ViewGroup 事件分发
来源:互联网 发布:2015乘用车销量数据 编辑:程序博客网 时间:2024/05/18 12:38
注 : 网上关于安卓事件分发的文章多如牛毛,本文仅基于自己的理解,可能不够深入,刚写博客,很多地方写不好,不喜勿喷。
首先,事件从Activity中开始分发。
public boolean dispatchTouchEvent(MotionEvent ev) { if (ev.getAction() == MotionEvent.ACTION_DOWN) { onUserInteraction(); } if (getWindow().superDispatchTouchEvent(ev)) { return true; } return onTouchEvent(ev); }
这里面getWindow()就是Activity的PhoneWindow,进去这个类看下:
@Override public boolean superDispatchTouchEvent(MotionEvent event) { return mDecor.superDispatchTouchEvent(event); }
这个mDecor其实就是DecorView,它是PhoneWindow的顶层ViewGroup,我们Activity中加载的视图都是它的子View,下面我们进去ViewGroup的dispatchTouchEvent看下其实现,这个方法稍微有点长。
@Override public boolean dispatchTouchEvent(MotionEvent ev) { if (mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onTouchEvent(ev, 1); } // If the event targets the accessibility focused view and this is it, start // normal event dispatch. Maybe a descendant is what will handle the click. if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) { ev.setTargetAccessibilityFocus(false); } **//是否处理标志位** boolean handled = false; if (onFilterTouchEventForSecurity(ev)) { final int action = ev.getAction(); final int actionMasked = action & MotionEvent.ACTION_MASK; // Handle an initial down. if (actionMasked == MotionEvent.ACTION_DOWN) { // Throw away all previous state when starting a new touch gesture. // The framework may have dropped the up or cancel event for the previous gesture // due to an app switch, ANR, or some other state change. cancelAndClearTouchTargets(ev); resetTouchState(); } // Check for interception. final boolean intercepted; if (actionMasked == MotionEvent.ACTION_DOWN || mFirstTouchTarget != null) { final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0; if (!disallowIntercept) { intercepted = onInterceptTouchEvent(ev); ev.setAction(action); // restore action in case it was changed } else { intercepted = false; } } else { // There are no touch targets and this action is not an initial down // so this view group continues to intercept touches. intercepted = true; } // If intercepted, start normal event dispatch. Also if there is already // a view that is handling the gesture, do normal event dispatch. if (intercepted || mFirstTouchTarget != null) { ev.setTargetAccessibilityFocus(false); } // Check for cancelation. final boolean canceled = resetCancelNextUpFlag(this) || actionMasked == MotionEvent.ACTION_CANCEL; // Update list of touch targets for pointer down, if needed. final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0; TouchTarget newTouchTarget = null; boolean alreadyDispatchedToNewTouchTarget = false; if (!canceled && !intercepted) { // If the event is targeting accessiiblity focus we give it to the // view that has accessibility focus and if it does not handle it // we clear the flag and dispatch the event to all children as usual. // We are looking up the accessibility focused host to avoid keeping // state since these events are very rare. View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus() ? findChildWithAccessibilityFocus() : null; if (actionMasked == MotionEvent.ACTION_DOWN || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN) || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { final int actionIndex = ev.getActionIndex(); // always 0 for down final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex) : TouchTarget.ALL_POINTER_IDS; // Clean up earlier touch targets for this pointer id in case they // have become out of sync. removePointersFromTouchTargets(idBitsToAssign); final int childrenCount = mChildrenCount; if (newTouchTarget == null && childrenCount != 0) { final float x = ev.getX(actionIndex); final float y = ev.getY(actionIndex); // Find a child that can receive the event. // Scan children from front to back. final ArrayList<View> preorderedList = buildTouchDispatchChildList(); final boolean customOrder = preorderedList == null && isChildrenDrawingOrderEnabled(); final View[] children = mChildren; for (int i = childrenCount - 1; i >= 0; i--) { final int childIndex = getAndVerifyPreorderedIndex( childrenCount, i, customOrder); final View child = getAndVerifyPreorderedView( preorderedList, children, childIndex); // If there is a view that has accessibility focus we want it // to get the event first and if not handled we will perform a // normal dispatch. We may do a double iteration but this is // safer given the timeframe. if (childWithAccessibilityFocus != null) { if (childWithAccessibilityFocus != child) { continue; } childWithAccessibilityFocus = null; i = childrenCount - 1; } if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { ev.setTargetAccessibilityFocus(false); continue; } newTouchTarget = getTouchTarget(child); if (newTouchTarget != null) { // Child is already receiving touch within its bounds. // Give it the new pointer in addition to the ones it is handling. newTouchTarget.pointerIdBits |= idBitsToAssign; break; } resetCancelNextUpFlag(child); if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) { // Child wants to receive touch within its bounds. mLastTouchDownTime = ev.getDownTime(); if (preorderedList != null) { // childIndex points into presorted list, find original index for (int j = 0; j < childrenCount; j++) { if (children[childIndex] == mChildren[j]) { mLastTouchDownIndex = j; break; } } } else { mLastTouchDownIndex = childIndex; } mLastTouchDownX = ev.getX(); mLastTouchDownY = ev.getY(); newTouchTarget = addTouchTarget(child, idBitsToAssign); alreadyDispatchedToNewTouchTarget = true; break; } // The accessibility focus didn't handle the event, so clear // the flag and do a normal dispatch to all children. ev.setTargetAccessibilityFocus(false); } if (preorderedList != null) preorderedList.clear(); } if (newTouchTarget == null && mFirstTouchTarget != null) { // Did not find a child to receive the event. // Assign the pointer to the least recently added target. newTouchTarget = mFirstTouchTarget; while (newTouchTarget.next != null) { newTouchTarget = newTouchTarget.next; } newTouchTarget.pointerIdBits |= idBitsToAssign; } } } // Dispatch to touch targets. if (mFirstTouchTarget == null) { // No touch targets so treat this as an ordinary view. handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); } else { // Dispatch to touch targets, excluding the new touch target if we already // dispatched to it. Cancel touch targets if necessary. TouchTarget predecessor = null; TouchTarget target = mFirstTouchTarget; while (target != null) { final TouchTarget next = target.next; if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) { handled = true; } else { final boolean cancelChild = resetCancelNextUpFlag(target.child) || intercepted; if (dispatchTransformedTouchEvent(ev, cancelChild, target.child, target.pointerIdBits)) { handled = true; } if (cancelChild) { if (predecessor == null) { mFirstTouchTarget = next; } else { predecessor.next = next; } target.recycle(); target = next; continue; } } predecessor = target; target = next; } } // Update list of touch targets for pointer up or cancel, if needed. if (canceled || actionMasked == MotionEvent.ACTION_UP || actionMasked == MotionEvent.ACTION_HOVER_MOVE) { resetTouchState(); } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) { final int actionIndex = ev.getActionIndex(); final int idBitsToRemove = 1 << ev.getPointerId(actionIndex); removePointersFromTouchTargets(idBitsToRemove); } } if (!handled && mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1); } return handled; }
1、 final boolean intercepted;设立拦截标志位。
2、 if (actionMasked == MotionEvent.ACTION_DOWN|| mFirstTouchTarget != null)
如果是ACTION_DOWN事件或者mFirstTouchTarget 不为空进入是否拦截判断,如果我们DOWN事件已经传下去找到接收Touch事件的view,mFirstTouchTarget 不为空,待会我们往下看就知道了。
3、final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;子View设置父View不允许拦截,通过调用requestDisallowInterceptTouchEvent进行设置。
4、if (!canceled && !intercepted) {….}如果事件移出View坐标外以及不拦截的话,会进入该判断内部,进行目标View查找。
5、final View[] children = mChildren;
for (int i = childrenCount - 1; i >= 0; i–) {….}
循坏遍历子View,寻找满足条件的view.
if (!canViewReceivePointerEvents(child) || !isTransformedTouchPointInView(x, y, child, null)) { ev.setTargetAccessibilityFocus(false); continue; }
我们看到有两个条件,首先canViewReceivePointerEvents从方法名就看出来,判断是否可以接收Touch事件,我们看下。
private static boolean canViewReceivePointerEvents(@NonNull View child) { return (child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null; }
如果child 可见或者有动画满足条件。
isTransformedTouchPointInView()方法是判断Touch事件坐标是否在该View有效内部。
6、dispatchTransformedTouchEvent()该方法就处理事件是交给谁来处理,我们看这一段:
if (child == null) { handled = super.dispatchTouchEvent(transformedEvent); } else { final float offsetX = mScrollX - child.mLeft; final float offsetY = mScrollY - child.mTop; transformedEvent.offsetLocation(offsetX, offsetY); if (! child.hasIdentityMatrix()) { transformedEvent.transform(child.getInverseMatrix()); } handled = child.dispatchTouchEvent(transformedEvent); }
我们看到此时会调用child的dispatchTouchEvent方法,如果dispatchTouchEvent返回true,那么dispatchTransformedTouchEvent也就return true,此时会走到 newTouchTarget = addTouchTarget(child, idBitsToAssign);
private TouchTarget addTouchTarget(@NonNull View child, int pointerIdBits) { final TouchTarget target = TouchTarget.obtain(child, pointerIdBits); target.next = mFirstTouchTarget; mFirstTouchTarget = target; return target; }
这个时候mFirstTouchTarget 就有值了,接着往下看。
7、如果我们没有找到或者child不处理事件呢,那么mFirstTouchTarget为null,我们看方法是怎么处理的:
// Dispatch to touch targets. if (mFirstTouchTarget == null) { // No touch targets so treat this as an ordinary view. handled = dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS); }
注释也说的很清楚了,如果没有找到,父ViewGroup就当成普通的View处理Touch事件。
8、如果都不处理,那么整个入口的dispatchTouchEvent会返回false,交给Activity处理。
- android 事件分发 ViewGroup
- ViewGroup的事件分发
- ViewGroup事件分发机制
- ViewGroup事件分发处理
- ViewGroup事件分发
- ViewGroup事件分发
- ViewGroup事件分发
- ViewGroup的事件分发
- 事件分发(ViewGroup)
- viewGroup事件分发记录
- ViewGroup事件分发
- ViewGroup事件分发
- 事件分发机制---ViewGroup
- ViewGroup事件分发机制
- ViewGroup 事件分发
- ViewGroup的事件分发机制
- Android ViewGroup事件分发机制
- Android ViewGroup事件分发机制
- [dataTables使用的坑]dataTables和angular的结合
- python3正确安装scipy
- 一脸懵逼学习MapReduce的原理和编程(Map局部处理,Reduce汇总)
- extern "c"用法解析
- Java连接Redis数据库 事务、管道和分布式的调用方式
- ViewGroup 事件分发
- SCXML有限状态机规范详解与使用
- spring定时器的基本使用
- 现在有一棵合法的二叉树,树的节点都是用数字表示,现在给定这棵树上所有的父子关系,求这棵树的高度
- linux环境下监控日志的变化命令 tail -f
- OkHttp 网络请求
- 顺序表应用1:多余元素删除之移位算法
- springboot-shiro
- SSH spring+springmvc+hibernate+maven 整合详解