wpf中无边框窗体的问题
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无边框窗体最大化显示超出屏幕外的解决方案
相关:
https://stackoverflow.com/questions/12884987/wpf-borderless-window-on-maximize-exceeds-window-height-and-width?rq=1
Solved:
通过修改ResizeMode = ResizeMode.NoResize
可以有效的解决该问题,但需要注意的是在其它窗口状态下ResizeMode需要恢复原先值。具体代码如下:
private ResizeMode _preResizeMode; private void BtnMax_OnClick(object sender, RoutedEventArgs e) { _preResizeMode = this.ResizeMode; this.ResizeMode = ResizeMode.NoResize; this.WindowState = WindowState.Maximized; } private void BtnNormax_OnClick(object sender, RoutedEventArgs e) { this.ResizeMode = _preResizeMode; this.WindowState = WindowState.Normal; } private void BtnMinimal_OnClick(object sender, RoutedEventArgs e) { this.ResizeMode = _preResizeMode; this.WindowState = WindowState.Minimized; }
无边框窗体不摭挡桌面工具栏的代码
使用P/Invoke的方式
using System;using System.Collections.Generic;using System.Linq;using System.Runtime.InteropServices;using System.Text;using System.Windows;using System.Windows.Interop;namespace testxx22{ public partial class MainWindow { void MainWindow_SourceInitialized(object sender, EventArgs e) { IntPtr handle = (new WindowInteropHelper(this)).Handle; HwndSource.FromHwnd(handle).AddHook(WindowProc); } private static IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled) { switch (msg) { case 0x0024: WmGetMinMaxInfo(hwnd, lParam); handled = true; break; } return (IntPtr)0; } private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam) { var mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO)); // Adjust the maximized size and position to fit the work area of the correct monitor int MONITOR_DEFAULTTONEAREST = 0x00000002; IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST); if (monitor != IntPtr.Zero) { var monitorInfo = new MONITORINFO(); GetMonitorInfo(monitor, monitorInfo); RECT rcWorkArea = monitorInfo.rcWork; RECT rcMonitorArea = monitorInfo.rcMonitor; mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left); mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top); //下两行是用来控制不摭挡工具栏 mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left); mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top); } Marshal.StructureToPtr(mmi, lParam, true); } /// <summary> /// POINT aka POINTAPI /// </summary> [StructLayout(LayoutKind.Sequential)] public struct POINT { /// <summary> /// x coordinate of point. /// </summary> public int x; /// <summary> /// y coordinate of point. /// </summary> public int y; /// <summary> /// Construct a point of coordinates (x,y). /// </summary> public POINT(int x, int y) { this.x = x; this.y = y; } } [StructLayout(LayoutKind.Sequential)] public struct MINMAXINFO { public POINT ptReserved; public POINT ptMaxSize; public POINT ptMaxPosition; public POINT ptMinTrackSize; public POINT ptMaxTrackSize; }; /// <summary> /// </summary> [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class MONITORINFO { /// <summary> /// </summary> public int cbSize = Marshal.SizeOf(typeof(MONITORINFO)); /// <summary> /// </summary> public RECT rcMonitor = new RECT(); /// <summary> /// </summary> public RECT rcWork = new RECT(); /// <summary> /// </summary> public int dwFlags = 0; } /// <summary> Win32 </summary> [StructLayout(LayoutKind.Sequential, Pack = 0)] public struct RECT { /// <summary> Win32 </summary> public int left; /// <summary> Win32 </summary> public int top; /// <summary> Win32 </summary> public int right; /// <summary> Win32 </summary> public int bottom; /// <summary> Win32 </summary> public static readonly RECT Empty = new RECT(); /// <summary> Win32 </summary> public int Width { get { return Math.Abs(right - left); } // Abs needed for BIDI OS } /// <summary> Win32 </summary> public int Height { get { return bottom - top; } } /// <summary> Win32 </summary> public RECT(int left, int top, int right, int bottom) { this.left = left; this.top = top; this.right = right; this.bottom = bottom; } /// <summary> Win32 </summary> public RECT(RECT rcSrc) { this.left = rcSrc.left; this.top = rcSrc.top; this.right = rcSrc.right; this.bottom = rcSrc.bottom; } /// <summary> Win32 </summary> public bool IsEmpty { get { // BUGBUG : On Bidi OS (hebrew arabic) left > right return left >= right || top >= bottom; } } /// <summary> Return a user friendly representation of this struct </summary> public override string ToString() { if (this == RECT.Empty) { return "RECT {Empty}"; } return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom + " }"; } /// <summary> Determine if 2 RECT are equal (deep compare) </summary> public override bool Equals(object obj) { if (!(obj is Rect)) { return false; } return (this == (RECT)obj); } /// <summary>Return the HashCode for this struct (not garanteed to be unique)</summary> public override int GetHashCode() { return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode(); } /// <summary> Determine if 2 RECT are equal (deep compare)</summary> public static bool operator ==(RECT rect1, RECT rect2) { return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom); } /// <summary> Determine if 2 RECT are different(deep compare)</summary> public static bool operator !=(RECT rect1, RECT rect2) { return !(rect1 == rect2); } } [DllImport("user32")] internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi); [DllImport("User32")] internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags); }}
较上一种的精简,不使用P/Invoke,但需要引用System.Windows.Form和System.Drawing
private void win_SourceInitialized(object sender, System.EventArgs e) { var handle = (new WindowInteropHelper(this)).Handle; var handleSource = HwndSource.FromHwnd(handle); if (handleSource == null) return; handleSource.AddHook(WindowProc); } private static IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled) { switch (msg) { case 0x0024: /* WM_GETMINMAXINFO */ WmGetMinMaxInfo(hwnd, lParam); handled = true; break; } return (IntPtr) 0; } private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam) { var mmi = (MINMAXINFO) Marshal.PtrToStructure(lParam, typeof (MINMAXINFO)); // Adjust the maximized size and position to fit the work area of the correct monitor var currentScreen = System.Windows.Forms.Screen.FromHandle(hwnd); var workArea = currentScreen.WorkingArea; var monitorArea = currentScreen.Bounds; mmi.ptMaxPosition.x = Math.Abs(workArea.Left - monitorArea.Left); mmi.ptMaxPosition.y = Math.Abs(workArea.Top - monitorArea.Top); mmi.ptMaxSize.x = Math.Abs(workArea.Right - workArea.Left); mmi.ptMaxSize.y = Math.Abs(workArea.Bottom - workArea.Top); Marshal.StructureToPtr(mmi, lParam, true); } } [StructLayout(LayoutKind.Sequential)] public struct MINMAXINFO { public POINT ptReserved; public POINT ptMaxSize; public POINT ptMaxPosition; public POINT ptMinTrackSize; public POINT ptMaxTrackSize; }; [StructLayout(LayoutKind.Sequential)] public struct POINT { /// <summary> /// x coordinate of point. /// </summary> public int x; /// <summary> /// y coordinate of point. /// </summary> public int y; /// <summary> /// Construct a point of coordinates (x,y). /// </summary> public POINT(int x, int y) { this.x = x; this.y = y; } }
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