canvas 绘制动态圆环进度条

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由于使用的是vue开发,所以就展示一下绘制函数好了,上图是效果图

        drawMain(drawing_elem, percent, forecolor, bgcolor) {            /*                @drawing_elem: 绘制对象                @percent:绘制圆环百分比, 范围[0, 100]                @forecolor: 绘制圆环的前景色,颜色代码                @bgcolor: 绘制圆环的背景色,颜色代码            */            var context = drawing_elem.getContext("2d");            var center_x = drawing_elem.width / 2;            var center_y = drawing_elem.height / 2;            var rad = Math.PI*2/100;             var speed = 0;                        // 绘制背景圆圈            function backgroundCircle(){                context.save();                context.beginPath();                context.lineWidth = 8; //设置线宽                var radius = center_x - context.lineWidth;                context.lineCap = "round";                context.strokeStyle = bgcolor;                context.arc(center_x, center_y, radius, 0, Math.PI*2, false);                context.stroke();                context.closePath();                context.restore();            }            //绘制运动圆环            function foregroundCircle(n){                context.save();                context.strokeStyle = forecolor;                context.lineWidth = 8;                context.lineCap = "round";                var radius = center_x - context.lineWidth;                context.beginPath();                context.arc(center_x, center_y, radius , -Math.PI/2, -Math.PI/2 +n*rad, false); //用于绘制圆弧context.arc(x坐标,y坐标,半径,起始角度,终止角度,顺时针/逆时针)                context.stroke();                context.closePath();                context.restore();            }            //绘制文字            function text(n){                context.save(); //save和restore可以保证样式属性只运用于该段canvas元素                context.fillStyle = forecolor;                var font_size = 40;                context.font = font_size + "px Helvetica";                var text_width = context.measureText(n.toFixed(0)+"%").width;                context.fillText(n.toFixed(0)+"%", center_x-text_width/2, center_y + font_size/2);                context.restore();            }            //执行动画            (function drawFrame(){                window.requestAnimationFrame(drawFrame);                context.clearRect(0, 0, drawing_elem.width, drawing_elem.height);                backgroundCircle();                text(speed);                foregroundCircle(speed);                if(speed >= percent) return;                speed += 1;            }());        },

调用的话

        var time_canvas = document.getElementById("time-graph-canvas");        this.drawMain(time_canvas, 70, "#85d824", "#eef7e4");        var weather_canvas = document.getElementById("weather-graph-canvas");        this.drawMain(weather_canvas, 90, "#2ba0fb", "#e5f1fa");

html文件

<div class="time-graph">          <canvas id="time-graph-canvas" width="160" height="160"></canvas>        </div>

css文件

.time-graph {padding-top: 20px;display:flex;display:-webkit-flex;justify-content: center;align-items: center;}#time-graph-canvas {width: 80px;height: 80px;}


有些绘制细节需要注意,为了保证绘制的清晰度,canvas的大小需要设置为canvas父元素大小的2倍。

其他的代码都有详细的注释,自己拷一下,运行一下就知道