对象池
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java中有些对象需要频繁创建和销毁,为了性能考虑可以使用对象池复用这些对象。
1、创建一个管理对象的类
/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.android.providers.certinstaller.util;//使用对象池Pools http://www.jianshu.com/p/b981bb758d43/**对象池源码*///http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.0.0_r1/android/support/v4/util/Pools.java/** * Helper class for crating pools of objects. An example use looks like this: * <pre> * public class MyPooledClass { * * private static final SynchronizedPool<MyPooledClass> sPool = * new SynchronizedPool<MyPooledClass>(10); * * public static MyPooledClass obtain() { * MyPooledClass instance = sPool.acquire(); * return (instance != null) ? instance : new MyPooledClass(); * } * * public void recycle() { * // Clear state if needed. * sPool.release(this); * } * * . . . * } * </pre> * */public final class Pools { /** * Interface for managing a pool of objects. * * @param <T> The pooled type. */ public static interface Pool<T> { /** * @return An instance from the pool if such, null otherwise. */ public T acquire(); /** * Release an instance to the pool. * * @param instance The instance to release. * @return Whether the instance was put in the pool. * * @throws IllegalStateException If the instance is already in the pool. */ public boolean release(T instance); } private Pools() { /* do nothing - hiding constructor */ } /** * Simple (non-synchronized) pool of objects. * * @param <T> The pooled type. */ public static class SimplePool<T> implements Pool<T> { private final Object[] mPool; private int mPoolSize; /** * Creates a new instance. * * @param maxPoolSize The max pool size. * * @throws IllegalArgumentException If the max pool size is less than zero. */ public SimplePool(int maxPoolSize) { if (maxPoolSize <= 0) { throw new IllegalArgumentException("The max pool size must be > 0"); } mPool = new Object[maxPoolSize]; } @Override @SuppressWarnings("unchecked") public T acquire() { if (mPoolSize > 0) { final int lastPooledIndex = mPoolSize - 1; T instance = (T) mPool[lastPooledIndex]; mPool[lastPooledIndex] = null; mPoolSize--; return instance; } return null; } @Override public boolean release(T instance) { if (isInPool(instance)) { throw new IllegalStateException("Already in the pool!"); } if (mPoolSize < mPool.length) { mPool[mPoolSize] = instance; mPoolSize++; return true; } return false; } private boolean isInPool(T instance) { for (int i = 0; i < mPoolSize; i++) { if (mPool[i] == instance) { return true; } } return false; } } /** * Synchronized) pool of objects. * * @param <T> The pooled type. */ public static class SynchronizedPool<T> extends SimplePool<T> { private final Object mLock = new Object(); /** * Creates a new instance. * * @param maxPoolSize The max pool size. * * @throws IllegalArgumentException If the max pool size is less than zero. */ public SynchronizedPool(int maxPoolSize) { super(maxPoolSize); } @Override public T acquire() { synchronized (mLock) { return super.acquire(); } } @Override public boolean release(T element) { synchronized (mLock) { return super.release(element); } } }}
2、使用对象池来管理对象
public class BannerAdPlay extends AdPlayParent{ //使用对象池Pools http://www.jianshu.com/p/b981bb758d43 private static final SynchronizedPool<BannerAdPlay> sPool = new SynchronizedPool<BannerAdPlay>(10); public static BannerAdPlay obtain() {//创建对象 BannerAdPlay instance = sPool.acquire(); LogUtil.i(ISLOG,TAG,"--obtain instance "+instance); return (instance != null) ? instance : new BannerAdPlay(); } @Override public void recycle() {//使用完毕务必要将对象归还到对象池 sPool.release(this); } private BannerAdPlay(){//使外部不能直接new }
3、效果分析
使用了对象池之后,每次都复用这个对象,大大提升性能。
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