[Leetcode] 289. Game of Life 解题报告
来源:互联网 发布:g92内螺纹编程实例 编辑:程序博客网 时间:2024/05/16 16:07
题目:
According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970."
Given a board with m by n cells, each cell has an initial state live (1) or dead (0). Each cell interacts with its eight neighbors (horizontal, vertical, diagonal) using the following four rules (taken from the above Wikipedia article):
- Any live cell with fewer than two live neighbors dies, as if caused by under-population.
- Any live cell with two or three live neighbors lives on to the next generation.
- Any live cell with more than three live neighbors dies, as if by over-population..
- Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.
Write a function to compute the next state (after one update) of the board given its current state.
Follow up:
- Could you solve it in-place? Remember that the board needs to be updated at the same time: You cannot update some cells first and then use their updated values to update other cells.
- In this question, we represent the board using a 2D array. In principle, the board is infinite, which would cause problems when the active area encroaches the border of the array. How would you address these problems?
思路:
没有特别的算法技巧,我在实现中觉得需要注意如下几个方面:1)为了做到in-place,可以对board中的数进行按位更新:也就是说下一个状态的数我们存储在board[i][j]的次低位,这样就可以保证不和当前状态发生冲突。2)获取邻居中live的个数的时候,需要注意边界情况并且把自身的live情况排除在外。
代码:
class Solution {public: void gameOfLife(vector<vector<int>>& board) { if (board.size() == 0 || board[0].size() == 0) { return; } int row_num = board.size(), col_num = board[0].size(); for (int i = 0; i < row_num; ++i) { for (int j = 0; j < col_num; ++j) { int live_num = getLiveNeighborNumber(board, i, j); if (board[i][j] % 2 == 1) { // live if (live_num >= 2 && live_num <= 3) { board[i][j] += 2; } } else { if (live_num == 3) { board[i][j] += 2; } } } } for (int i = 0; i < row_num; ++i) { for (int j = 0; j < col_num; ++j) { board[i][j] >>= 1; } } }private: int getLiveNeighborNumber(vector<vector<int>> &board, int row, int col) { int ret = 0, row_num = board.size(), col_num = board[0].size(); for (int i = -1; i <= 1; ++i) { for (int j = -1; j <= 1; ++j) { if (i == 0 && j == 0) { continue; } int y = row + i, x = col + j; if (x < 0 || x >= col_num || y < 0 || y >= row_num) { continue; } ret += (board[y][x] % 2); } } return ret; }};
阅读全文
0 0
- [leetcode] 289. Game of Life 解题报告
- [Leetcode] 289. Game of Life 解题报告
- LeetCode Game of Life 解题
- [leetcode] 289. Game of Life
- 289. Game of Life LeetCode
- leetcode 289. Game of Life
- [LeetCode]289. Game of Life
- LeetCode 289. Game of Life
- LeetCode *** 289. Game of Life
- 【leetcode】289. Game of Life
- LeetCode 289. Game of Life
- LeetCode-289.Game of Life
- [Leetcode]289. Game of Life
- LeetCode--289. Game of Life
- [leetcode] 289. Game of Life
- [LeetCode] 289. Game of Life
- [leetcode]289. Game of Life
- [LeetCode]289. Game of Life
- Eyepetizer-in-Kotlin:一款简约的小视频app,带你走进kotlin
- 《reinforcement learning:an introduction》第三章《Finite Markov Decision Processes》总结
- 解决Line XX:StartTag:invalid element Name问题
- springMVC固定文件名下载
- 剖析——SGI版本下的空间配置器
- [Leetcode] 289. Game of Life 解题报告
- 套接字网络编程基础(四)
- zTree应用实例详讲(1)
- vuex 小结
- rabbitMQ、activeMQ、zeroMQ、Kafka、Redis 比较
- Spark streaming + kafka 运行时报 Too many open files错误的解决方法
- 从菜鸟到入门(三)- 文档撰写
- NYOJ90 整数划分(经典递归和dp)
- Zookeeper3.4.9、Hbase1.3.1、Pig0.16.0安装及配置(基于Hadoop2.7.3集群)