把krpano右键菜单的视角效果做成导航栏形式

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效果如下:

PC端


这里写图片描述


移动端效果更佳


这里写图片描述



怎么做的?

我们通常把全景图拖拽进krpano生成一个vtour的文件夹, 访问入口是tour.xml,而tour.xml里面又引用skin/vtourskin.xml ,vtourskin.xml定义了krpano的默认皮肤,如果想在默认皮肤上盖动,就要修改vtourskin.xml的内容。

<include url="skin/vtourskin.xml" />

要怎样修改vtourskin.xml的内容?先不急,看看在krpano中文网初级教程里面的第4节使用导航栏按钮:http://www.krpano360.com/yihuajiemu4-shiyongdaohangtiaoanniu/ 介绍了如何添加导航栏。大致分为3步:

  • 下载krpano1.18.6:http://www.krpano360.com/krpanodonwload/

  • 解压后在krpano-1.18.6\examples\xml-usage\buttonsbar 中复制buttonsbar-include.xml和vtourskin.png到skin中

这里写图片描述

  • 修改tour.xml里面的内容,将默认皮肤改为<include url="skin/buttonsbar-include.xml" />

这样修改后,再次进入tour.xml就是导航栏的界面了,可是没有默认界面的各种视角效果,所以可以考虑把buttonsbar-include.xml和vtourskin.xml合并在一起,既具有导航栏功能,又具有各种视角效果,然后把导航栏的onclick事件绑定为相应的视角选项,最后再将vtourskin.png图片的图标改为各种视角图标即可。

我们修改vtourskin.xml即可

  • 将buttonsbar-include.xml里面的代码拷贝到vtourskin.xml中,放在靠前点,将每个button的onclick事件改为各个视角效果事件

  • 去掉vtourskin.xml原本的皮肤代码和事件

<!-- skin styles -->的一大段代码去掉
  • 重新在tour.xml引入vtourskin.xml
<include url="skin/vtourskin.xml" />
  • 最终整合后的vtourskin.xml
<krpano>    <!-- krpano 1.19.pr9 - Virtual Tour Skin --><!-- skin settings (can be overridden in the tour.xml) -->    <skin_settings maps="false"                   maps_type="google"                   maps_bing_api_key=""                   maps_google_api_key=""                   maps_zoombuttons="false"                   gyro="true"                   webvr="true"                   webvr_gyro_keeplookingdirection="false"                   webvr_prev_next_hotspots="true"                   littleplanetintro="true"                   title="false"                   thumbs="false"                   thumbs_width="120" thumbs_height="80" thumbs_padding="10" thumbs_crop="0|40|240|160"                   thumbs_opened="false"                   thumbs_text="false"                   thumbs_dragging="true"                   thumbs_onhoverscrolling="false"                   thumbs_scrollbuttons="false"                   thumbs_scrollindicator="false"                   thumbs_loop="false"                   tooltips_buttons="false"                   tooltips_thumbs="false"                   tooltips_hotspots="false"                   tooltips_mapspots="false"                   deeplinking="false"                   loadscene_flags="MERGE"                   loadscene_blend="OPENBLEND(0.5, 0.0, 0.75, 0.05, linear)"                   loadscene_blend_prev="SLIDEBLEND(0.5, 180, 0.75, linear)"                   loadscene_blend_next="SLIDEBLEND(0.5,   0, 0.75, linear)"                   loadingtext="loading..."                   layout_width="100%"                   layout_maxwidth="814"                   controlbar_width="-24"                   controlbar_height="40"                   controlbar_offset="20"                   controlbar_offset_closed="-40"                   controlbar_overlap.no-fractionalscaling="10"                   controlbar_overlap.fractionalscaling="0"                   design_skin_images="vtourskin.png"                   design_bgcolor="0x2D3E50"                   design_bgalpha="0.8"                   design_bgborder="0"                   design_bgroundedge="1"                   design_bgshadow="0 4 10 0x000000 0.3"                   design_thumbborder_bgborder="3 0xFFFFFF 1.0"                   design_thumbborder_padding="2"                   design_thumbborder_bgroundedge="0"                   design_text_css="color:#FFFFFF; font-family:Arial;"                   design_text_shadow="1"                   />    <!-- save the url path of this xml file (the url value will be adjusted during xml parsing) -->    <vtourskinxmlpath url="./" />    <!-- <style name="button" type="container" align="lefttop" edge="center" width="40" height="40" bgcolor="0x000000" bgalpha="0.5" bgcapture="true" children="false" scalechildren="true" onover="tween(scale,1.2,0.1);" onout="tween(scale,1,0.1);" /> -->    <style name="button" url="button.png" align="lefttop" edge="center" children="false" scalechildren="true" onover="tween(scale,1.2,0.1);" onout="tween(scale,1,0.1);" />    <!-- use the textfield with border, background, rounded edges and shadow as container for the buttons -->    <layer name="buttonbar" type="container" width="250" height="50" align="bottom" y="10" keep="true">        <layer name="lb" style="button" x="20" y="20" onclick="skin_view_normal();"        showif="view.vlookatrange == 180" separator="true">            <layer name="lico"  url="vtourskin.png" scale="0.5" align="lefttop" x="4" y="4" crop="0|192|64|64" />        </layer>        <layer name="rb" style="button" x="58" y="20" onclick="skin_view_fisheye();"       showif="view.vlookatrange == 180" devices="flash|webgl">            <layer name="rico"  url="vtourskin.png" scale="0.5" align="lefttop" x="4" y="4" crop="64|192|64|64" />        </layer>        <layer name="ub" style="button" x="96" y="20" onclick="skin_view_stereographic();" showif="view.vlookatrange == 180" devices="flash|webgl">            <layer name="uico"  url="vtourskin.png" scale="0.5" align="lefttop" x="4" y="4" crop="0|256|64|64" />        </layer>        <layer name="db" style="button" x="134" y="20" onclick="skin_view_pannini();"       showif="view.vlookatrange == 180" devices="flash|webgl">            <layer name="dico"  url="vtourskin.png" scale="0.5" align="lefttop" x="4" y="4" crop="64|256|64|64" />        </layer>        <layer name="ib" style="button" x="172" y="20" onclick="skin_view_littleplanet();"  showif="view.vlookatrange == 180" devices="flash|webgl">            <layer name="iico"  url="vtourskin.png" scale="0.5" align="lefttop" x="6" y="4" crop="0|320|64|64" />        </layer>        <layer name="ob" style="button" x="210" y="20" onclick="webvr.enterVR();" >            <layer name="oico"  url="vtourskin.png" scale="0.5" align="lefttop" x="6" y="4" crop="64|320|64|64" />        </layer>        <layer name="fs" style="button" x="248" y="20" onclick="switch(fullscreen);" devices="fullscreensupport">            <layer name="ofico"  url="vtourskin.png" scale="0.5" align="lefttop" x="4" y="4" crop="0|576|64|64"  visible="true" />            <layer name="cfico"  url="vtourskin.png" scale="0.5" align="lefttop" x="4" y="4" crop="64|576|64|64" visible="false" />        </layer>    </layer>    <!-- events to change the fullscreen buttons -->    <events name="buttonbarevents" keep="true" devices="fullscreensupport"            onxmlcomplete="buttonbar_update_fullscreenbuttons();"             onenterfullscreen="buttonbar_update_fullscreenbuttons();"            onexitfullscreen ="buttonbar_update_fullscreenbuttons();"            />    <action name="buttonbar_update_fullscreenbuttons">        if(fullscreen,            set(layer[ofico].visible,false);            set(layer[cfico].visible,true);          ,            set(layer[ofico].visible,true);            set(layer[cfico].visible,false);          );    </action>    <!-- mouse / touch / keyboard(button) control settings - http://krpano.com/docu/xml/#control -->    <control mouse="drag"             touch="drag"             zoomtocursor="false"             zoomoutcursor="false"             draginertia="0.1"             dragfriction="0.9"             movetoaccelerate="1.0"             movetospeed="10.0"             movetofriction="0.8"             keybaccelerate="0.09"             keybfriction="0.94"             keybfovchange="0.25"             mousefovchange="1.0"             fovspeed="3.0"             fovfriction="0.9"             bouncinglimits="true"             />    <!-- mouse cursors - http://krpano.com/docu/xml/#cursors -->    <cursors standard="default"             dragging="move"             moving="move"             />    <!-- ensure stagescale 2x for mobile devices (regardless if mobilescale is 0.5 or 1.0) -->    <krpano stagescale="calc:stagescale * 2" if="stagescale LT 1.0" devices="mobile" />    <!-- include VR support - http://krpano.com/plugins/webvr/ -->    <include url="%SWFPATH%/plugins/webvr.xml" devices="html5" />    <!-- overwrite some settings from the webvr.xml for the skin integration -->    <plugin name="WebVR" keep="true" devices="html5"            pluginurl="%SWFPATH%/plugins/webvr.js"            url=""            multireslock.desktop="true"            multireslock.mobile.or.tablet="false"            mobilevr_support="true"            mobilevr_fake_support="true"            onavailable="removelayer(webvr_enterbutton); skin_arrange_buttons(); webvr_onavailable();"            onentervr="skin_showloading(false); webvr_onentervr(); webvr_setup(); skin_reloadscene_webvr();"            onexitvr="webvr_onexitvr(); webvr_setup(); skin_reloadscene_webvr();"            />    <!-- webvr button style (adjust to match skin style) -->    <style name="webvr_button_style"           border="false"           roundedge="calc:1.0"           backgroundcolor="get:skin_settings.design_bgcolor" backgroundalpha="get:skin_settings.design_bgalpha"           shadow="0.01" shadowrange="10.0" shadowangle="90.0" shadowcolor="0x30261B" shadowalpha="0.50"           css="calc:skin_settings.design_text_css + ' color:#FFFFFF;font-size:' + 20*webvr_setup_scale*webvr_button_scale + 'px;'"           />    <!-- show a 'rotate the device' info when the mobile device is in portrait orientation in VR mode -->    <layer name="webvr_rotate_to_landscape_request" keep="true" vr="true" devices="mobile"           url="rotate_device.png" scale="0.5"           align="top" edge="center" y="28%"           autoalpha="true" alpha="0.0"           enabled="false"           />    <events name="webvr_events" keep="true" devices="html5"            onxmlcomplete="webvr_set_startup_view()"            onresize.mobile="webvr_act_as_gyro_in_portrait_mode();"            onloadcomplete="delayedcall(0.5, if(webvr.isenabled AND scene.count GT 1 AND skin_settings.webvr_prev_next_hotspots, set(hotspot[webvr_prev_scene].visible,true); set(hotspot[webvr_next_scene].visible,true); ); );"            onviewchange=""            />    <action name="webvr_set_startup_view">        if((webvr.isenabled OR plugin[skin_gyro].enabled) AND skin_settings.webvr_gyro_keeplookingdirection == false,            skin_lookat( get(xml.view.hlookat) );          );    </action>    <action name="webvr_setup">        if(webvr.isenabled,            copy(loadscene_flags_backup, skin_settings.loadscene_flags);            set(skin_settings.loadscene_flags, MERGE|KEEPVIEW|KEEPMOVING|NOPREVIEW);            webvr_act_as_gyro_in_portrait_mode(true);            if(scene.count GT 1 AND skin_settings.webvr_prev_next_hotspots,                set(hotspot[webvr_prev_scene].visible, true);                set(hotspot[webvr_next_scene].visible, true);                set(events[webvr_events].onviewchange, webvr_menu_following());              );          ,            if(loadscene_flags_backup !== null, copy(skin_settings.loadscene_flags, loadscene_flags_backup));            tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 0.0);            set(hotspot[webvr_prev_scene].visible, false);            set(hotspot[webvr_next_scene].visible, false);            set(events[webvr_events].onviewchange, null);          );    </action>    <action name="webvr_act_as_gyro_in_portrait_mode">        if(device.mobile AND webvr.isenabled,            div(aspect, stagewidth, stageheight);            if(aspect != lastaspect OR '%1' == 'true',                copy(lastaspect, aspect);                if(stagewidth GT stageheight,                    <!-- landscape orientation - use stereo rendering and a direct/fast gyro sensor mode -->                    set(display.stereo, true);                    set(webvr.mobilevr_sensor_mode, 3);                    webvr.update();                    tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 0.0);                  ,                    <!-- portrait orientation - use normal rendering and a smoother/slower gyro sensor mode -->                    set(display.stereo, false);                    set(webvr.mobilevr_sensor_mode, 1);                    webvr.update();                    tween(layer[webvr_rotate_to_landscape_request].alpha, 1.0);                    delayedcall(3.0, tween(layer[webvr_rotate_to_landscape_request].alpha, 0.0, 1.0); );                  );              );          ,            set(lastaspect, 0);          );    </action>    <!-- VR scene switching hotspots -->    <style name="webvr_menu_style" depth="800" scale="0.5" distorted="true" ath="0" atv="45" alpha="0.5" />    <hotspot name="webvr_prev_scene" keep="true" style="skin_base|webvr_menu_style" crop="0|64|64|64"  ox="-64" onover="tween(scale,0.6);" onout="tween(scale,0.5);" vr_timeout="750" onclick="skin_nextscene_loop(-1);" visible="false" devices="html5.and.webgl" />    <hotspot name="webvr_next_scene" keep="true" style="skin_base|webvr_menu_style" crop="64|64|64|64" ox="+64" onover="tween(scale,0.6);" onout="tween(scale,0.5);" vr_timeout="750" onclick="skin_nextscene_loop(+1);" visible="false" devices="html5.and.webgl" />    <!-- floating/following VR hotspots -->    <action name="webvr_menu_following" type="Javascript" devices="html5"><![CDATA[        var hs1 = krpano.get("hotspot[webvr_prev_scene]");        var hs2 = krpano.get("hotspot[webvr_next_scene]");        if(!hs1.hovering && !hs2.hovering)        {            var f = 0.01;   // following speed factor            var h = krpano.view.hlookat;            var v = krpano.view.vlookat;            var hsh = hs1.ath;            var hsv = hs1.atv;            h   = (h  -(h|0))   + (((h|0)  +360180)%360) - 180.0;            v   = (v  -(v|0))   + (((v|0)  +360180)%360) - 180.0;            hsh = (hsh-(hsh|0)) + (((hsh|0)+360180)%360) - 180.0;            var dh = h - hsh;            dh += (dh > 180) ? -360 : (dh < -180) ? 360 : 0            hsh += dh*f;            var a = Math.abs(v - hsv) / 90.0;            a = 1.0 * Math.max(1.0 - 2.0*Math.sqrt(a), 0);            v = v + 55.0 - v*1.5;            hsv = hsv*(1.0 - f) + v*f;            hs1.ath = hs2.ath = hsh;            hs1.atv = hs2.atv = hsv;            hs1.alpha = hs2.alpha = a;        }    ]]></action>    <!-- VR support -->    <!-- skin_tooltip - style for the thumb, hotspot and mapspot tooltips -->    <style name="skin_tooltips"           onover.mouse="copy(layer[skin_tooltip].html, tooltip);                         set(layer[skin_tooltip].visible, true);                         tween(layer[skin_tooltip].alpha, 1.0, 0.1);                         asyncloop(hovering, copy(layer[skin_tooltip].x,mouse.stagex); copy(layer[skin_tooltip].y,mouse.stagey); );"           onout.mouse="tween(layer[skin_tooltip].alpha, 0.0, 0.1, default, set(layer[skin_tooltip].visible,false), copy(layer[skin_tooltip].x,mouse.stagex); copy(layer[skin_tooltip].y,mouse.stagey); );"           />    <!-- gyro plugin -->    <plugin name="skin_gyro" keep="true" url="" html5_url="%SWFPATH%/plugins/gyro2.js" softstart="1.0" enabled="false" onavailable="skin_arrange_buttons();" devices="html5" />    <!-- skin events -->    <events name="skin_events" keep="true"            onxmlcomplete="set(events[skin_events].onxmlcomplete,null); skin_startup();"            onnewpano="skin_showloading(true); skin_update_scene_infos(); skin_deeplinking_update_url();"            onremovepano="skin_showloading(true);"            onloadcomplete="skin_showloading(false);"            onidle="skin_deeplinking_update_url();"            onresize="skin_onresize();"            onenterfullscreen.fullscreensupport="set(layer[skin_btn_fs].crop, '64|576|64|64');"            onexitfullscreen.fullscreensupport="set(layer[skin_btn_fs].crop, '0|576|64|64');"            onkeydown="skin_keydown_event();"            />    <!-- skin actions -->    <action name="skin_startup">        <!-- apply skin settings on startup -->        if(skin_settings.thumbs,            if(skin_settings.thumbs_opened, set(layer[skin_thumbs].state,'opened'); set(layer[skin_thumbs_container].visible,true); );            copy(layer[skin_thumbs].draggable, skin_settings.thumbs_dragging);            if(skin_settings.thumbs_onhoverscrolling AND device.mouse,                set(layer[skin_thumbs].draggable, false);                set(layer[skin_thumbs].onhover_autoscrolling, true);              );          );        if(skin_settings.gyro AND !device.desktop AND device.html5,            copy(plugin[skin_gyro].url, plugin[skin_gyro].html5_url);          );        if(skin_settings.webvr AND device.html5 AND device.webgl,            copy(plugin[WebVR].url, plugin[WebVR].pluginurl);          );        if(skin_settings.maps == true,            set(layer[skin_btn_map].visible, true);            if(device.flash,                copy(layer[skin_map].key, skin_settings.maps_bing_api_key);                set(layer[skin_map].url, '%SWFPATH%/plugins/bingmaps.swf');              ,                if(skin_settings.maps_type == 'bing',                    copy(layer[skin_map].key, skin_settings.maps_bing_api_key);                    set(layer[skin_map].url, '%SWFPATH%/plugins/bingmaps.js');                  ,                    copy(layer[skin_map].key, skin_settings.maps_google_api_key);                    set(layer[skin_map].url, '%SWFPATH%/plugins/googlemaps.js');                  );              );          );        if(skin_settings.littleplanetintro AND (device.webgl OR device.flash),            skin_setup_littleplanetintro();          );        skin_addthumbs();        skin_onresize();        skin_updatescroll();        set(layer[skin_layer].visible, true);    </action>    <action name="skin_setup_littleplanetintro">        copy(lp_scene, xml.scene);        copy(lp_hlookat, view.hlookat);        copy(lp_vlookat, view.vlookat);        copy(lp_fov, view.fov);        copy(lp_fovmax, view.fovmax);        copy(lp_limitview, view.limitview);        set(view.fovmax, 170);        set(view.limitview, lookto);        set(view.vlookatmin, 90);        set(view.vlookatmax, 90);        lookat(calc(lp_hlookat - 180), 90, 150, 1, 0, 0);        set(events[lp_events].onloadcomplete,            delayedcall(0.5,                if(lp_scene === xml.scene,                    set(control.usercontrol, off);                    copy(view.limitview, lp_limitview);                    set(view.vlookatmin, null);                    set(view.vlookatmax, null);                    tween(view.hlookat|view.vlookat|view.fov|view.distortion, calc('' + lp_hlookat + '|' + lp_vlookat + '|' + lp_fov + '|' + 0.0),                        3.0, easeOutQuad,                        set(control.usercontrol, all);                        tween(view.fovmax, get(lp_fovmax));                        );                  );              );          );    </action>    <action name="skin_keydown_event">        if(keycode == 33, skin_nextscene_loop(-1) );                <!-- Page Up   - previous scene -->        if(keycode == 34, skin_nextscene_loop(+1) );                <!-- Page Dowm - next scene -->        if(keycode == 35, skin_gotoscene(calc(scene.count-1)) );    <!-- End       - last scene -->        if(keycode == 36, skin_gotoscene(0) );                      <!-- Home/Pos1 - first scene -->    </action>    <!-- context menu - http://krpano.com/docu/xml/#contextmenu -->    <contextmenu>        <item name="kr" caption="KRPANO"     />        <item name="fs" caption="FULLSCREEN" />        <item name="cc" caption="更改控制模式" onclick="skin_changecontrolmode();"  separator="true" />        <item name="nv" caption="正常视角"        onclick="skin_view_normal();"        showif="view.vlookatrange == 180" separator="true"      />        <item name="fv" caption="鱼眼视角"       onclick="skin_view_fisheye();"       showif="view.vlookatrange == 180" devices="flash|webgl" />        <item name="sv" caption="立体视角" onclick="skin_view_stereographic();" showif="view.vlookatrange == 180" devices="flash|webgl" />        <item name="av" caption="建筑视角" onclick="skin_view_architectural();" showif="view.vlookatrange == 180"                       />        <item name="pv" caption="帕尼尼视角"       onclick="skin_view_pannini();"       showif="view.vlookatrange == 180" devices="flash|webgl" />        <item name="lp" caption="小行星视角" onclick="skin_view_littleplanet();"  showif="view.vlookatrange == 180" devices="flash|webgl" />    </contextmenu>    <!--     <item name="kr" caption="KRPANO"     />        <item name="fs" caption="FULLSCREEN" />        <item name="cc" caption="更改控制模式" onclick="skin_changecontrolmode();"  separator="true" />        <item name="nv" caption="正常视角"        onclick="skin_view_normal();"        showif="view.vlookatrange == 180" separator="true"      />        <item name="fv" caption="鱼眼视角"       onclick="skin_view_fisheye();"       showif="view.vlookatrange == 180" devices="flash|webgl" />        <item name="sv" caption="立体视角" onclick="skin_view_stereographic();" showif="view.vlookatrange == 180" devices="flash|webgl" />        <item name="av" caption="建筑视角" onclick="skin_view_architectural();" showif="view.vlookatrange == 180"                       />        <item name="pv" caption="帕尼尼视角"       onclick="skin_view_pannini();"       showif="view.vlookatrange == 180" devices="flash|webgl" />        <item name="lp" caption="小行星视角" onclick="skin_view_littleplanet();"  showif="view.vlookatrange == 180" devices="flash|webgl" />     --><action name="skin_changecontrolmode">        switch(control.mouse, moveto, drag);        switch(control.touch, moveto, drag);    </action>    <action name="skin_view_look_straight">        if(view.vlookat LT -80 OR view.vlookat GT +80,            tween(view.vlookat, 0.0, 1.0, easeInOutSine);            tween(view.fov,     100, distance(150,0.8));          );        skin_deeplinking_update_url(1.0);    </action>    <action name="skin_view_normal">        skin_view_look_straight();        tween(view.architectural, 0.0, distance(1.0,0.5));        tween(view.pannini,       0.0, distance(1.0,0.5));        tween(view.distortion,    0.0, distance(1.0,0.5));    </action>    <action name="skin_view_fisheye">        skin_view_look_straight();        tween(view.architectural, 0.0,  distance(1.0,0.5));        tween(view.pannini,       0.0,  distance(1.0,0.5));        tween(view.distortion,    0.35, distance(1.0,0.5));    </action>    <action name="skin_view_architectural">        skin_view_look_straight();        tween(view.architectural, 1.0, distance(1.0,0.5));        tween(view.pannini,       0.0, distance(1.0,0.5));        tween(view.distortion,    0.0, distance(1.0,0.5));    </action>    <action name="skin_view_stereographic">        skin_view_look_straight();        tween(view.architectural, 0.0, distance(1.0,0.5));        tween(view.pannini,       0.0, distance(1.0,0.5));        tween(view.distortion,    1.0, distance(1.0,0.8));    </action>    <action name="skin_view_pannini">        skin_view_look_straight();        tween(view.architectural, 0.0, distance(1.0,0.5));        tween(view.pannini,       1.0, distance(1.0,0.8));        if(view.distortion LT 0.1,            tween(view.distortion, 1.0, distance(1.0,0.8));          );    </action>    <action name="skin_view_littleplanet">        tween(view.architectural, 0.0, distance(1.0,0.5));        tween(view.pannini,       0.0, distance(1.0,0.5));        tween(view.distortion,    1.0, distance(1.0,0.8));        tween(view.fov,           150, distance(150,0.8));        tween(view.vlookat,        90, distance(100,0.8));        add(new_hlookat, view.hlookat, 123.0);        tween(view.hlookat, get(new_hlookat), distance(100,0.8));        skin_deeplinking_update_url(1.0);    </action><action name="cm_changecontrolmode">    switch(control.mouse, moveto, drag);    switch(control.touch, moveto, drag);</action><action name="cm_look_straight">    if(view.vlookat LT -80 OR view.vlookat GT +80,        tween(view.vlookat, 0.0, 1.0, easeInOutSine);        tween(view.fov,     100, distance(150,0.8));      );</action><action name="cm_normal_view">    cm_look_straight();    tween(view.architectural, 0.0, distance(1.0,0.5));    tween(view.pannini,       0.0, distance(1.0,0.5));    tween(view.fisheye,       0.0, distance(1.0,0.5));</action><action name="cm_architectural_view">    cm_look_straight();    tween(view.architectural, 1.0, distance(1.0,0.5));    tween(view.pannini,       0.0, distance(1.0,0.5));    tween(view.fisheye,       0.0, distance(1.0,0.5));</action><action name="cm_fisheye_view">    cm_look_straight();    tween(view.architectural, 0.0,  distance(1.0,0.5));    tween(view.pannini,       0.0,  distance(1.0,0.5));    tween(view.fisheye,       0.35, distance(1.0,0.5));</action><action name="cm_stereographic_view">    cm_look_straight();    tween(view.architectural, 0.0, distance(1.0,0.5));    tween(view.pannini,       0.0, distance(1.0,0.5));    tween(view.fisheye,       1.0, distance(1.0,0.8));</action><action name="cm_pannini_view">    cm_look_straight();    tween(view.architectural, 0.0, distance(1.0,0.5));    tween(view.pannini,       1.0, distance(1.0,0.8));    if(view.fisheye LT 0.1,        tween(view.fisheye, 1.0, distance(1.0,0.8));      );</action><action name="cm_littleplanet_view">    tween(view.architectural, 0.0, distance(1.0,0.5));    tween(view.pannini,       0.0, distance(1.0,0.5));    tween(view.fisheye,       1.0, distance(1.0,0.8));    tween(view.fov,           150, distance(150,0.8));    tween(view.vlookat,        90, distance(100,0.8));    add(new_hlookat, view.hlookat, 123.0);    tween(view.hlookat, get(new_hlookat), distance(100,0.8));</action></krpano>
  • 找UI将上下箭头…的图标替换成各种视角的图标


这样就成功了,但是如果要将krpano功能化,参考上上篇博客:http://blog.csdn.net/change_on/article/details/77373644,如果报错了,找不到webvr.xml,改改vtourskin.xml中webvr.xml的路径即可,很简单的!