tinker搭建环境

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1.整个项目工作空间的build.gradle的配置
dependencies {
classpath'com.android.tools.build:gradle:2.2.0'
//注意:这里用的是双引号 ",否则${TINKER_VERSION}无法正确使用,gradle.properties下加入版本TINKER_VERSION=1.7.5
classpath"com.tencent.tinker:tinker-patch-gradle-plugin:${TINKER_VERSION}"
}
  gradle.properties文件中结尾处,添加此代码
# 指定Tinker的版本信息,如果要用最新版本,在这个地方进行修改即可
TINKER_VERSION=1.7.5
2.整个项目module的build.gradle的配置
defaultConfig {
......
//热修复所需要的依赖,实际意思就是支持多个Dex文件的加载,true开启,涉及到源码的解析
multiDexEnabledtrue
}
dependencies {
    .....
//热修复所需要的依赖,注意凡是引用${TINKER_VERSION},都要用双引号 "
provided("com.tencent.tinker:tinker-android-anno:${TINKER_VERSION}")
compile("com.tencent.tinker:tinker-android-lib:${TINKER_VERSION}")
compile('com.android.support:multidex:1.0.1')
}
//提示:修改ignoreWarning = true tinkerId = '1.0'(这里不是固定,而是versionName的值,要和上面的一致)
//注意:搜索tinkerOldApkPath,然后把这里的apk名字修改的和bakApk一致,这样打出的补丁包才有效(每一次代码运行程序,都会得到不同的apk版本,如此以前的补丁就没有办法使用)
def bakPath = file("${buildDir}/bakApk/")
/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
ext {
    //for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
    tinkerEnabled = true
    //for normal build
    //old apk file to build patch apk
    tinkerOldApkPath = "${bakPath}/app-debug-0619-15-12-50.apk"
    //proguard mapping file to build patch apk
    tinkerApplyMappingPath = "${bakPath}/app-debug-1018-17-32-47-mapping.txt"
    //resource R.txt to build patch apk, must input if there is resource changed
    tinkerApplyResourcePath = "${bakPath}/app-debug-1018-17-32-47-R.txt"
    //only use for build all flavor, if not, just ignore this field
    tinkerBuildFlavorDirectory = "${bakPath}/app-1018-17-32-47"
}
def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}
def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}
def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}
def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}
def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}
if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'
    tinkerPatch {
        /**
         * necessarydefault 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optionaldefault 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = true
        /**
         * optionaldefault 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwise it can't check success during the patch loading
         * we will use the sign config with your build type
         */
        useSign = true
        /**
         * Warning, applyMapping will affect the normal android build!
         */
        buildConfig {
            /**
             * optionaldefault 'null'
             * if we use tinkerPatch to build the patch apk, you'd better to apply the old
             * apk mapping file if minifyEnabled is enable!
             * Warning:
             * you must be careful that it will affect the normal assemble build!
             */
            applyMapping = getApplyMappingPath()
            /**
             * optionaldefault 'null'
             * It is nice to keep the resource id from R.txt file to reduce java changes
             */
            applyResourceMapping = getApplyResourceMappingPath()
            /**
             * necessarydefault 'null'
             * because we don't want to check the base apk with md5 in the runtime(it is slow)
             * tinkerId is use to identify the unique base apk when the patch is tried to apply.
             * we can use git rev, svn rev or simply versionCode.
             * we will gen the tinkerId in your manifest automatic
             */
            tinkerId = '1.0'
        }
        dex {
            /**
             * optionaldefault 'jar'
             * only can be 'raw' or 'jar'. for raw, we would keep its original format
             * for jar, we would repack dexes with zip format.
             * if you want to support below 14, you must use jar
             * or you want to save rom or check quicker, you can use raw mode also
             */
            dexMode = "jar"
            /**
             * optionaldefault 'false'
             * if usePreGeneratedPatchDex is true, tinker framework will generate auxiliary class
             * and insert auxiliary instruction when compiling base package using
             * assemble{Debug/Release} task to prevent class pre-verified issue in dvm.
             * Besides, a real dex file contains necessary class will be generated and packed into
             * patch package instead of any patch info files.
             *
             * Use this mode if you have to use any dex encryption solutions.
             *
             * Notice: If you change this value, please trigger clean task
             * and regenerate base package.
             */
            usePreGeneratedPatchDex = false
            /**
             * necessarydefault '[]'
             * what dexes in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             */
            pattern = ["classes*.dex",
                       "assets/secondary-dex-?.jar"]
            /**
             * necessarydefault '[]'
             * Warning, it is very very important, loader classes can't change with patch.
             * thus, they will be removed from patch dexes.
             * you must put the following class into main dex.
             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
             * own tinkerLoader, and the classes you use in them
             *
             */
            loader = ["com.tencent.tinker.loader.*",
                      //warning, you must change it with your application
                      "tinker.sample.android.app.SampleApplication",
                      //use sample, let BaseBuildInfo unchangeable with tinker
                      "tinker.sample.android.app.BaseBuildInfo"
            ]
        }
        lib {
            /**
             * optionaldefault '[]'
             * what library in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * for library in assets, we would just recover them in the patch directory
             * you can get them in TinkerLoadResult with Tinker
             */
            pattern = ["lib/armeabi/*.so"]
        }
        res {
            /**
             * optionaldefault '[]'
             * what resource in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * you must include all your resources in apk here,
             * otherwise, they won't repack in the new apk resources.
             */
            pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]
            /**
             * optionaldefault '[]'
             * the resource file exclude patterns, ignore add, delete or modify resource change
             * it support * or ? pattern.
             * Warning, we can only use for files no relative with resources.arsc
             */
            ignoreChange = ["assets/sample_meta.txt"]
            /**
             * default 100kb
             * for modify resource, if it is larger than 'largeModSize'
             * we would like to use bsdiff algorithm to reduce patch file size
             */
            largeModSize = 100
        }
        packageConfig {
            /**
             * optionaldefault 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'
             * package meta file gen. path is assets/package_meta.txt in patch file
             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method
             * or TinkerLoadResult.getPackageConfigByName
             * we will get the TINKER_ID from the old apk manifest for you automatic,
             * other config files (such as patchMessage below)is not necessary
             */
            configField("patchMessage", "tinker is sample to use")
            /**
             * just a sample case, you can use such as sdkVersion, brand, channel...
             * you can parse it in the SamplePatchListener.
             * Then you can use patch conditional!
             */
            configField("platform", "all")
            /**
             * patch version via packageConfig
             */
            configField("patchVersion", "1.0")
        }
        //or you can add config filed outside, or get meta value from old apk
        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
        //project.tinkerPatch.packageConfig.configField("test2", "sample")
        /**
         * if you don't use zipArtifact or path, we just use 7za to try
         */
        sevenZip {
            /**
             * optionaldefault '7za'
             * the 7zip artifact path, it will use the right 7za with your platform
             */
            zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
            /**
             * optionaldefault '7za'
             * you can specify the 7za path yourself, it will overwrite the zipArtifact value
             */
//        path = "/usr/local/bin/7za"
        }
    }
    List<String> flavors = new ArrayList<>();
    project.android.productFlavors.each {flavor ->
        flavors.add(flavor.name)
    }
    boolean hasFlavors = flavors.size() > 0
    /**
     * bak apk and mapping
     */
    android.applicationVariants.all { variant ->
        /**
         * task type, you want to bak
         */
        def taskName = variant.name
        def date = new Date().format("MMdd-HH-mm-ss")
        tasks.all {
            if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {
                it.doLast {
                    copy {
                        def fileNamePrefix = "${project.name}-${variant.baseName}"
                        def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"
                        def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
                        from variant.outputs.outputFile
                        into destPath
                        rename { String fileName ->
                            fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
                        }
                        from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
                        }
                        from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
                        }
                    }
                }
            }
        }
    }
    project.afterEvaluate {
        //sample use for build all flavor for one time
        if (hasFlavors) {
            task(tinkerPatchAllFlavorRelease) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"
                    }
                }
            }
            task(tinkerPatchAllFlavorDebug) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
                    }
                }
            }
        }
    }
}
3.项目中要自定义一个类继承DefaultApplicationLike替换原有的自定义Application
//用于配置生成的MyApplication,使用时改成自己的包名的前缀即可,然后加个自定义类名,不要和下面的类名一致.
// 提示:在清单文件里配置这里的MyApplication
@DefaultLifeCycle(application ="com.sn.MyApplication",
flags = ShareConstants.TINKER_ENABLE_ALL,
loadVerifyFlag =false)

//只有使用tinker,就必须继承DefaultApplicationLike,进行环境的搭建
public class MyApplicationLike extendsDefaultApplicationLike {
//这段代码直接从官方demo拷贝过来即可
publicMyApplicationLike(Application application,inttinkerFlags,booleantinkerLoadVerifyFlag,
longapplicationStartElapsedTime,longapplicationStartMillisTime, Intent tinkerResultIntent,
Resources[] resources, ClassLoader[] classLoader, AssetManager[] assetManager) {
super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime, applicationStartMillisTime, tinkerResultIntent, resources, classLoader, assetManager);
}
public staticContextcontext;
//该方法可以看成MyApplication中的onCreate方法,比如上下文的使用
@Override
public voidonBaseContextAttached(Context base) {
super.onBaseContextAttached(base);
MultiDex.install(base);
TinkerInstaller.install(this);
context=base;
}
}
MyApplication的自动生成位置
  
 
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