事件分发拦截消费源码解读
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事件源头
touch事件(用MotionEvent表示)发生时,事件最先传递给当前的Activity, 由Activity的dispatchTouchEvent进行分发:
android7.0.0_r4\androidn\frameworks\base\core\java\android\app\Activity.java
/** * Called to process touch screen events. You can override this to * intercept all touch screen events before they are dispatched to the * window. Be sure to call this implementation for touch screen events * that should be handled normally. * * @param ev The touch screen event. * * @return boolean Return true if this event was consumed. */ public boolean dispatchTouchEvent(MotionEvent ev) { if (ev.getAction() == MotionEvent.ACTION_DOWN) { onUserInteraction(); // 空实现 } if (getWindow().superDispatchTouchEvent(ev)) { //getWindow()返回的是PhoneWindow对象 return true; } return onTouchEvent(ev); // 如果没有View处理则回调Activity.onTouchEvent(); }
android7.0.0_r4\androidn\frameworks\base\core\java\com\android\internal\policy\PhoneWindow.java
@Override public boolean superDispatchTouchEvent(MotionEvent event) { // mDecor(DecorView类型对象)is the top-level view // of the window, containing the window decor. // mDecor.superDispatchTouchEvent(event)实际调用的 // 是super.dispatchTouchEvent(event); return mDecor.superDispatchTouchEvent(event); }
根据上面类图,mDecor.superDispatchTouchEvent(event)最终调用的是ViewGrop.dispatchTouchEvent(event)
android7.0.0_r4\androidn\frameworks\base\core\java\android\view\ViewGroup.java
@Override public boolean dispatchTouchEvent(MotionEvent ev) { .... boolean handled = false; // onFilterTouchEventForSecurity 应用安全策略过滤touch event,比如窗口模糊或被遮掩(此时 // 返回false),正常返回true; if (onFilterTouchEventForSecurity(ev)) { final int action = ev.getAction(); // MotionEvent.ACTION_MASK = 0xff final int actionMasked = action & MotionEvent.ACTION_MASK; // stage 1 ---> Handle an initial down. if (actionMasked == MotionEvent.ACTION_DOWN) { // Throw away all previous state when starting a new touch gesture. // The framework may have dropped the up or cancel event for the previous gesture // due to an app switch, ANR, or some other state change. cancelAndClearTouchTargets(ev); // 注意回调mFirstTouchTarget = null; resetTouchState(); // 注意回调mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT; } // stage 2 ---> Check for interception. final boolean intercepted; if (actionMasked == MotionEvent.ACTION_DOWN || mFirstTouchTarget != null) { // DOWN事件或者DOWN事件被它的child view处理 final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; // 调用requestDisableInterceptTouchEvent方法后则该boolean为true if (!disallowIntercept) { // onInterceptTouchEvent 返回true则该MotionEvent不传给child view, // 而被这个ViewGrop onTouchEvent消费 intercepted = onInterceptTouchEvent(ev); ev.setAction(action); // restore action in case it was changed } else { intercepted = false; } } else { // 不是DOWN事件并且DOWN事件没被它的child view拦截消费,继续拦截该事件 // There are no touch targets and this action is not an initial down // so this view group continues to intercept touches. intercepted = true; } // If intercepted, start normal event dispatch. Also if there is already // a view that is handling the gesture, do normal event dispatch. if (intercepted || mFirstTouchTarget != null) { ev.setTargetAccessibilityFocus(false); } // stage 3 ---> Check for cancelation. final boolean canceled = resetCancelNextUpFlag(this) || actionMasked == MotionEvent.ACTION_CANCEL; // stage 4 ---> Update list of touch targets for pointer down, if needed. final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0; // split常为true TouchTarget newTouchTarget = null; boolean alreadyDispatchedToNewTouchTarget = false; if (!canceled && !intercepted) { // If the event is targeting accessiiblity focus we give it to the // view that has accessibility focus and if it does not handle it // we clear the flag and dispatch the event to all children as usual. // We are looking up the accessibility focused host to avoid keeping // state since these events are very rare. View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus() ? findChildWithAccessibilityFocus() : null; if (actionMasked == MotionEvent.ACTION_DOWN || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN) || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { // 只处理down和hover_move(值7,move值2)事件 final int actionIndex = ev.getActionIndex(); // always 0 for down final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex) : TouchTarget.ALL_POINTER_IDS; // idBitsToAssign常为1 // Clean up earlier touch targets for this pointer id in case they // have become out of sync. removePointersFromTouchTargets(idBitsToAssign); final int childrenCount = mChildrenCount; // 当前ViewGroup的child view个数 if (newTouchTarget == null && childrenCount != 0) { final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); // Find a child that can receive the event. // Scan children from front to back. // 下面这句根据该ViewGroup的child views的Z序是否为0,为0返回空(最顶层的child view // 的Z序不为0),不为0返回child views list; final ArrayList<View> preorderedList = buildTouchDispatchChildList();/ final boolean customOrder = preorderedList == null && isChildrenDrawingOrderEnabled(); final View[] children = mChildren; for (int i = childrenCount - 1; i >= 0; i--) { final int childIndex = getAndVerifyPreorderedIndex( childrenCount, i, customOrder); // customOrder为false返回i final View child = getAndVerifyPreorderedView( preorderedList, children, childIndex);// preorderedList不为null返回它list里面的子项,否则返回mChildren[]数组的子项 // If there is a view that has accessibility focus we want it // to get the event first and if not handled we will perform a // normal dispatch. We may do a double iteration but this is // safer given the timeframe. if (childWithAccessibilityFocus != null) {// childWithAccessibilityFocus常null if (childWithAccessibilityFocus != child) { continue; } childWithAccessibilityFocus = null; i = childrenCount - 1; } // 检查child控件是否正在动画或者点击区域是否在child控件区域内 if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { ev.setTargetAccessibilityFocus(false); continue; } // 从mFirstTouchTarget及其链表中找TouchTarget对象的view成员是否和child对象一致,找到则返回该TouchTarget,否则返回null newTouchTarget = getTouchTarget(child); if (newTouchTarget != null) { // Child is already receiving touch within its bounds. // Give it the new pointer in addition to the ones it is handling. newTouchTarget.pointerIdBits |= idBitsToAssign; break; } resetCancelNextUpFlag(child); if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) { // Child wants to receive touch within its bounds. mLastTouchDownTime = ev.getDownTime(); if (preorderedList != null) { // childIndex points into presorted list, find original index for (int j = 0; j < childrenCount; j++) { if (children[childIndex] == mChildren[j]) { mLastTouchDownIndex = j; break; } } } else { mLastTouchDownIndex = childIndex; } mLastTouchDownX = ev.getX(); mLastTouchDownY = ev.getY(); newTouchTarget = addTouchTarget(child, idBitsToAssign);// mFirstTouchTarget = newTouchTarget; alreadyDispatchedToNewTouchTarget = true; break; } // The accessibility focus didn't handle the event, so clear // the flag and do a normal dispatch to all children. ev.setTargetAccessibilityFocus(false); } // end of for (int i = childrenCount - 1; i >= 0; i--) { if (preorderedList != null) preorderedList.clear(); } // end of if (newTouchTarget == null && childrenCount != 0) { if (newTouchTarget == null && mFirstTouchTarget != null) { // Did not find a child to receive the event. // Assign the pointer to the least recently added target. newTouchTarget = mFirstTouchTarget; while (newTouchTarget.next != null) { newTouchTarget = newTouchTarget.next; } newTouchTarget.pointerIdBits |= idBitsToAssign; } } // end of if (actionMasked == MotionEvent.ACTION_DOWN....) } // end of if (!canceled && !intercepted) // stage 5 ---> Dispatch to touch targets. if (mFirstTouchTarget == null) { // No touch targets so treat this as an ordinary view. handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); } else { // Dispatch to touch targets, excluding the new touch target if we already // dispatched to it. Cancel touch targets if necessary. TouchTarget predecessor = null; TouchTarget target = mFirstTouchTarget; while (target != null) { final TouchTarget next = target.next; if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) { handled = true; } else { final boolean cancelChild = resetCancelNextUpFlag(target.child) || intercepted; if (dispatchTransformedTouchEvent(ev, cancelChild, target.child, target.pointerIdBits)) { handled = true; } if (cancelChild) { if (predecessor == null) { mFirstTouchTarget = next; } else { predecessor.next = next; } target.recycle(); target = next; continue; } } predecessor = target; target = next; } } // stage 6 Update list of touch targets for pointer up or cancel, if needed. if (canceled || actionMasked == MotionEvent.ACTION_UP || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { resetTouchState(); } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) { final int actionIndex = ev.getActionIndex(); final int idBitsToRemove = 1 << ev.getPointerId(actionIndex); removePointersFromTouchTargets(idBitsToRemove); } } // end of onFilterTouchEventForSecurity if (!handled && mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1); } return handled; }
这个函数的代码太长了,没关系,我们从头理起就更好理解了,这个头是什么呢?我们知道touch事件最先是down事件,后面可能跟着一丢move,然后是up,所以我们的头就是down事件,我们带着下面的问题看代码:
问题1: ViewGroup拦截down事件,down事件怎么分发消费?
问题2:ViewGroup没有拦截down事件,down事件又怎么分发消费?
问题1 ViewGroup拦截down事件
stage 1: mFirstTouchTarget将置null,mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
stage 2: disallowIntercept返回false, boolean intercepted的值取决于onInterceptTouchEvent函数的返回值,假如该函数返回true,也即拦截down事件;
- stage 3: boolean canceled将返回false;
- stage 4: 由于intercepted为true导致if (!canceled && !intercepted)返回false,所以stage 4不走;
- stage 5: 由于mFirstTouchTarget在stage 1时被置null,所以执行handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS),从下面的代码看最终会回调handled = super.dispatchTouchEvent(event)这句代码,由于ViewGroup继承View类,所以最终调用View.dispatchTouchEvent, 看代码如果该root viewGroup属性enable并且通过setOnTouchListener设置了Touch Listener, 会回调该Listener的onTouch()接口,如果onTouch返回false才会调用onTouchEvent方法,否则不执行onTouchEvent方法。
/** * Transforms a motion event into the coordinate space of a particular child view, * filters out irrelevant pointer ids, and overrides its action if necessary. * If child is null, assumes the MotionEvent will be sent to this ViewGroup instead. */ private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel, View child, int desiredPointerIdBits) { // 这个函数很重要 final boolean handled; // Canceling motions is a special case. We don't need to perform any transformations // or filtering. The important part is the action, not the contents. final int oldAction = event.getAction(); if (cancel || oldAction == MotionEvent.ACTION_CANCEL) { event.setAction(MotionEvent.ACTION_CANCEL); if (child == null) { handled = super.dispatchTouchEvent(event); } else { handled = child.dispatchTouchEvent(event); } event.setAction(oldAction); return handled; } // Calculate the number of pointers to deliver. final int oldPointerIdBits = event.getPointerIdBits(); final int newPointerIdBits = oldPointerIdBits & desiredPointerIdBits; // If for some reason we ended up in an inconsistent state where it looks like we // might produce a motion event with no pointers in it, then drop the event. if (newPointerIdBits == 0) { return false; } // If the number of pointers is the same and we don't need to perform any fancy // irreversible transformations, then we can reuse the motion event for this // dispatch as long as we are careful to revert any changes we make. // Otherwise we need to make a copy. final MotionEvent transformedEvent; if (newPointerIdBits == oldPointerIdBits) { // 常相等 if (child == null || child.hasIdentityMatrix()) { // child不为null时hasIdentityMatrix()常为true if (child == null) { handled = super.dispatchTouchEvent(event); // } else { final float offsetX = mScrollX - child.mLeft; final float offsetY = mScrollY - child.mTop; event.offsetLocation(offsetX, offsetY); handled = child.dispatchTouchEvent(event); // 分发看child是否拦截和消费(注意View.java没有拦截接口) event.offsetLocation(-offsetX, -offsetY); } return handled; } transformedEvent = MotionEvent.obtain(event); } else { transformedEvent = event.split(newPointerIdBits); } // Perform any necessary transformations and dispatch. if (child == null) { handled = super.dispatchTouchEvent(transformedEvent); } else { final float offsetX = mScrollX - child.mLeft; final float offsetY = mScrollY - child.mTop; transformedEvent.offsetLocation(offsetX, offsetY); if (! child.hasIdentityMatrix()) { transformedEvent.transform(child.getInverseMatrix()); } handled = child.dispatchTouchEvent(transformedEvent); } // Done. transformedEvent.recycle(); return handled; }
android7.0.0_r4\androidn\frameworks\base\core\java\android\view\View.java
/** * Pass the touch screen motion event down to the target view, or this * view if it is the target. * * @param event The motion event to be dispatched. * @return True if the event was handled by the view, false otherwise. */ public boolean dispatchTouchEvent(MotionEvent event) { // If the event should be handled by accessibility focus first. if (event.isTargetAccessibilityFocus()) { // We don't have focus or no virtual descendant has it, do not handle the event. if (!isAccessibilityFocusedViewOrHost()) { return false; } // We have focus and got the event, then use normal event dispatch. event.setTargetAccessibilityFocus(false); } boolean result = false; if (mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onTouchEvent(event, 0); } final int actionMasked = event.getActionMasked(); if (actionMasked == MotionEvent.ACTION_DOWN) { // Defensive cleanup for new gesture stopNestedScroll(); } if (onFilterTouchEventForSecurity(event)) { if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) { result = true; } //noinspection SimplifiableIfStatement ListenerInfo li = mListenerInfo; // 属性ENABLE并且设置了OnTouchListener接口,执行该接口onTouch回调, // 并根据该回调返回值决定是否走onTouchEvent方法 if (li != null && li.mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED && li.mOnTouchListener.onTouch(this, event)) { // 注意onTouch返回值对result的影响 result = true; } if (!result && onTouchEvent(event)) { // 注意onTouchEvent返回值对result的影响 result = true; } } if (!result && mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onUnhandledEvent(event, 0); } // Clean up after nested scrolls if this is the end of a gesture; // also cancel it if we tried an ACTION_DOWN but we didn't want the rest // of the gesture. if (actionMasked == MotionEvent.ACTION_UP || actionMasked == MotionEvent.ACTION_CANCEL || (actionMasked == MotionEvent.ACTION_DOWN && !result)) { stopNestedScroll(); } return result; // 如果onTouch和onTouchEvent返回false,则result为false }
总结问题1:ViewGroup拦截down事件,down事件不会传给它的child view,而是被自己消费,如果该ViewGroup拦截down事件前设置了OnTouchListener监听接口则调用监听接口的onTouch回调,如果onTouch回调未消费该down事件(返回false)则down事件传给OnTouchEvent方法消费,如果onTouchEvent还未消费(返回false),则传给该ViewGroup的父ViewGroup消费。
问题2 ViewGroup不拦截down事件
stage 1: 将mFirstTouchTarget置null,mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
stage 2: disallowIntercept返回false, boolean intercepted的值取决于onInterceptTouchEvent函数的返回值,假如该函数返回false,也即不拦截down事件;
- stage 3: boolean canceled将返回false;
- stage 4: 由于intercepted为false导致if (!canceled && !intercepted)为true,所以进入stage 4,其伪代码如下图;
- stage 5: 如果stage 4没有消费down事件,则mFirstTouchTarget为null,该ViewGroup自己消费down事件。
总结问题2:ViewGroup拦截down事件不拦截down事件,down事件传给它的child view,如果child view没有拦截和消费down事件,则由该ViewGroup消费。
后续move/up事件
理清了问题1和问题2,也即理清了down事件(action值0)后面的move(action值2)和up(action值1)怎么分发和消费也可根据代码理清了,下面只针对问题3进行说明(备注cancel事件action值是3):
问题3: 如果down事件被ViewGroup的child view消费了,而后该ViewGroup拦截了后续的move/up事件,消费了down事件的child view会消费move/up事件吗?
为了说明这个问题,写了个demo,布局和日志代码以及日志结果截图如下:
<?xml version="1.0" encoding="utf-8"?><com.hjq.view.EventBusParentLinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/linearlayout_parenteventbus" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical"> <com.hjq.view.EventBusLinearLayout xmlns:app="http://schemas.android.com/apk/res-auto" android:id="@+id/linearlayout_eventbus" android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="vertical"> <android.support.design.widget.AppBarLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:theme="@style/AppTheme.AppBarOverlay"> <android.support.v7.widget.Toolbar android:id="@+id/toolbar" android:layout_width="match_parent" android:layout_height="?attr/actionBarSize" android:background="?attr/colorPrimary" app:popupTheme="@style/AppTheme.PopupOverlay" /> </android.support.design.widget.AppBarLayout> <com.hjq.view.EventBusButton android:id="@+id/btn_eventbus" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="Test"></com.hjq.view.EventBusButton> </com.hjq.view.EventBusLinearLayout></com.hjq.view.EventBusParentLinearLayout>
public class EventBusLinearLayout extends LinearLayout { private static final String TAG = "EventBusLinearLayout"; ..... @Override public boolean dispatchTouchEvent(MotionEvent ev) { boolean result = super.dispatchTouchEvent(ev); Log.i(TAG, "dispatchTouchEvent(" + ev.getAction() + "): " + result); return result; } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { // boolean result = super.onInterceptTouchEvent(ev); boolean result = false; switch (ev.getAction()) { case MotionEvent.ACTION_DOWN: result = super.onInterceptTouchEvent(ev); break; case MotionEvent.ACTION_MOVE: result = true; break; } Log.i(TAG, "onInterceptTouchEvent(" + ev.getAction() + "): " + result); return result; } @Override public boolean onTouchEvent(MotionEvent event) { // boolean result = super.onTouchEvent(event); boolean result = false; Log.i(TAG, "onTouchEvent(" + event.getAction() + "): " + result); return result; }}
public class EventBusButton extends Button { private static final String TAG = "EventBusButton"; .... @Override public boolean dispatchTouchEvent(MotionEvent ev) { boolean result = super.dispatchTouchEvent(ev); Log.i(TAG, "dispatchTouchEvent(" + ev.getAction() + "): " + result); return result; } @Override public boolean onTouchEvent(MotionEvent event) { boolean result = super.onTouchEvent(event); // boolean result = false; Log.i(TAG, "onTouchEvent(" + event.getAction() + "): " + result); return result; }}
07-12 17:38:41.861 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: onInterceptTouchEvent(0): false07-12 17:38:41.863 7331-7331/com.hjq.contentproviderclient I/EventBusButton: onTouchEvent(0): true07-12 17:38:41.863 7331-7331/com.hjq.contentproviderclient I/EventBusButton: dispatchTouchEvent(0): true07-12 17:38:41.863 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: dispatchTouchEvent(0): true07-12 17:38:41.863 7331-7331/com.hjq.contentproviderclient W/EventBusDemoActivity: dispatchTouchEvent(0): true07-12 17:38:41.880 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: onInterceptTouchEvent(2): true07-12 17:38:41.884 7331-7331/com.hjq.contentproviderclient I/EventBusButton: onTouchEvent(3): true07-12 17:38:41.884 7331-7331/com.hjq.contentproviderclient I/EventBusButton: dispatchTouchEvent(3): true07-12 17:38:41.884 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: dispatchTouchEvent(2): true07-12 17:38:41.884 7331-7331/com.hjq.contentproviderclient W/EventBusDemoActivity: dispatchTouchEvent(2): true07-12 17:38:41.897 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: onTouchEvent(2): false07-12 17:38:41.897 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: dispatchTouchEvent(2): false07-12 17:38:41.897 7331-7331/com.hjq.contentproviderclient W/EventBusDemoActivity: dispatchTouchEvent(2): false07-12 17:38:41.898 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: onTouchEvent(1): false07-12 17:38:41.898 7331-7331/com.hjq.contentproviderclient I/EventBusLinearLayout: dispatchTouchEvent(1): false07-12 17:38:41.898 7331-7331/com.hjq.contentproviderclient W/EventBusDemoActivity: dispatchTouchEvent(1): false
总结问题3:move/up事件不会分发给消费了down事件的child view,该child view会消费cancel事件,对于拦截move事件的ViewGroup会处理后续的move/up事件。
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