Canvas绘制圆角矩形时的圆角粗边问题

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    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        ViewCompat.setBackground(findViewById(R.id.text_view),                createCircleRect(5, Color.RED, 30));    }    public ShapeDrawable createCircleRect(final int strokeWidth, final int strokeColor, final int radius) {        Shape shape = new Shape() {            @Override            public void draw(Canvas canvas, Paint paint) {                paint.setStyle(Paint.Style.STROKE);                paint.setStrokeWidth(strokeWidth);                paint.setColor(strokeColor);                RectF rectf= new RectF(0, 0, getWidth(), getHeight());                canvas.drawRoundRect(rectf, radius, radius, paint);            }        };        return new ShapeDrawable(shape);    }

使用以上代码绘制TextView的背景Shape,会发现,四个圆角的线宽要大于四边直线线宽。如图:
这里写图片描述

出现这种问题的原因是,使用Style.Stroke绘制粗线,基准线在中线,stroke边由中线向内外扩展。以上代码直接以矩形的最外一圈作为基准线,导致直线边只能绘制向里的一半线宽。所以Shape中的draw方法应该做如下修改:

        Shape shape = new Shape() {            @Override            public void draw(Canvas canvas, Paint paint) {                paint.setStyle(Paint.Style.STROKE);                paint.setStrokeWidth(strokeWidth);                paint.setColor(strokeColor);                int d = strokeWidth / 2;                RectF rectF= new RectF(d, d, getWidth()- d, getHeight()- d);                canvas.drawRoundRect(rectF, radius, radius, paint);            }        };

这样显示的圆角矩形就正常了:
这里写图片描述

感谢文章:Android中Canvas绘图基础详解(附源码下载)给我的提示。

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