POJ
来源:互联网 发布:程序员加薪 压力大 编辑:程序博客网 时间:2024/04/30 01:28
Two Ends POJ - 2738
In the two-player game "Two Ends", an even number of cards is laid out in a row. On each card, face up, is written a positive integer. Players take turns removing a card from either end of the row and placing the card in their pile. The player whose cards add up to the highest number wins the game. Now one strategy is to simply pick the card at the end that is the largest -- we'll call this the greedy strategy. However, this is not always optimal, as the following example shows: (The first player would win if she would first pick the 3 instead of the 4.)
3 2 10 4
You are to determine exactly how bad the greedy strategy is for different games when the second player uses it but the first player is free to use any strategy she wishes.
3 2 10 4
You are to determine exactly how bad the greedy strategy is for different games when the second player uses it but the first player is free to use any strategy she wishes.
There will be multiple test cases. Each test case will be contained on one line. Each line will start with an even integer n followed by n positive integers. A value of n = 0 indicates end of input. You may assume that n is no more than 1000. Furthermore, you may assume that the sum of the numbers in the list does not exceed 1,000,000.
For each test case you should print one line of output of the form:
In game m, the greedy strategy might lose by as many as p points.
where m is the number of the game (starting at game 1) and p is the maximum possible difference between the first player's score and second player's score when the second player uses the greedy strategy. When employing the greedy strategy, always take the larger end. If there is a tie, remove the left end.
In game m, the greedy strategy might lose by as many as p points.
where m is the number of the game (starting at game 1) and p is the maximum possible difference between the first player's score and second player's score when the second player uses the greedy strategy. When employing the greedy strategy, always take the larger end. If there is a tie, remove the left end.
4 3 2 10 48 1 2 3 4 5 6 7 88 2 2 1 5 3 8 7 30
In game 1, the greedy strategy might lose by as many as 7 points.In game 2, the greedy strategy might lose by as many as 4 points.In game 3, the greedy strategy might lose by as many as 5 points.
思路:DP,用d[i][j]表示在[i,j]这个区间所能得到的最大分数。(可以用递推写,也可以用for循环来写)。
#include<iostream>#include<cstdio>#include<queue>#include<cstring>using namespace std;int a[1001],d[1001][1001];int dfs(int st,int en){if(st>en)return 0;if(d[st][en]!=0)return d[st][en];//取a[st]这个数 if(a[st+1]>=a[en])d[st][en]=max(d[st][en],a[st]+dfs(st+2,en));else d[st][en]=max(d[st][en],a[st]+dfs(st+1,en-1));//取a[en]这个数 if(a[st]>=a[en-1])d[st][en]=max(d[st][en],a[en]+dfs(st+1,en-1));else d[st][en]=max(d[st][en],a[en]+dfs(st,en-2));return d[st][en];}int main(){int n,cas=1,sum=0;while(scanf("%d",&n)!=EOF&&n){sum=0;memset(d,0,sizeof d);for(int i=0;i<n;i++)cin>>a[i],sum+=a[i];printf("In game %d, the greedy strategy might lose by as many as %d points.\n",cas++,2*dfs(0,n-1)-sum);}return 0;}
阅读全文
1 0
- POJ
- poj
- POJ
- POJ
- poj
- poj
- POJ
- POJ
- poj
- POJ
- POJ
- POJ
- POJ
- POJ
- POJ
- POJ
- POJ
- POJ
- Android开发学习(11)HttpCient
- POJ-2528-Mayor's posters (线段树判断重合区域+离散化)
- LYOS —— Memory Segments & GDT
- SparkSQL---UDAF(scala)
- 2017.08.11回顾
- POJ
- 上传图片并预览-原生js代码
- appium自动化测试Android键盘隐藏
- 关于Studio的版本、gradle版本和插件版本的问题
- RN开发实践——仿携程App(四)
- 信号量与互斥锁
- 安卓图片JNI传递和绘制
- SSH+easy-ui中datagrid中复选框的问题
- canvas画贝塞尔曲线(bezierCurveTo)