Unity渲染管线细节(Rendering Pipeline Details)

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Unity渲染管线细节(Rendering Pipeline Details)

本节解释Unity渲染引擎的各个方面的技术细节。
于2017-8-30完成翻译

目录:

  • Deferred shading rendering path(延迟着色渲染路径)
  • Forward Rendering Path Details(前向渲染路径细节)
  • Legacy Deferred Lighting Rendering Path(传统延迟光照渲染路径)
  • Vertex Lit Rendering Path Details(顶点光照渲染路径细节)
  • Hardware Requirements for Unity’s Graphics Features(Unity图形特性的硬件要求)

Unity手册索引:

  • Deferred shading rendering path(延迟着色渲染路径)
  • Forward Rendering Path Details(前向渲染路径细节)
  • Legacy Deferred Lighting Rendering Path(传统延迟光照渲染路径)
  • Vertex Lit Rendering Path Details(顶点光照渲染路径细节)
  • Hardware Requirements for Unity’s Graphics Features(Unity图形特性的硬件要求)

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