Android xmpp基于smack4.1.2基本功能使用

来源:互联网 发布:李炎恢php素材 编辑:程序博客网 时间:2024/06/05 06:17

首先得下载openfire,然后点击bin文件下的exe文件,按照步骤一步步配置可参考http://www.cnblogs.com/maxinliang/p/3582924.html,注意在设置连接数据库时,首先得在数据库中创建一个名为openfire的数据库。同时可以下载Spark进行测试。
然后,添加依赖和网络连接权限

compile("org.igniterealtime.smack:smack-android-extensions:4.1.2") {        exclude group: 'xpp3', module: 'xpp3'    }    compile("org.igniterealtime.smack:smack-android:4.1.2") {        exclude group: 'xpp3', module: 'xpp3'    }    compile("org.igniterealtime.smack:smack-tcp:4.1.2") {        exclude group: 'xpp3', module: 'xpp3'    }    compile("org.igniterealtime.smack:smack-im:4.1.2") {        exclude group: 'xpp3', module: 'xpp3'    }<uses-permission android:name="android.permission.INTERNET" />

其次连接配置:

String server = "";//openfire主机ipint port = 5222;XMPPTCPConnectionConfiguration.Builder builder = XMPPTCPConnectionConfiguration.builder();builder.setServiceName("");//openfire主机名称builder.setHost(server);builder.setPort(port);builder.setCompressionEnabled(false);builder.setDebuggerEnabled(true);builder.setSendPresence(true);builder.setSecurityMode(ConnectionConfiguration.SecurityMode.disabled);XMPPTCPConnection connection = new XMPPTCPConnection(builder.build());

连接到xmpp,网络请求的耗时操作一般写在线程中:

new Thread(new Runnable() {            @Override            public void run() {                try {                    connection.connect();                } catch (SmackException e) {                    e.printStackTrace();                } catch (IOException e) {                    e.printStackTrace();                } catch (XMPPException e) {                    e.printStackTrace();                }            }        }).start();

实现用户注册,注册用户名与密码,这里写了封装一个方法通过int型返回值判断成功或者失败:

public int register(String account, String password) {        AccountManager.sensitiveOperationOverInsecureConnectionDefault(true);        try {            AccountManager.getInstance(connection).createAccount(account,password);//注册            return 0;        } catch (SmackException.NoResponseException e) {            e.printStackTrace();            return 1;        } catch (XMPPException.XMPPErrorException e) {            e.printStackTrace();            return 2;        } catch (SmackException.NotConnectedException e) {            e.printStackTrace();            return 3;        }    }

注册成功后,可进行登录,这个很简单:

connection.login(account,password);

登录成功后则需要获取好友列表,注意一定要在确认登录成功后再获取,因为登录是在线程中,所以这里大多会有一定的延时:

List<RosterEntry> entryList = new ArrayList<RosterEntry>();            Roster roster = Roster.getInstanceFor(connection);            Set<RosterEntry> entries = roster.getEntries();            for (RosterEntry entry : entries){                entryList.add(entry);            }            return  entryList;

entry中包含着好友的信息,例如通过

entry.getUser()

就可得到好友名,但这里的好友名是 账号名+@+主机名,例如account@sc-wangk1,发送消息时也需要的是这个。
得到好友列表后我们就可以实现接受和发送消息,接收消息通过实现监听:

ChatManager chatManager = ChatManager.getInstanceFor(connection);        chatManager.addChatListener(new ChatManagerListener() {            @Override            public void chatCreated(Chat chat, boolean createdLocally) {                chat.addMessageListener(new ChatMessageListener() {                    @Override                    public void processMessage(Chat chat, Message message) {                        String content = message.getBody();//获取消息内容                        if(content != null){                            String sender = message.getFrom().substring(0,message.getFrom().indexOf("/"));//获得发送者                            if ((chatRcyAdapter != null)&&(chatRecyclerView != null)){                                android.os.Message me = new android.os.Message();                                me.what = 1;                                me.obj = content;                                handler.sendMessage(me);//使用handler来更新UI                            }                        }                    }                });            }        });

同时也可发送消息,这里封装了一个方法:

public void sendMessage(String messageBody,String receiver){//消息内容   接收者:账号名+@+主机名            if (TextUtils.isEmpty(messageBody)){                return;            }            try {                ChatManager chatManager = ChatManager.getInstanceFor(connection);                Chat chat = chatManager.createChat(receiver);//设置接收者                chat.sendMessage(messageBody);//发送消息            } catch (SmackException.NotConnectedException e) {                e.printStackTrace();            }        }

然后可以查找好友,通过关键字查找:

UserSearchManager searchManager = new UserSearchManager(connection);String searchService = "search."+connection.getServiceName();Form searchForm = searchManager.getSearchForm(searchService);Form answerForm = searchForm.createAnswerForm();answerForm.setAnswer("Username",true);answerForm.setAnswer("search",usernameStr.trim());//usernameStr就是关键字,是String类型ReportedData results=searchManager.getSearchResults(answerForm,searchService);List<ReportedData.Row>rows=results.getRows();for (ReportedData.Row row:rows){     String username=row.getValues("Username").get(0);//得到查询到的好友名}