异步加载场景loading界面
来源:互联网 发布:linux zip 解压乱码 编辑:程序博客网 时间:2024/06/06 19:18
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.SceneManagement;using UnityEngine.UI;public class Loading : MonoBehaviour{public Text tipsText;public GameObject circle;private float fps = 10.0f;private float time;private int nowFram;AsyncOperation async;int progress = 0;void Start(){//tipsText.text = LoadingScene.Instance.Tips;StartCoroutine(LoadScene());}IEnumerator LoadScene(){yield return new WaitForSeconds(3f);async = SceneManager.LoadSceneAsync(LoadingScene.Instance.LoadName);yield return async;}void OnGUI(){//DrawAnimation();}void Update(){//circle.transform.Rotate(Vector3.back);//progress = (int)(async.progress * 100);}void DrawAnimation(){time += Time.deltaTime;if (time >= 1.0 / fps){nowFram++;time = 0;}GUI.Label(new Rect(100, 180, 300, 60), "lOADING" + progress);}}
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.SceneManagement;public class LoadingScene{private static LoadingScene instance;public static LoadingScene Instance{get {if(instance == null){instance = new LoadingScene();}return instance; }}private string loadName;public string LoadName{get { return loadName; }set { loadName = value; }}public string Tips{get { return tips; }}private string tips;public void LoadAsyncScene(string nextScene){//tips = tip;loadName = nextScene;SceneManager.LoadScene("LoadingScene");}}
阅读全文
0 0
- 异步加载场景loading界面
- Unity3D——异步加载游戏场景loading界面的开发!
- Unity3D——异步加载游戏场景loading界面的开发
- Unity异步加载场景loading条
- unity3d实现Loading进度条异步加载场景
- Unity异步加载场景loading条
- cocos2dx异步加载资源制作Loading界面
- 异步加载资源的loading界面
- 场景异步加载显示加载界面
- unity3d利用Loading界面异步过渡游戏场景
- Unity:异步加载场景资源进度界面
- [Unity]异步加载场景和流畅loading进度条制作
- Unity异步加载场景loading条 复制代码
- 关于场景切换,unity异步加载,loading条做法
- unity中关于异步loading场景的加载
- Cocos2d-x 3.x 异步加载资源和Loading界面
- unity3d学习笔记(十五)--利用Loading界面异步过渡游戏场景
- unity3d学习笔记(十五)--利用Loading界面异步过渡游戏场景
- Java 多线程分段下载原理分析和实现(转载)
- 获取字符串中每一个字母出现的次数
- 修改提交revert
- mySQL之数据类型
- 虚拟篇 03. Hyper-V 远程桌面捕获鼠标 ❀ Windows Server 2016
- 异步加载场景loading界面
- Vue2+VueRouter2+Webpack+Axios 构建项目实战2017重制版(十三)集成 UEditor 百度富文本编辑器
- elasticSearch 5.x.x版本 maven配置(一个坑)
- 算法笔记:二叉搜索树BST(未完待续)
- 坐标下降与梯度下降
- 利用Zipkin对Spring Cloud应用进行服务追踪分析
- Docker入门与实战详细笔记
- Spring事务传播机制和数据库隔离级别
- 进程和线程的区别