Bmob实现登陆

来源:互联网 发布:泉方pubmed数据库 编辑:程序博客网 时间:2024/06/07 00:23

目标

利用Bmob现有的sdk实现简单的登陆和注册

实现

using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;using UnityEngine.SceneManagement;using cn.bmob.io;//user引用自cn.bmob.io;using cn.bmob.api;//bmobunity引用自cn.bmob.apiusing cn.bmob.response;public class UserControl :MonoBehaviour{    BmobUser user;    BmobUnity bmobUnity;    public Text userText;    public Text passwordText;    public Text Email;    public Text exceptionSignUpMessage;    public Text exceptionSignInMessage;    private string exceptionSignUp;    private string exceptionSignIn;// Use this for initializationvoid Start () {        user = new BmobUser();        bmobUnity = gameObject.GetComponent<BmobUnity>();}    //注册    public void Signup()    {        user.username = userText.text;        user.password = passwordText.text;        //邮箱用于找回密码        user.email = Email.text;        //如使用了GameUser表的话,以下注册语句需要更改为:bmobUnity.Signup<MyBmobUser>(user,(resp, exception) =>        bmobUnity.Signup(user, (resp, exception) =>        {            if (exception != null)            {                print("注册失败, 失败原因为: " + exception.Message);                exceptionSignUpMessage.text = "用户名已存在或邮件地址错误!";                return;            }            print("注册成功");            ToSignInSence();        });        //登陆    }    public void SignIn()    {        bmobUnity.Login(userText.text, passwordText.text, (resp, exception) =>        {            if (exception != null)            {                print("登录失败, 失败原因为: " + exception.Message);                exceptionSignInMessage.text="用户名或密码错误!";                return;            }            print("登录成功, @" + resp.username + "$[" + resp.sessionToken + "]");            print("登录成功, 当前用户对象Session: " + BmobUser.CurrentUser.sessionToken);            ToGameSence();        });    }    public  void  OnClickSignUp()    {        Signup();    }    public void   OnClickSignIn()    {        SignIn();     }    public void ToSignUpSence()    {        SceneManager.LoadScene(0);    }    public void ToSignInSence()    {        SceneManager.LoadScene(1);    }    public void ToGameSence()    {        SceneManager.LoadScene(2);    }}

总结

第一次做登陆界面,Bmob提供了很多便捷的库,所以做起来不算难。实践起来才发现很多东西还是不太懂,只是懂的使用,细致一点的操作,都不会。

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