Swift【优化Swift项目编译时间】

来源:互联网 发布:阿里云服务器做git 编辑:程序博客网 时间:2024/06/05 11:11

前言

Swift编译时间过长,是件难以忍受的事情。你能忍心看着几行看似简单的代码,慢吞吞的编译吗?╮(╯_╰)╭。下面来介绍几种减少编译时间的方法。

查看每个函数编译时间

若要对症下药,首先要抓住作祟的小鬼。有2种方法。

1、在build setting中,设置Other Swift Flags为-Xfrontend -debug-time-function-bodies。这样编译时清楚的看到每个函数的编译时间,找到耗时较多的地方。

点击右边的展开按钮,可详细查看时间。

2、Xcode plugin,https://github.com/RobertGummesson/BuildTimeAnalyzer-for-Xcode

方法

明确指明类型,不要让编译器去推断

经过测试,发现,在ViewDidLoad中添加如下代码,build的话,在我的机器上一直卡着不动。原因不明,不知道是机器还是xcode问题,还是本身就很慢。但是在原文章说,耗时630ms。总之看起来是比较耗时的。

let myCompany = [   "employees": [        "employee 1": ["attribute": "value"],        "employee 2": ["attribute": "value"],        "employee 3": ["attribute": "value"],        "employee 4": ["attribute": "value"],        "employee 5": ["attribute": "value"],        "employee 6": ["attribute": "value"],        "employee 7": ["attribute": "value"],        "employee 8": ["attribute": "value"],        "employee 9": ["attribute": "value"],        "employee 10": ["attribute": "value"],        "employee 11": ["attribute": "value"],        "employee 12": ["attribute": "value"],        "employee 13": ["attribute": "value"],        "employee 14": ["attribute": "value"],        "employee 15": ["attribute": "value"],        "employee 16": ["attribute": "value"],        "employee 17": ["attribute": "value"],        "employee 18": ["attribute": "value"],        "employee 19": ["attribute": "value"],        "employee 20": ["attribute": "value"],    ]]


但是将类型声明之后,

let myCompany: Dictionary<String, AnyObject> = ...

ViewDidLoad消耗的时间立马降到十几ms。


4.png
nil判断

将nil判断写成if let方式解包。

class CMExpandingTextField: UITextField {    func textFieldEditingChanged() {        invalidateIntrinsicContentSize()    }    override func intrinsicContentSize() -> CGSize {        if isFirstResponder(), let text = text {            let size = text.sizeWithAttributes(typingAttributes)            // Build time: 5238.3ms            return CGSize(width: size.width + (rightView?.bounds.width ?? 0) + (leftView?.bounds.width ?? 0) + 22, height: bounds.height)             // Build time: 32.4ms        var padding: CGFloat = 22        if let rightView = rightView {            padding += rightView.bounds.width        }        if let leftView = leftView {            padding += leftView.bounds.width        }        return CGSizeMake(size.width + padding, bounds.height)        }        return super.intrinsicContentSize()    }}
array+[]

将array+[data],变成array.append(data)

// Build time: 1250.3mslet systemOptions = [ 7, 14, 30, -1 ]let systemNames = (0...2).map{ String(format: localizedFormat, systemOptions[$0]) } + [NSLocalizedString("everything", comment: "")]// Some code in-between labelNames = Array(systemNames[0..<count]) + [systemNames.last!]// Build time: 25.5mslet systemOptions = [ 7, 14, 30, -1 ]var systemNames = systemOptions.dropLast().map{ String(format: localizedFormat, $0) }systemNames.append(NSLocalizedString("everything", comment: ""))// Some code in-betweenlabelNames = Array(systemNames[0..<count])labelNames.append(systemNames.last!)
三段式判断 a > b ? a : b
// Build time: 239.0mslet labelNames = type == 0 ? (1...5).map{type0ToString($0)} : (0...2).map{type1ToString($0)}// Build time: 16.9msvar labelNames: [String]if type == 0 {    labelNames = (1...5).map{type0ToString($0)}} else {    labelNames = (0...2).map{type1ToString($0)}}
CGFloat-->CGFloat类型转换
// Build time: 3431.7 msreturn CGFloat(M_PI) * (CGFloat((hour + hourDelta + CGFloat(minute + minuteDelta) / 60) * 5) - 15) * unit / 180// Build time: 3.0msreturn CGFloat(M_PI) * ((hour + hourDelta + (minute + minuteDelta) / 60) * 5 - 15) * unit / 180
Round()
// Build time: 1433.7mslet expansion = a — b — c + round(d * 0.66) + e// Build time: 34.7mslet expansion = a — b — c + d * 0.66 + e

总结

减少编译时间归结于几点:

1、明确指明类型,而不要让编译器去推断代码中你所使用的类型,这样会节省大部分的时间。

2、减少让编译器懵逼的代码,尽量写的简单,明了,不要绕圈子。

Whether or not you have a problem with slow build times, it is still useful to build an understanding of what confuses the compiler. I’m sure you’ll find a few surprises yourself

一句话,要善意的对待编译器,不要整各种来虐待它~ o( ̄▽ ̄)ブ~


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