java并发编程——阻塞队列与非阻塞队列

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ArrayBlockingQueue

ArrayBlockingQueue是一个有界阻塞队列数据结构基于数组、使用ReentrantLock、Condition保证并发同步

所谓阻塞队列
当队列满了,则会对生产线程产生阻塞直到有空位可插入;
当队列空了,则会对消费队列产生阻塞直到有新的元素被加入队列。

这里写图片描述

方法中含有字母t的都会产生阻塞waiting;
方法中含有o的都会返回 true/false;
剩下add、remove的会抛出异常;
peek()会从队列头部观察头结点,但并不会对队列造成影响。

我们通过一个简单的应用,来逐步分析ArrayBlockingQueue队列的代码:

public class ArrayBlockingQueueTest {    public static void main(String[] args) throws InterruptedException {        ExecutorService ex = Executors.newFixedThreadPool(50);        ArrayBlockingQueue<CustomizedTask> tasksQueue = new ArrayBlockingQueue<CustomizedTask>(100);//有界队列 100个元素        // 生产者线程        new Thread(new Runnable() {            @Override            public void run() {                while (!Thread.currentThread().isInterrupted()) {                    try {                        tasksQueue.put(new CustomizedTask());                        TimeUnit.SECONDS.sleep(1);                    } catch (InterruptedException e) {                        e.printStackTrace();                    }                }            }        }).start();        // 消费者线程        new Thread(new Runnable() {            @Override            public void run() {                CustomizedTask task;                try {                    while ((task = tasksQueue.take()) != null && !Thread.currentThread().isInterrupted()) {                        ex.submit(task);                    }                } catch (InterruptedException e) {                    e.printStackTrace();                }            }        }).start();        System.out.println("Main Thread is terminated");    }    static class CustomizedTask implements Runnable {        @Override        public void run() {            System.out.println(System.currentTimeMillis());        }    }}

1.构造:

    /** The queued items */    final Object[] items;    /** items index for next take, poll, peek or remove */    int takeIndex;    /** items index for next put, offer, or add */    int putIndex;    /** Number of elements in the queue */    int count;    /*     * Concurrency control uses the classic two-condition algorithm     * found in any textbook.     */    /** Main lock guarding all access */    final ReentrantLock lock;    /** Condition for waiting takes */    private final Condition notEmpty;    /** Condition for waiting puts */    private final Condition notFull;    /**     * Creates an {@code ArrayBlockingQueue} with the given (fixed)     * capacity and default access policy.     *     * @param capacity the capacity of this queue     * @throws IllegalArgumentException if {@code capacity < 1}     */    public ArrayBlockingQueue(int capacity) {        this(capacity, false);    }    public ArrayBlockingQueue(int capacity, boolean fair) {            if (capacity <= 0)                throw new IllegalArgumentException();            this.items = new Object[capacity];//全局变量,一个Object[]数组用来维护入队元素            lock = new ReentrantLock(fair);//ReentrantLock.Condition实现等待\通知            notEmpty = lock.newCondition();            notFull =  lock.newCondition();        }

2.入队列。生产者生产消息并放入队列

    public void put(E e) throws InterruptedException {        checkNotNull(e);//入队元素正确性判断        final ReentrantLock lock = this.lock;        lock.lockInterruptibly();//获取锁        try {            while (count == items.length)//如果队列中数据已经达到队列上限                notFull.await();//阻塞并释放锁(此时当前线程进入Condition队列并产生park阻塞)            enqueue(e);//当队列中有空位存在的时,执行入队        } finally {            lock.unlock();        }    }    /**     * Inserts element at current put position, advances, and signals.     * Call only when holding lock.     */    private void enqueue(E x) {        // assert lock.getHoldCount() == 1;        // assert items[putIndex] == null;        final Object[] items = this.items;        items[putIndex] = x;//putIndex初始化为0,每次插入元素后递增        if (++putIndex == items.length)//达到上限            putIndex = 0;        count++;//Number of elements in the queue    //通知阻塞在队列上的消费者(AQS:在获取到锁的情况下,将阻塞在Condition队列的结点放入sync队列中,等待被唤醒再次尝试锁获取)        notEmpty.signal();    }

3.出队列。消费者如果阻塞会被唤醒,并且进行锁获取和取队列元素

      public E take() throws InterruptedException {            final ReentrantLock lock = this.lock;            lock.lockInterruptibly();            try {                while (count == 0)//如果是个空队列                    notEmpty.await();//阻塞直到队列进入元素同时释放锁                return dequeue();            } finally {                lock.unlock();            }        }    /**     * Extracts element at current take position, advances, and signals.     * Call only when holding lock.     */    private E dequeue() {        // assert lock.getHoldCount() == 1;        // assert items[takeIndex] != null;        final Object[] items = this.items;        @SuppressWarnings("unchecked")        E x = (E) items[takeIndex];//数组中取数        items[takeIndex] = null;//取数后释放占用        if (++takeIndex == items.length)            takeIndex = 0;        count--;//队列中总元素数目减1        if (itrs != null)            itrs.elementDequeued();        notFull.signal();//唤醒阻塞的等待消费的线程        return x;    }

LinkedBlockingQueue

LinkedBlockingQueue是一个有界阻塞队列,基于链表结构实现,默认capacity为Integer.MAX_VALUE。
我们通过一个简单的应用,来逐步分析LinkedBlockingQueue队列的代码:

    public class LinkedBlockingQueueTest {        public static void main(String[] args) throws InterruptedException {            ExecutorService ex = Executors.newFixedThreadPool(50);            LinkedBlockingQueue<CustomizedTask> tasksQueue = new LinkedBlockingQueue<CustomizedTask>(100);            // 生产者线程            new Thread(new Runnable() {                @Override                public void run() {                    while (!Thread.currentThread().isInterrupted()) {                        try {                            tasksQueue.put(new CustomizedTask());                            TimeUnit.SECONDS.sleep(1);                        } catch (InterruptedException e) {                            e.printStackTrace();                        }                    }                }            }).start();            // 消费者线程            new Thread(new Runnable() {                @Override                public void run() {                    CustomizedTask task;                    try {                        while ((task = tasksQueue.take()) != null && !Thread.currentThread().isInterrupted()) {                            ex.submit(task);                        }                    } catch (InterruptedException e) {                        e.printStackTrace();                    }                }            }).start();            System.out.println("Main Thread is terminated");        }        static class CustomizedTask implements Runnable {            @Override            public void run() {                System.out.println(System.currentTimeMillis());            }        }    }

1.初始化构造:

        /** Current number of elements */        private final AtomicInteger count = new AtomicInteger();        /** Lock held by take, poll, etc */        private final ReentrantLock takeLock = new ReentrantLock();        /** Wait queue for waiting takes */        private final Condition notEmpty = takeLock.newCondition();         /** Lock held by put, offer, etc */        private final ReentrantLock putLock = new ReentrantLock();        /** Wait queue for waiting puts */        private final Condition notFull = putLock.newCondition();       /**         * Creates a {@code LinkedBlockingQueue} with the given (fixed) capacity.         *         * @param capacity the capacity of this queue         * @throws IllegalArgumentException if {@code capacity} is not greater than         *             zero         */        public LinkedBlockingQueue(int capacity) {            if (capacity <= 0)                throw new IllegalArgumentException();            this.capacity = capacity;            last = head = new Node<E>(null);//构造链表的头尾结点,链表的初始化        }

1.1 链表数据结构

        /**         * Linked list node class         * 一个简单的单向链表         */        static class Node<E> {            E item;            /**             * One of: - the real successor Node - this Node, meaning the successor             * is head.next - null, meaning there is no successor (this is the last             * node)             */            Node<E> next;            Node(E x) {                item = x;            }        }

2.入队列。生产者生产消息并放入队列

          public void put(E e) throws InterruptedException {        if (e == null)            throw new NullPointerException();        // Note: convention in all put/take/etc is to preset local var        // holding count negative to indicate failure unless set.        int c = -1;        Node<E> node = new Node<E>(e);//插入的对象包装为一个结点        final ReentrantLock putLock = this.putLock;        final AtomicInteger count = this.count;        putLock.lockInterruptibly();//获取putLcok        try {            /*             * Note that count is used in wait guard even though it is not             * protected by lock. This works because count can only decrease at             * this point (all other puts are shut out by lock), and we (or some             * other waiting put) are signalled if it ever changes from             * capacity. Similarly for all other uses of count in other wait             * guards.             */            while (count.get() == capacity) {//队列内元素达到上限                notFull.await();//condition等待            }            enqueue(node);//在队列不满的情况下 插入元素            c = count.getAndIncrement();//容量计数            if (c + 1 < capacity)//队列是否可以再插入一个元素                notFull.signal();//唤醒在 putLock.condition等待的线程,线程执行插入操作。        } finally {            putLock.unlock();        }        if (c == 0)//如果队列再进入这个操作之前是空的,那么现在不空了(刚插入一个元素),唤醒因为队列空而阻塞的取数线程            signalNotEmpty();    }     private void enqueue(Node<E> node) {            // assert putLock.isHeldByCurrentThread();            // assert last.next == null;            last = last.next = node;//尾部插入一个元素,并且把last引用指向这个元素        }    private void signalNotEmpty() {            final ReentrantLock takeLock = this.takeLock;            takeLock.lock();            try {                notEmpty.signal();            } finally {                takeLock.unlock();            }        }

3.出队列。消费者如果阻塞会被唤醒,并且进行锁获取和取队列元素

        public E take() throws InterruptedException {            E x;            int c = -1;            final AtomicInteger count = this.count;            final ReentrantLock takeLock = this.takeLock;            takeLock.lockInterruptibly();            try {                while (count.get() == 0) {//队列为空,则阻塞取操作直到队列不空                    notEmpty.await();                }                x = dequeue();                c = count.getAndDecrement();                if (c > 1)//如果进入这个操作之前队列中元素超过1个(比如2个),则表示这个操作取数后依旧不为空(起码还有1个),那么可以唤醒其他因为队列为空而阻塞的线程                    notEmpty.signal();            } finally {                takeLock.unlock();            }            //唤醒这个操作执行之前因为队列慢而产生的阻塞,起码这个操作之后会有一个空位            if (c == capacity)                signalNotFull();            return x;        }         private E dequeue() {                // assert takeLock.isHeldByCurrentThread();                // assert head.item == null;                Node<E> h = head;                Node<E> first = h.next;//head的下个元素。可以看到是按照 FIFO队列排序获取的                //将这个元素从队列中清除(出队)                h.next = h; // help GC                head = first;                E x = first.item;                first.item = null;                return x;            }        private void signalNotFull() {            final ReentrantLock putLock = this.putLock;            putLock.lock();            try {                notFull.signal();            } finally {                putLock.unlock();            }        }

DelayedQueue

一个无界的阻塞队列,其中的元素需要是先Delayed接口,对元素的提取加入了延期限制

当元素的过期时间到了才允许从队列中取出。队列头部的元素是等待时间最久的元素。
如果插入数据增加会自动扩容,创建新的更大的数组并将原数组数据放入(PriorityQueue)。
如果没有元素到了过期时间,那么队列头head不存在,并且poll操作返回null。
当一个元素到了过期时间,那么它的getDelay(TimeUnit.NANOSECONDS)方法将会返回一个小于0的数字。队列中不允许放入null元素。

这里写图片描述

还是用一个Demo来入手源码的分析:

public class DelayQueueTest {    public static void main(String[] args) {        DelayQueue<DelayedElement> delayQueue = new DelayQueue<DelayedElement>();        producer(delayQueue);        consumer(delayQueue);// Consumer 1        consumer(delayQueue);// Consumer 2    }    /**     * 每100毫秒创建一个对象,放入延迟队列,延迟时间1毫秒     * @param delayQueue     */    private static void producer(final DelayQueue<DelayedElement> delayQueue) {        // offer        new Thread(new Runnable() {            @Override            public void run() {                int i = 0;                while (true) {                    i++;                    try {                        TimeUnit.MILLISECONDS.sleep(100);                    } catch (InterruptedException e) {                        e.printStackTrace();                    }                    DelayedElement element = new DelayedElement(1000 * 60 * 2, "test" + i);// 2min                    System.out.println("offer success " + delayQueue.offer(element));                }            }        },"Producer").start();        /**         * 每秒打印延迟队列中的对象个数         */        new Thread(new Runnable() {            @Override            public void run() {                while (true) {                    try {                        TimeUnit.MILLISECONDS.sleep(1000);                    } catch (InterruptedException e) {                        e.printStackTrace();                    }                    System.out.println("delayQueue size:" + delayQueue.size());                }            }        },"Watcher").start();    }    /**     * take     *      * 消费者,从延迟队列中获得数据,进行处理     * @param delayQueue     */    private static void consumer(final DelayQueue<DelayedElement> delayQueue) {        new Thread(new Runnable() {            @Override            public void run() {                while (true) {                    DelayedElement element = null;                    try {                        element = delayQueue.take();                    } catch (InterruptedException e) {                        e.printStackTrace();                    }                    System.out.println(System.currentTimeMillis() + "---" + element);                }            }        },"Consumer").start();    }}class DelayedElement implements Delayed {    private final long delay; // 延迟时间    private final long expire; // 到期时间    private final String msg; // 数据    private final long now; // 创建时间    public DelayedElement(long delay, String msg) {        this.delay = delay;        this.msg = msg;        expire = System.currentTimeMillis() + delay; // 到期时间 = 当前时间+延迟时间        now = System.currentTimeMillis();    }    /**     * 需要实现的接口,获得延迟时间 用过期时间-当前时间     * @param unit     * @return     */    @Override    public long getDelay(TimeUnit unit) {        return unit.convert(this.expire - System.currentTimeMillis(), TimeUnit.MILLISECONDS);    }    /**     * 用于延迟队列内部比较排序 当前时间的延迟时间 - 比较对象的延迟时间     * @param o     * @return     */    @Override    public int compareTo(Delayed o) {        return (int) (this.getDelay(TimeUnit.MILLISECONDS) - o.getDelay(TimeUnit.MILLISECONDS));    }    @Override    public String toString() {        final StringBuilder sb = new StringBuilder("DelayedElement{");        sb.append("delay=").append(delay);        sb.append(", expire=").append(expire);        sb.append(", msg='").append(msg).append('\'');        sb.append(", now=").append(now);        sb.append('}');        return sb.toString();    }}

1.构造初始化DelayedQ

        private final transient ReentrantLock lock = new ReentrantLock();        private final PriorityQueue<E> q = new PriorityQueue<E>();//内部通过一个PriorityQueue存储元素,而PriorityQueue内部通过数组实现。这个priority会自动通过移动数组元素进行扩容,类似ArrayList        private final Condition available = lock.newCondition();//同样是通过condition实现            public DelayQueue() {        }        /**         * 线程被设计来用来等待队列头部的元素         *          * 这是 leader-follower模式的变体,为了最大限度减小不必要的时间等待         * 当一个线程成为 leader,它会等待直到头结点过期,而其他线程会无限期的等待下去,直到这个leader被释放并唤醒其他线程。         * leader 线程必须在从take()或者poll()等其他方法中返回前,通知激活其他线程,并释放leader引用         *          * 无论什么时候头结点被替换了一个更早过期的时间。         * 这个leader field 通过设置为null,被置为无效。         * 其他线程被唤醒然后准备获取到接着释放leadship。         *          */        private Thread leader = null;

2.offer插入元素

    public boolean offer(E e) {        final ReentrantLock lock = this.lock;        lock.lock();        try {            q.offer(e);//队尾插入            if (q.peek() == e) {//队列中仅有一个元素                leader = null;                available.signal();//可能存在其他线程因为队列控而阻塞            }            return true;        } finally {            lock.unlock();        }    }

3.take提取数组元素

    /**     * Retrieves and removes the head of this queue, waiting if necessary until     * an element with an expired delay is available on this queue.     *     * @return the head of this queue     * @throws InterruptedException {@inheritDoc}     */    public E take() throws InterruptedException {        final ReentrantLock lock = this.lock;        lock.lockInterruptibly();        try {            for (;;) {                E first = q.peek();//查看队列中的头元素                if (first == null)//为null表示没有可获取的元素                    available.await();//condition await                else {                    long delay = first.getDelay(NANOSECONDS);//查看这个元数据的过期时间                    if (delay <= 0)//已过期 可获取                        return q.poll();                    first = null; // don't retain ref while waiting                    if (leader != null)                        available.await();//如果不是leader则进入等待状态,直到之前的leader被释放后被唤醒                    else {                        Thread thisThread = Thread.currentThread();                        leader = thisThread;//当前获取队列元素的线程                        try {                            available.awaitNanos(delay);                        } finally {                            if (leader == thisThread)                                leader = null;//线程获取到元素后释放leader引用                        }                    }                }            }        } finally {            if (leader == null && q.peek() != null)//leader已被释放 && 下个结点存在                available.signal();//leader线程获取了元素 并且释放了leader引用,退出方法前唤醒其他线程。            lock.unlock();        }    }

小结

加上之前对ArrayBlockingQueue、LinkedBlockingQueue的介绍,阻塞队列常用类型基本介绍完了,下边对其他阻塞队列做个简介。

SynchronousQueue:
这个队列不存储元素,当一个线程向这个队列插入一个元素,另一个队列需要立刻从这个队列里取出,否则无法继续插入元素。适合传递型场景。

LinkedTransferQueue:
一个由链表构成的无界阻塞队列

LinkedBlockingDeque
一个链表结构的 双向阻塞队列。可以满足两个线程分别从头尾进行插入或移除操作,应用于“工作窃取”算法:允许一个线程从头部插入\移除元素,另一个窃取线程从尾部窃取元素。