串口接收数据c#

来源:互联网 发布:淘宝客自推自买违规吗 编辑:程序博客网 时间:2024/05/30 04:29

转自:http://blog.sina.com.cn/s/blog_425d77d70100j9jv.html

using System.IO.Ports;
using System.Threading;
using System.IO;

namespace SerialPortDemo
{
    public partial class Form1 : Form
    {
        bool isStar = false;
        Thread threadReceive = null;
        SerialPort serialPort = null;
        int i = 0;
        int k = 0;

        public Form1()
        {
            InitializeComponent();
            this.comboBox1.SelectedIndex = 0;
            this.comboBox2.SelectedIndex = 2;

            serialPort = new SerialPort();
            if (serialPort.IsOpen)
                serialPort.Close();
            //获得参数
            serialPort.PortName = comboBox1.SelectedItem.ToString();
            serialPort.BaudRate = int.Parse(comboBox2.SelectedItem.ToString());
            serialPort.Open();

            ThreadStart method = new ThreadStart(ReceiveData);//在线程上执行此方法
            threadReceive = new Thread(new ThreadStart(method));
        }

        private void button1_Click(object sender, EventArgs e)
        {
            try
            {
                if (button1.Text == "接收数据")
                {
                    if (!isStar)//如果isStar等于true,则启动线程
                    {
                        threadReceive.Start();
                        this.toolStripStatusLabel1.Text = "正在接收数据......";
                    }
                    else
                    {
                        threadReceive.Resume();//如果isStar等于false,则解除挂起线程
                        this.toolStripStatusLabel1.Text = "暂停接收...";
                    }
                    button1.Text = "停止接收";
                }
                else
                {

                    threadReceive.Suspend();//如果是"停止接收",则挂起线程
                    button1.Text = "接收数据";
                    this.toolStripStatusLabel1.Text = "暂停接收...";
                }

            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                serialPort.Close();

            }

        }
        //不断循环接收数据
        private void ReceiveData()
        {
            while (true)
            {
                Thread.Sleep(500);
                this.isStar = true;
                this.SynReceiveData();
            }
        }

        //通过串口取数据
        private void SynReceiveData()
        {
            MessageBox.Show("接收数据" + k);
            k++;
            string inputData = serialPort.ReadExisting();
            try
            {
                if (inputData != string.Empty)
                {
                    if (inputData.Trim().Length == 45)
                    {
                        SetText(inputData);
                    }
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
            }

        }

        //分隔字符串并保存在指定目录下
        private void SetText(string str)
        {
            string aa = str;
            StreamWriter sw = null;

            if (aa != string.Empty)
            {
                string aaa = aa.Insert(13, ",");
                aaa = aaa.Insert(32, ",");

                String fileName = "C:\\GAJ_PUB\\kaoqin";
                if (Directory.Exists(fileName) == false)//如果目录不存在
                {
                    Directory.CreateDirectory(fileName);//创建目录
                    sw = File.CreateText("C:\\GAJ_PUB\\kaoqin\\person" + i + ".txt");//创建文本
                }
                else
                {
                    sw = File.CreateText("C:\\GAJ_PUB\\kaoqin\\person" + i + ".txt");
                }
                sw.WriteLine(aaa);

                sw.Flush();

                sw.Close();
                i++;
                MessageBox.Show("文件已存入指定目录下!!");
            }

        }

        private void button2_Click(object sender, EventArgs e)
        {
            if (threadReceive.ThreadState==ThreadState.Running)//当前状态为启动线程
            {
                threadReceive.Abort();
                this.Close();
            }
            else if (threadReceive.ThreadState == ThreadState.Suspended)//当前状态为挂起线程
            {
                threadReceive.Resume();
                threadReceive.Abort();
                this.Close();
            }
            else if (threadReceive.ThreadState == ThreadState.SuspendRequested)//当前状态为正在挂起线程
            {
                threadReceive.Resume();
                threadReceive.Abort();
                this.Close();
            }
            else if (threadReceive.ThreadState == ThreadState.Unstarted)
            {
                this.Close();
            }
        }

        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (threadReceive.ThreadState == ThreadState.Running)//当前状态为启动线程
            {
                threadReceive.Abort();
                this.Close();
            }
            else if (threadReceive.ThreadState == ThreadState.Suspended)//当前状态为挂起线程
            {
                threadReceive.Resume();
                threadReceive.Abort();
                this.Close();
            }
            else if (threadReceive.ThreadState == ThreadState.SuspendRequested)//当前状态为正在挂起线程
            {
                threadReceive.Resume();
                threadReceive.Abort();
                this.Close();
            }
        }

      
    }
}

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