Android动画效果之- Property Animation(属性动画)

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属性动画,在Android 3.0引进的新特性

一、首先,介绍一下Android属性动画的获取方式

      通过ObjectAnimation.ofFloat(imageview,"动画特效方式",new float[]{});

返回对象后可以开启动画,start();    还可以设置一些属性。基本属性如下:

  • Duration:动画的持续时间
  • TimeInterpolation:属性值的计算方式,如先快后慢
  • TypeEvaluator:根据属性的开始、结束值与TimeInterpolation计算出的因子计算出当前时间的属性值
  • Repeat Count and behavoir:重复次数与方式,如播放3次、5次、无限循环,可以此动画一直重复,或播放完时再反向播放
  • Animation sets:动画集合,即可以同时对一个对象应用几个动画,这些动画可以同时播放也可以对不同动画设置不同开始偏移
  • Frame refreash delay:多少时间刷新一次,即每隔多少时间计算一次属性值,默认为10ms,最终刷新时间还受系统进程调度与硬件的影响

二、其次我们要用代码实现动画效果

public void alpha(View view) {        //透明度        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "alpha", new float[]{0.0f, 0.2f, 0.4f, 0.6f, 0.8f, 1.0f});        oa.setDuration(2000);        oa.setRepeatCount(-1);        oa.setRepeatMode(ObjectAnimator.REVERSE);        oa.start();    }    public void trans(View view) {        //平移        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "translationX", new float[]{10f, 20f, 30f, 40f, 60f, 80f});        oa.setDuration(2000);        oa.setRepeatCount(-1);        oa.setRepeatMode(ObjectAnimator.REVERSE);        oa.start();        ObjectAnimator oa1 = ObjectAnimator.ofFloat(iv, "translationY", new float[]{10f, 20f, 30f, 40f, 60f, 80f});        oa1.setDuration(2000);        oa1.setRepeatCount(-1);        oa1.setRepeatMode(ObjectAnimator.REVERSE);        oa1.start();    }    public void scale(View view) {        //缩放        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "scaleX", new float[]{1f,2f,3f,4f,5f});        oa.setDuration(3000);        oa.setRepeatCount(ObjectAnimator.INFINITE);        oa.setRepeatMode(ObjectAnimator.REVERSE);        oa.start();    }    public void rotate(View view) {        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "rotationX", new float[]{90f,180f,270f,360f});        oa.setDuration(3000);        oa.setRepeatCount(ObjectAnimator.INFINITE);        oa.setRepeatMode(ObjectAnimator.REVERSE);        oa.start();    }    public void set(View view) {        AnimatorSet set = new AnimatorSet();        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "translationX", new float[]{10f,20f,30f,40f,60f,80f});        oa.setDuration(3000);        ObjectAnimator oa2 = ObjectAnimator.ofFloat(iv, "translationY", new float[]{-10f,-20f,-30f,-40f,-60f,-80f});        oa2.setDuration(3000);        set.playTogether(oa,oa2);        set.start();    }    public void zb(View view) {        ValueAnimator oa = ObjectAnimator.ofFloat(iv,"rotation",new float[]{90f,-90f});        oa.setDuration(500);        oa.setRepeatCount(ObjectAnimator.INFINITE);        oa.setRepeatMode(ObjectAnimator.REVERSE);        iv.setPivotX(iv.getWidth()/2);        iv.setPivotY(0-iv.getHeight()*2);        oa.start();    }


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