理解Native Crash处理流程

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本文是基于Android 7.0源码,来分析Native Crash流程。

转自 http://gityuan.com/2016/06/25/android-native-crash/

一、Native Crash

从系统全局来说,Crash分为Framework/App Crash, Native Crash,以及Kernel Crash。

  • 对于framework层或者app层的Crash(即Java层面Crash),那么往往是通过抛出未捕获异常而导致的Crash,这个内容在本文的姊妹篇理解Android Crash处理流程已详细介绍过。
  • 至于Kernel Crash,很多情况是发生Kernel panic,对于内核崩溃往往是驱动或者硬件出现故障。
  • Native Crash,即C/C++层面的Crash,这是介于系统framework层与Linux层之间的一层,这是本文接下来要讲解的内容。

如果你是从事Android系统开发或者架构相关工作,或者遇到需要解系统性的疑难杂症,再或者需要写JNI代码,则就有可能遇到Native Crash,了解系统Native Crash处理流程就很有必要。

接下来介绍介绍Android N的Native Crash处理流程,你没有看错,本文就是针对最新Android Nouget来分析的。Native crash的工作核心是由debuggerd守护进程来完成,在文章调试系列4:debuggerd源码篇),已经介绍过Debuggerdd的工作原理。

要了解Native Crash,首先从应用程序入口位于begin.S中的__linker_init入手。

1.1 begin.S

[-> arch/arm/begin.S]

ENTRY(_start)  mov r0, sp  //入口地址 【见小节1.2】  bl __linker_init  /* linker init returns the _entry address in the main image */  mov pc, r0END(_start)

1.2 __linker_init

[-> linker.cpp]

extern "C" ElfW(Addr) __linker_init(void* raw_args) {  KernelArgumentBlock args(raw_args);  ElfW(Addr) linker_addr = args.getauxval(AT_BASE);  ...  //【见小节1.3】  ElfW(Addr) start_address = __linker_init_post_relocation(args, linker_addr);  return start_address;}

1.3 __linker_init_post_relocation

[-> linker.cpp]

static ElfW(Addr) __linker_init_post_relocation(KernelArgumentBlock& args, ElfW(Addr) linker_base) {  ...  // Sanitize the environment.  __libc_init_AT_SECURE(args);  // Initialize system properties  __system_properties_init();  //【见小节1.4】  debuggerd_init();  ...}

1.4 debuggerd_init

[-> linker/debugger.cpp]

__LIBC_HIDDEN__ void debuggerd_init() {  struct sigaction action;  memset(&action, 0, sizeof(action));  sigemptyset(&action.sa_mask);  //【见小节1.5】  action.sa_sigaction = debuggerd_signal_handler;  //SA_RESTART代表中断某个syscall,则会自动重新调用该syscall  //SA_SIGINFO代表信号附带参数siginfo_t结构体可传送到signal_handler函数  action.sa_flags = SA_RESTART | SA_SIGINFO;  //使用备用signal栈(如果可用),以便我们能捕获栈溢出  action.sa_flags |= SA_ONSTACK;  sigaction(SIGABRT, &action, nullptr);  sigaction(SIGBUS, &action, nullptr);  sigaction(SIGFPE, &action, nullptr);  sigaction(SIGILL, &action, nullptr);  sigaction(SIGPIPE, &action, nullptr);  sigaction(SIGSEGV, &action, nullptr);#if defined(SIGSTKFLT)  sigaction(SIGSTKFLT, &action, nullptr);#endif  sigaction(SIGTRAP, &action, nullptr);}

1.5 debuggerd_signal_handler

连接到bionic上的native程序(C/C++)出现异常时,kernel会发送相应的signal; 当进程捕获致命的signal,通知debuggerd调用ptrace来获取有价值的信息(发生crash之前)。

[-> linker/debugger.cpp]

static void debuggerd_signal_handler(int signal_number, siginfo_t* info, void*) {  if (!have_siginfo(signal_number)) {    info = nullptr; //SA_SIGINFO标识被意外清空,则info未定义  }  //防止debuggerd无法链接时,仍可以输出一些简要signal信息  log_signal_summary(signal_number, info);  //建立于debuggerd的socket通信连接 【见小节1.6】  send_debuggerd_packet(info);  //重置信号处理函数为SIG_DFL(默认操作)  signal(signal_number, SIG_DFL);  switch (signal_number) {    case SIGABRT:    case SIGFPE:    case SIGPIPE:#if defined(SIGSTKFLT)    case SIGSTKFLT:#endif    case SIGTRAP:      tgkill(getpid(), gettid(), signal_number);      break;    default:    // SIGILL, SIGBUS, SIGSEGV      break;  }}

1.6 send_debuggerd_packet

[-> linker/debugger.cpp]

static void send_debuggerd_packet(siginfo_t* info) {  // Mutex防止多个crashing线程同一时间来来尝试跟debuggerd进行通信  static pthread_mutex_t crash_mutex = PTHREAD_MUTEX_INITIALIZER;  int ret = pthread_mutex_trylock(&crash_mutex);  if (ret != 0) {    if (ret == EBUSY) {      __libc_format_log(ANDROID_LOG_INFO, "libc",          "Another thread contacted debuggerd first; not contacting debuggerd.");      //等待其他线程释放该锁,从而获取该锁      pthread_mutex_lock(&crash_mutex);    }    return;  }  //建立与debuggerd的socket通道  int s = socket_abstract_client(DEBUGGER_SOCKET_NAME, SOCK_STREAM | SOCK_CLOEXEC);  ...  debugger_msg_t msg;  msg.action = DEBUGGER_ACTION_CRASH;  msg.tid = gettid();  msg.abort_msg_address = reinterpret_cast<uintptr_t>(g_abort_message);  msg.original_si_code = (info != nullptr) ? info->si_code : 0;  //将DEBUGGER_ACTION_CRASH消息发送给debuggerd服务端  ret = TEMP_FAILURE_RETRY(write(s, &msg, sizeof(msg)));  if (ret == sizeof(msg)) {    char debuggerd_ack;    //阻塞等待debuggerd服务端的回应数据    ret = TEMP_FAILURE_RETRY(read(s, &debuggerd_ack, 1));    int saved_errno = errno;    notify_gdb_of_libraries();    errno = saved_errno;  }  close(s);}

该方法的主要功能:

  • 调用socket_abstract_client,建立于debuggerd的socket通道;
  • action = DEBUGGER_ACTION_CRASH的消息发送给debuggerd服务端;
  • 阻塞等待debuggerd服务端的回应数据。

接下来,看看debuggerd服务端接收到DEBUGGER_ACTION_CRASH的处理流程

二、debuggerd服务端

debuggerd 守护进程启动后,一直在等待socket client的连接。当native crash发送后便会向debuggerd发送action = DEBUGGER_ACTION_CRASH的消息。

2.1 do_server

[-> /debuggerd/debuggerd.cpp]

static int do_server() {  ...  for (;;) {    sockaddr_storage ss;    sockaddr* addrp = reinterpret_cast<sockaddr*>(&ss);    socklen_t alen = sizeof(ss);    //等待客户端连接    int fd = accept4(s, addrp, &alen, SOCK_CLOEXEC);    if (fd == -1) {      continue; //accept失败    }    //处理native crash发送过来的请求【见小节2.2】    handle_request(fd);  }  return 0;}

2.2 handle_request

[-> /debuggerd/debuggerd.cpp]

static void handle_request(int fd) {  android::base::unique_fd closer(fd);  debugger_request_t request;  memset(&request, 0, sizeof(request));  //读取client发送过来的请求【见小节2.3】  int status = read_request(fd, &request);  ...  //fork子进程来处理其余请求命令  pid_t fork_pid = fork();  if (fork_pid == -1) {    ALOGE("debuggerd: failed to fork: %s\n", strerror(errno));  } else if (fork_pid == 0) {     //子进程执行【见小节2.4】    worker_process(fd, request);  } else {    //父进程执行【见小节2.5】    monitor_worker_process(fork_pid, request);  }}

2.3 read_request

[-> /debuggerd/debuggerd.cpp]

static int read_request(int fd, debugger_request_t* out_request) {  ucred cr;  socklen_t len = sizeof(cr);  //从fd获取client进程的pid,uid,gid  int status = getsockopt(fd, SOL_SOCKET, SO_PEERCRED, &cr, &len);  ...  fcntl(fd, F_SETFL, O_NONBLOCK);  pollfd pollfds[1];  pollfds[0].fd = fd;  pollfds[0].events = POLLIN;  pollfds[0].revents = 0;  //读取tid  status = TEMP_FAILURE_RETRY(poll(pollfds, 1, 3000));  debugger_msg_t msg;  memset(&msg, 0, sizeof(msg));  //从fd读取数据并保存到结构体msg  status = TEMP_FAILURE_RETRY(read(fd, &msg, sizeof(msg)));  ...  out_request->action = static_cast<debugger_action_t>(msg.action);  out_request->tid = msg.tid;  out_request->pid = cr.pid;  out_request->uid = cr.uid;  out_request->gid = cr.gid;  out_request->abort_msg_address = msg.abort_msg_address;  out_request->original_si_code = msg.original_si_code;  if (msg.action == DEBUGGER_ACTION_CRASH) {    // native crash时发送过来的请求    char buf[64];    struct stat s;    snprintf(buf, sizeof buf, "/proc/%d/task/%d", out_request->pid, out_request->tid);    if (stat(buf, &s)) {      return -1;  //tid不存在,忽略该显式dump请求    }  } else if (cr.uid == 0            || (cr.uid == AID_SYSTEM && msg.action == DEBUGGER_ACTION_DUMP_BACKTRACE)) {    ...  } else {    return -1;  }  return 0;}

read_request执行完成后,则从socket通道中读取到out_request。

2.4 worker_process

处于client发送过来的请求,server端通过子进程来处理

[-> /debuggerd/debuggerd.cpp]

static void worker_process(int fd, debugger_request_t& request) {  std::string tombstone_path;  int tombstone_fd = -1;  switch (request.action) {    case DEBUGGER_ACTION_CRASH:      //打开tombstone文件      tombstone_fd = open_tombstone(&tombstone_path);      if (tombstone_fd == -1) {        exit(1); //无法打开tombstone文件,则退出该进程      }      break;    ...  }  // Attach到目标进程  if (ptrace(PTRACE_ATTACH, request.tid, 0, 0) != 0) {    exit(1); //attach失败则退出该进程  }  ...  //生成backtrace  std::unique_ptr<BacktraceMap> backtrace_map(BacktraceMap::Create(request.pid));  int amfd = -1;  std::unique_ptr<std::string> amfd_data;  if (request.action == DEBUGGER_ACTION_CRASH) {    //当发生native crash,则连接到AMS【见小节2.4.1】    amfd = activity_manager_connect();    amfd_data.reset(new std::string);  }  bool succeeded = false;  //取消特权模式  if (!drop_privileges()) {    _exit(1); //操作失败则退出  }  int crash_signal = SIGKILL;  //执行dump操作,【见小节2.4.2】  succeeded = perform_dump(request, fd, tombstone_fd, backtrace_map.get(), siblings,                           &crash_signal, amfd_data.get());  if (!attach_gdb) {    //将进程crash情况告知AMS【见小节2.4.3】    activity_manager_write(request.pid, crash_signal, amfd, *amfd_data.get());  }  //detach目标进程  ptrace(PTRACE_DETACH, request.tid, 0, 0);  for (pid_t sibling : siblings) {    ptrace(PTRACE_DETACH, sibling, 0, 0);  }  if (!attach_gdb && request.action == DEBUGGER_ACTION_CRASH) {    //发送信号SIGKILL给目标进程[【见小节2.4.4】    if (!send_signal(request.pid, request.tid, crash_signal)) {      ALOGE("debuggerd: failed to kill process %d: %s", request.pid, strerror(errno));    }  }  ...}

整个过程比较复杂,下面只介绍attach_gdb=false的执行流程:

  1. 当DEBUGGER_ACTION_CRASH ,则调用open_tombstone并继续执行;
  2. 调用ptrace方法attach到目标进程;
  3. 调用BacktraceMap::Create来生成backtrace;
  4. 当DEBUGGER_ACTION_CRASH,则执行activity_manager_connect;
  5. 调用drop_privileges来取消特权模式;
  6. 通过perform_dump执行dump操作;
    • SIGBUS等致命信号,则调用engrave_tombstone(),这是核心方法
  7. 调用activity_manager_write,将进程crash情况告知AMS;
  8. 调用ptrace方法detach到目标进程;
  9. 当DEBUGGER_ACTION_CRASH,发送信号SIGKILL给目标进程tid

2.4.1 activity_manager_connect

[-> debuggerd.cpp]

static int activity_manager_connect() {  android::base::unique_fd amfd(socket(PF_UNIX, SOCK_STREAM, 0));  if (amfd.get() < -1) {    return -1; ///无法连接到ActivityManager(socket失败)  }  struct sockaddr_un address;  memset(&address, 0, sizeof(address));  address.sun_family = AF_UNIX;  //该路径必须匹配NativeCrashListener.java中的定义  strncpy(address.sun_path, "/data/system/ndebugsocket", sizeof(address.sun_path));  if (TEMP_FAILURE_RETRY(connect(amfd.get(), reinterpret_cast<struct sockaddr*>(&address),                                 sizeof(address))) == -1) {    return -1;  //无法连接到ActivityManager(connect失败)  }  struct timeval tv;  memset(&tv, 0, sizeof(tv));  tv.tv_sec = 1;  if (setsockopt(amfd.get(), SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv)) == -1) {    return -1; //无法连接到ActivityManager(setsockopt SO_SNDTIMEO失败)  }  tv.tv_sec = 3;  if (setsockopt(amfd.get(), SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) == -1) {    return -1; //无法连接到ActivityManager(setsockopt SO_RCVTIMEO失败)  }  return amfd.release();}

该方法的功能是建立跟上层ActivityManager的socket连接。对于”/data/system/ndebugsocket”的服务端是在,NativeCrashListener.java方法中创建并启动的。

2.4.2 perform_dump

根据接收到不同的signal采取相应的操作

[-> debuggerd.cpp]

static bool perform_dump(const debugger_request_t& request, int fd, int tombstone_fd,                         BacktraceMap* backtrace_map, const std::set<pid_t>& siblings,                         int* crash_signal, std::string* amfd_data) {  if (TEMP_FAILURE_RETRY(write(fd, "\0", 1)) != 1) {    return false; //无法响应client端请求  }  int total_sleep_time_usec = 0;  while (true) {    //等待信号到来    int signal = wait_for_signal(request.tid, &total_sleep_time_usec);    switch (signal) {      ...      case SIGABRT:      case SIGBUS:      case SIGFPE:      case SIGILL:      case SIGSEGV:#ifdef SIGSTKFLT      case SIGSTKFLT:#endif      case SIGTRAP:        ALOGV("stopped -- fatal signal\n");        *crash_signal = signal;        //这是输出tombstone信息最为核心的方法        engrave_tombstone(tombstone_fd, backtrace_map, request.pid, request.tid, siblings, signal,                          request.original_si_code, request.abort_msg_address, amfd_data);        break;      default:        ALOGE("debuggerd: process stopped due to unexpected signal %d\n", signal);        break;    }    break;  }  return true;}

对于以下信号都是致命的信号:

  • SIGABRT:abort退出异常
  • SIGBUS:硬件访问异常
  • SIGFPE:浮点运算异常
  • SIGILL:非法指令异常
  • SIGSEGV:内存访问异常
  • SIGSTKFLT:协处理器栈异常
  • SIGTRAP:陷阱异常

另外,上篇文章已介绍过engrave_tombstone的功能内容,这里就不再累赘了。

2.4.3 activity_manager_write

[-> debuggerd.cpp]

static void activity_manager_write(int pid, int signal, int amfd, const std::string& amfd_data) {  if (amfd == -1) {    return;  }  //写入pid和signal,以及原始dump信息,最后添加0以标记结束  uint32_t datum = htonl(pid);  if (!android::base::WriteFully(amfd, &datum, 4)) {    return; //AM pid写入失败  }  datum = htonl(signal);  if (!android::base::WriteFully(amfd, &datum, 4)) {    return;//AM signal写入失败  }  if (!android::base::WriteFully(amfd, amfd_data.c_str(), amfd_data.size())) {    return;//AM data写入失败  }  uint8_t eodMarker = 0;  if (!android::base::WriteFully(amfd, &eodMarker, 1)) {    return; //AM eod 写入失败  }  //读取应答消息,如果3s超时未收到则读取失败  android::base::ReadFully(amfd, &eodMarker, 1);}

debuggerd与AMS的NativeCrashListener建立socket连接后,再通过该方法发送数据,数据项包括pid、signal、dump信息。

2.4.4 send_signal

此处只是向目标进程发送SIGKILL信号,用于杀掉目标进程,文章理解杀进程的实现原理已详细讲述过发送SIGKILL信号的处理流程。

2.5 monitor_worker_process

static void monitor_worker_process(int child_pid, const debugger_request_t& request) {  struct timespec timeout = {.tv_sec = 10, .tv_nsec = 0 };  if (should_attach_gdb(request)) {    //如果使能wait_for_gdb,则将timeout设置为非常大    timeout.tv_sec = INT_MAX;  }  sigset_t signal_set;  sigemptyset(&signal_set);  sigaddset(&signal_set, SIGCHLD);  bool kill_worker = false;  bool kill_target = false;  bool kill_self = false;  int status;  siginfo_t siginfo;  int signal = TEMP_FAILURE_RETRY(sigtimedwait(&signal_set, &siginfo, &timeout));  if (signal == SIGCHLD) {    pid_t rc = waitpid(-1, &status, WNOHANG | WUNTRACED);    if (rc != child_pid) {      ALOGE("debuggerd: waitpid returned unexpected pid (%d), committing murder-suicide", rc);      if (WIFEXITED(status)) {        ALOGW("debuggerd: pid %d exited with status %d", rc, WEXITSTATUS(status));      } else if (WIFSIGNALED(status)) {        ALOGW("debuggerd: pid %d received signal %d", rc, WTERMSIG(status));      } else if (WIFSTOPPED(status)) {        ALOGW("debuggerd: pid %d stopped by signal %d", rc, WSTOPSIG(status));      } else if (WIFCONTINUED(status)) {        ALOGW("debuggerd: pid %d continued", rc);      }      kill_worker = true;      kill_target = true;      kill_self = true;    } else if (WIFSIGNALED(status)) {      ALOGE("debuggerd: worker process %d terminated due to signal %d", child_pid, WTERMSIG(status));      kill_worker = false;      kill_target = true;    } else if (WIFSTOPPED(status)) {      ALOGE("debuggerd: worker process %d stopped due to signal %d", child_pid, WSTOPSIG(status));      kill_worker = true;      kill_target = true;    }  } else {    ALOGE("debuggerd: worker process %d timed out", child_pid);    kill_worker = true;    kill_target = true;  }

该方法是运行在debuggerd父进程,用于监控子进程的执行情况。

2.6 小结

debuggerd服务端调用链:

do_server    handle_request        read_request        worker_process(子进程执行)            open_tombstone            ptrace(PTRACE_ATTACH, request.tid, 0, 0)            backtrace_map            activity_manager_connect            perform_dump            activity_manager_write            ptrace(PTRACE_DETACH, request.tid, 0, 0);            send_signal        monitor_worker_process(父进程执行)

handle_request方法中通过fork机制,创建子进程来执行worker_process,由于fork返回两次,返回到父进程则执行monitor_worker_process。

三、NativeCrashListener

3.1 startOtherServices

[-> SystemServer.java]

private void startOtherServices() {    ...    mActivityManagerService.systemReady(new Runnable() {       @Override       public void run() {           mSystemServiceManager.startBootPhase(                   SystemService.PHASE_ACTIVITY_MANAGER_READY);           try {               //【见小节3.2】               mActivityManagerService.startObservingNativeCrashes();           } catch (Throwable e) {               reportWtf("observing native crashes", e);           }        }    }}

当开机过程中启动服务启动到阶段PHASE_ACTIVITY_MANAGER_READY(550),即服务可以广播自己的Intents,然后启动native crash的监听进程。

3.2 startObservingNativeCrashes

[-> ActivityManagerService.java]

public void startObservingNativeCrashes() {    //【见小节3.3】    final NativeCrashListener ncl = new NativeCrashListener(this);    ncl.start();}

NativeCrashListener继承于Thread,可见这是线程,通过调用start方法来启动线程开始工作。

3.3 NativeCrashListener

[-> NativeCrashListener.java]

public void run() {    final byte[] ackSignal = new byte[1];    {        //此处DEBUGGERD_SOCKET_PATH= "/data/system/ndebugsocket"        File socketFile = new File(DEBUGGERD_SOCKET_PATH);        if (socketFile.exists()) {            socketFile.delete();        }    }    try {        FileDescriptor serverFd = Os.socket(AF_UNIX, SOCK_STREAM, 0);        //创建socket服务端        final UnixSocketAddress sockAddr = UnixSocketAddress.createFileSystem(                DEBUGGERD_SOCKET_PATH);        Os.bind(serverFd, sockAddr);        Os.listen(serverFd, 1);        while (true) {            FileDescriptor peerFd = null;            try {                //等待debuggerd建立连接                peerFd = Os.accept(serverFd, null /* peerAddress */);                //获取debuggerd的socket文件描述符                if (peerFd != null) {                    //只有超级用户才被允许通过该socket进行通信                    StructUcred credentials =                            Os.getsockoptUcred(peerFd, SOL_SOCKET, SO_PEERCRED);                    if (credentials.uid == 0) {                        //【见小节3.4】处理native crash信息                        consumeNativeCrashData(peerFd);                    }                }            } catch (Exception e) {                Slog.w(TAG, "Error handling connection", e);            } finally {                //应答debuggerd已经建立连接                if (peerFd != null) {                    Os.write(peerFd, ackSignal, 0, 1);//写入应答消息                    Os.close(peerFd);//关闭socket                    ...                }            }        }    } catch (Exception e) {        Slog.e(TAG, "Unable to init native debug socket!", e);    }}

该方法主要功能:

  1. 创建socket服务端:”/data/system/ndebugsocket”文件权限700,owned为system:system,debuggerd是以root权限运行,因此可以与该socket建立连接,但对于第三方App则没有权限;
  2. 等待socket客户端(即debuggerd)来建立连接;
  3. 调用consumeNativeCrashData来处理native crash信息;
  4. 应答debuggerd已经建立连接,并写入应答消息告知debuggerd进程。

3.4 consumeNativeCrashData

[-> NativeCrashListener.java]

void consumeNativeCrashData(FileDescriptor fd) {    //进入该方法,标识着debuggerd已经与AMS建立连接    final byte[] buf = new byte[4096];    final ByteArrayOutputStream os = new ByteArrayOutputStream(4096);    try {        //此处SOCKET_TIMEOUT_MILLIS=2s        StructTimeval timeout = StructTimeval.fromMillis(SOCKET_TIMEOUT_MILLIS);        Os.setsockoptTimeval(fd, SOL_SOCKET, SO_RCVTIMEO, timeout);        Os.setsockoptTimeval(fd, SOL_SOCKET, SO_SNDTIMEO, timeout);        //1.读取pid和signal number        int headerBytes = readExactly(fd, buf, 0, 8);        if (headerBytes != 8) {            return; //读取失败        }        int pid = unpackInt(buf, 0);        int signal = unpackInt(buf, 4);        //2.读取dump内容        if (pid > 0) {            final ProcessRecord pr;            synchronized (mAm.mPidsSelfLocked) {                pr = mAm.mPidsSelfLocked.get(pid);            }            if (pr != null) {                //persistent应用,直接忽略                if (pr.persistent) {                    return;                }                int bytes;                do {                    //获取数据                    bytes = Os.read(fd, buf, 0, buf.length);                    if (bytes > 0) {                        if (buf[bytes-1] == 0) {                            //到达文件EOD, 忽略该字节                            os.write(buf, 0, bytes-1);                            break;                        }                        os.write(buf, 0, bytes);                    }                } while (bytes > 0);                synchronized (mAm) {                    pr.crashing = true;                    pr.forceCrashReport = true;                }                final String reportString = new String(os.toByteArray(), "UTF-8");                //异常处理native crash报告【见小节3.5】                (new NativeCrashReporter(pr, signal, reportString)).start();            }        }    } catch (Exception e) {        Slog.e(TAG, "Exception dealing with report", e);    }}

读取debuggerd那端发送过来的数据,再通过NativeCrashReporter来把native crash事件报告给framework层。

3.5 NativeCrashReporter

[-> NativeCrashListener.java]

class NativeCrashReporter extends Thread {    public void run() {        try {            CrashInfo ci = new CrashInfo();            ci.exceptionClassName = "Native crash";            ci.exceptionMessage = Os.strsignal(mSignal);            ci.throwFileName = "unknown";            ci.throwClassName = "unknown";            ci.throwMethodName = "unknown";            ci.stackTrace = mCrashReport;            //AMS真正处理crash的过程            mAm.handleApplicationCrashInner("native_crash", mApp, mApp.processName, ci);        } catch (Exception e) {            Slog.e(TAG, "Unable to report native crash", e);        }    }}

不论是Native crash还是framework crash最终都会调用到handleApplicationCrashInner(),该方法见文章理解Android Crash处理流程。

3.6 小结

system_server进程启动过程中,调用startOtherServices来启动各种其他系统Service时,也正是这个时机会创建一个用于监听native crash事件的NativeCrashListener对象(继承于线程),通过socket机制来监听,等待即debuggerd与该线程创建连接,并处理相应事件。紧接着调用handleApplicationCrashInner来处理crash流程。

NativeCrashListener的主要工作:

  1. 创建socket服务端”/data/system/ndebugsocket”
  2. 等待socket客户端(即debuggerd)来建立连接;
  3. 调用consumeNativeCrashData来处理native crash信息;
  4. 应答debuggerd已经建立连接,并写入应答消息告知debuggerd进程。

四、总结

点击查看大图

native_crash

Native程序通过link连接后,当发生Native Crash时,则kernel会发送相应的signal,当进程捕获致命的signal,通知debuggerd调用ptrace来获取有价值的信息(这是发生在crash前)。

  1. kernel 发送signal给target进程(包含native代码);
  2. target进程通过debuggerd_signal_handler,捕获signal;
    • 建立于debuggerd进程的socket通道;
    • 将action = DEBUGGER_ACTION_CRASH的消息发送给debuggerd服务端;
    • 阻塞等待debuggerd服务端的回应数据。
  3. debuggerd作为守护进程,一直在等待socket client的连接,此时收到action = DEBUGGER_ACTION_CRASH的消息;
  4. 执行到handle_request时,通过fork创建子进程来执行各种dump相关操作;
  5. 新创建的进程,通过socket与system_server进程中的NativeCrashListener线程建立socket通道,并向其发送native crash信息;
  6. NativeCrashListener线程通过创建新的名为“NativeCrashReport”的子线程来执行AMS的handleApplicationCrashInner方法。

这个流程图只是从整体来概要介绍native crash流程,其中有两个部分是核心方法:

  • 其一是图中红色块perform_dump是整个debuggerd的核心工作,该方法内部调用engrave_tombstone,该方法的具体工作见文章ebuggerd守护进程的功能内容,这个过程还需要与target进程通信来获取target进程更多信息。
  • 其二是AMS的handleApplicationCrashInner,该方法的工作见姊妹篇理解Android Crash处理流程。
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