多个按钮监听

来源:互联网 发布:java 触发器 开源 编辑:程序博客网 时间:2024/06/05 18:21
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.SceneManagement;using UnityEngine.UI;public class sceneload : MonoBehaviour {    private Text text1;     void Start()    {        Button btnstart = transform.Find("StartButton").GetComponent<Button>();        btnstart.onClick.AddListener(OnStartScene);        Button btn5 = transform.Find("Button5").GetComponent<Button>();        ---------------------------------------------------
         btn5.onClick.AddListener(On5);
        //btnstart.onClick.AddListener(On5);
        ----------------------------------------------------
text1= transform.Find("Text").GetComponent<Text>(); } public void On5() { text1.text = "5"; } public void OnStartScene() { SceneManager.LoadScene(1); }
不同按钮监听,因为偷懒复制的原因,变量名忽略了,导致一个按钮响应了2个方法. 
阅读全文
0 0
原创粉丝点击