP). Methods for the caller: - __init__(server_address, RequestHandlerClass, bind_and_activate=True) - serve_forever(poll_interval=0.5) - shutdown() - handle_request() # if you don't use serve_forever() - fileno() -> int # for select() Methods that may be overridden: - server_bind() - server_activate() - get_request() -> request, client_address - handle_timeout() - verify_request(request, client_address) - process_request(request, client_address) - shutdown_request(request) - close_request(request) - handle_error() Methods for derived classes: - finish_request(request, client_address) Class variables that may be overridden by derived classes or instances: - timeout - address_family - socket_type - request_queue_size (only for stream sockets) - allow_reuse_address Instance variables: - server_address - RequestHandlerClass - socket """ address_family = socket.AF_INET socket_type = socket.SOCK_STREAM request_queue_size = 5 allow_reuse_address = False def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True): """Constructor. May be extended, do not override.""" BaseServer.__init__(self, server_address, RequestHandlerClass) self.socket = socket.socket(self.address_family, self.socket_type) if bind_and_activate: try: self.server_bind() self.server_activate() except: self.server_close() raise def server_bind(self): """Called by constructor to bind the socket. May be overridden. """ if self.allow_reuse_address: self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) self.socket.bind(self.server_address) self.server_address = self.socket.getsockname() def server_activate(self): """Called by constructor to activate the server. May be overridden. """ self.socket.listen(self.request_queue_size) def server_close(self): """Called to clean-up the server. May be overridden. """ self.socket.close() def fileno(self): """Return socket file number. Interface required by select(). """ return self.socket.fileno() def get_request(self): """Get the request and client address from the socket. May be overridden. """ return self.socket.accept() def shutdown_request(self, request): """Called to shutdown and close an individual request.""" try: #explicitly shutdown. socket.close() merely releases #the socket and waits for GC to perform the actual close. request.shutdown(socket.SHUT_WR) except socket.error: pass #some platforms may raise ENOTCONN here self.close_request(request) def close_request(self, request): """Called to clean up an individual request.""" request.close()
ThreadingMixInclass ThreadingMixIn: """Mix-in class to handle each request in a new thread.""" # Decides how threads will act upon termination of the # main process daemon_threads = False def process_request_thread(self, request, client_address): """Same as in BaseServer but as a thread. In addition, exception handling is done here. """ try: self.finish_request(request, client_address) self.shutdown_request(request) except: self.handle_error(request, client_address) self.shutdown_request(request) def process_request(self, request, client_address): """Start a new thread to process the request.""" t = threading.Thread(target = self.process_request_thread, args = (request, client_address)) t.daemon = self.daemon_threads t.start()ThreadingMixIn
ThreadingTCPServerclass ThreadingTCPServer(ThreadingMixIn, TCPServer): pass
RequestHandler相关源码
class BaseRequestHandler: """Base class for request handler classes. This class is instantiated for each request to be handled. The constructor sets the instance variables request, client_address and server, and then calls the handle() method. To implement a specific service, all you need to do is to derive a class which defines a handle() method. The handle() method can find the request as self.request, the client address as self.client_address, and the server (in case it needs access to per-server information) as self.server. Since a separate instance is created for each request, the handle() method can define arbitrary other instance variariables. """ def __init__(self, request, client_address, server): self.request = request self.client_address = client_address self.server = server self.setup() try: self.handle() finally: self.finish() def setup(self): pass def handle(self): pass def finish(self): passSocketServer.BaseRequestHandler
ForkingTCPServer
ForkingTCPServer和ThreadingTCPServer的使用和执行流程基本一致,只不过在内部分别为请求者建立 “线程” 和 “进程”。
ForkingTCPServer和ThreadingTCPServer的区别,只是将实例中的
server = socketserver.ThreadingTCPServer((host, port), MyTCPHandler)
更改为
server = socketserver.ForkingTCPServer((host, port), MyTCPHandler)
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