Android之使用Messenger进行IPC

来源:互联网 发布:cg织梦 编辑:程序博客网 时间:2024/06/05 10:13

看下官网对Messenger(信使)的介绍:
这里写图片描述
主要告诉我们可以参考Handler对message的使用一样,通过Messenger对Message的使用,达到进程间通讯的效果。

为了方便我们在一个工程里通过将Service设置为不同的进程,来进行IPC。
服务端的代码如下:

public class MessengerService extends Service {    private static final String TAG = "MessengerService";    private static class MessengerHandler extends Handler{        @Override        public void handleMessage(Message msg) {            switch (msg.what){                case MSG_FROM_CLIENT:                    Log.i(TAG , "receive msg from client:" + msg.getData().getString("msg"));                    break;                default:                    super.handleMessage(msg);            }        }    }    private final Messenger mMessenger = new Messenger(new MessengerHandler());    @Nullable    @Override    public IBinder onBind(Intent intent) {        return mMessenger.getBinder();    }

然后在Manifest里声明该Service,并指定为另外一个进程:

<service android:name=".messenger.MessengerService"            android:process=":remote"/>

接着是Actvity里的代码:

public class MessengerActivity extends AppCompatActivity {    private static final String TAG = "MessengerActivity";    private Messenger mService;    private ServiceConnection mConnection = new ServiceConnection() {        @Override        public void onServiceConnected(ComponentName name, IBinder service) {            mService = new Messenger(service);            Message message = Message.obtain(null, Constant.MSG_FROM_CLIENT);            Bundle data = new Bundle();            data.putString("msg", "hello , this is client.");            message.setData(data);            try {                mService.send(message);            } catch (RemoteException e) {                e.printStackTrace();            }        }        @Override        public void onServiceDisconnected(ComponentName name) {        }    };    @Override    protected void onCreate(@Nullable Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_messenger);        Intent intent = new Intent(this, MessengerService.class);        bindService(intent, mConnection, Context.BIND_AUTO_CREATE);    }    @Override    protected void onDestroy() {        unbindService(mConnection);        super.onDestroy();    }}

大概的流程是这样的:
1.首先我们创建了一个服务MessengerService,用于处理接收客户端发来的信息。在当我们新创建这个Service的时候,它只有一个onBind的方法,该方法需要我们返回一个IBinder,而在这里我们通过Messenger的getBinder方法可以将其返回,以供到时客户端去调用。
2.我们在MessengerService里创建了一个Handler与Messenger关联,是为了处理客户端到时传过来的Message。
3.在客户端里我们通过bindService与MessengerService建立联系,一旦联系建立了,就会调用ServiceConnection里的方法,我们可以看到onServiceConnected的参数里有一个IBinder,那么这个就是我们在MessengerService的onBind方法里返回的。
4.此时我们根据服务端的这个IBinder对象来创建一个Messenger对象,然后携带Message进行发送,这样服务端那边也就会接收到客户端发来的消息了。


那么上面是客户端发送消息给服务端,现在服务端接收到消息里,需要给客户端进行回复,
在原来服务端的handleMessage里的接收到客户端的消息后,添加回应。

public class MessengerService extends Service {    private static final String TAG = "MessengerService";    private static class MessengerHandler extends Handler{        @Override        public void handleMessage(Message msg) {            switch (msg.what){                case MSG_FROM_CLIENT:                    Log.i(TAG , "receive msg from client:" + msg.getData().getString("msg"));                    //回复客户端                    Messenger client = msg.replyTo;                    Message replyMessage = Message.obtain(null , MSG_FROM_SERVICE);                    Bundle bundle = new Bundle();                    bundle.putString("reply" , "Well , I will reply you later");                    replyMessage.setData(bundle);                    try {                        client.send(replyMessage);                    } catch (RemoteException e) {                        e.printStackTrace();                    }                    break;                default:                    super.handleMessage(msg);            }        }    }    private final Messenger mMessenger = new Messenger(new MessengerHandler());    @Nullable    @Override    public IBinder onBind(Intent intent) {        return mMessenger.getBinder();    }}

从msg.replyTo里获取到客户端传来的Messenger。
那么客户端要做如下修改:

public class MessengerActivity extends AppCompatActivity {    private static final String TAG = "MessengerActivity";    private Messenger mService;    private Messenger mGetReplyMessenger = new Messenger(new MessengerHandler());    //与在服务端的写法一样,都是为了处理信息    private static class MessengerHandler extends Handler {        @Override        public void handleMessage(Message msg) {            switch (msg.what) {                case Constant.MSG_FROM_SERVICE:                    Log.i(TAG, "receive msg from Service:" + msg.getData().getString("reply"));                    break;                default:                    super.handleMessage(msg);            }        }    }    private ServiceConnection mConnection = new ServiceConnection() {        @Override        public void onServiceConnected(ComponentName name, IBinder service) {            mService = new Messenger(service);            Message message = Message.obtain(null, Constant.MSG_FROM_CLIENT);            Bundle data = new Bundle();            data.putString("msg", "hello , this is client.");            message.setData(data);            //在原来的Message里添加Messenger,用于给服务端指定回复            message.replyTo = mGetReplyMessenger;            try {                mService.send(message);            } catch (RemoteException e) {                e.printStackTrace();            }        }        @Override        public void onServiceDisconnected(ComponentName name) {        }    };    @Override    protected void onCreate(@Nullable Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_messenger);        Intent intent = new Intent(this, MessengerService.class);        bindService(intent, mConnection, Context.BIND_AUTO_CREATE);    }    @Override    protected void onDestroy() {        unbindService(mConnection);        super.onDestroy();    }}
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