AsyncTask源码解析
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AsyncTask 是Android SDK中的一个类,相信大家都是用过,看下源码中的注释
/** * <p>AsyncTask enables proper and easy use of the UI thread. This class allows you * to perform background operations and publish results on the UI thread without * having to manipulate threads and/or handlers.</p> * * <p>AsyncTask is designed to be a helper class around {@link Thread} and {@link Handler} * and does not constitute a generic threading framework. AsyncTasks should ideally be * used for short operations (a few seconds at the most.) If you need to keep threads * running for long periods of time, it is highly recommended you use the various APIs * provided by the <code>java.util.concurrent</code> package such as {@link Executor}, * {@link ThreadPoolExecutor} and {@link FutureTask}.</p> * * <p>An asynchronous task is defined by a computation that runs on a background thread and * whose result is published on the UI thread. An asynchronous task is defined by 3 generic * types, called <code>Params</code>, <code>Progress</code> and <code>Result</code>, * and 4 steps, called <code>onPreExecute</code>, <code>doInBackground</code>, * <code>onProgressUpdate</code> and <code>onPostExecute</code>.</p>
AsyncTask很适合也很简单在UI线程中使用,可以在后台线程中处理任务然后把结果推送到UI线程,不需要处理线程或者handlers。
AsyncTask是设计用于帮助线程和handler的,不是通常的线程框架,它理论上用于很短的操作(几秒内),如果想保持线程很长一段时间,
强烈推荐使用java.util.concurrent包中的APIS,比如Executor、ThreadPoolExecutor、FutureTask。
异步任务放在后台线程中处理,然后把结果推送给UI线程,
AsyncTask定义了3个泛型参数:Params、Progress、Result,
定义了4个步骤:onPreExecute、doInBackground、onProgressUpdate、onPostExecute。
说白了AsyncTask是官方定义的一个简单处于短时间异步操作的工具类,长时间异步操作还是不适合用的。
看下怎么使用的
@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); AsyncTask<Integer, Integer, Integer> task = new AsyncTask<Integer, Integer, Integer>() { @Override protected void onPreExecute() { super.onPreExecute(); Log.d(TAG, "onPreExecute"); } @Override protected Integer doInBackground(Integer... objects) { Log.d(TAG, "doInBackground"); return objects[0]; } @Override protected void onProgressUpdate(Integer... values) { super.onProgressUpdate(values); Log.d(TAG, "onProgressUpdate"); } @Override protected void onPostExecute(Integer o) { super.onPostExecute(o); Log.d(TAG, "onPostExecute" + " " + o); } @Override protected void onCancelled() { super.onCancelled(); Log.d(TAG, "onCancelled"); } }; task.execute(1); }
这里实现了一个AsyncTask的例子,常用的几个方法都写出来了,直接执行看下打印结果
12-08 07:11:22.924 3799-3799/? D/MainActivity: onPreExecute
12-08 07:11:22.925 3799-3839/? D/MainActivity: doInBackground
12-08 07:11:22.948 3799-3799/? D/MainActivity: onPostExecute 1
先来简单介绍下这几个方法
onPreExecute() 看名字也知道这个是前置操作,UI线程中执行
doInBackground() 后台中执行任务,线程中执行
onProgressUpdate() 后台任务执行过程中的操作,比如显示进度条,UI线程中执行
onPostExecute() 后台任务完成后执行,UI线程中执行
onCancelled() 任务取消,UI线程中执行
它们也是按步骤执行的,onPreExecute()→doInBackground() →onProgressUpdate()→onPostExecute(),onCancelled()不是步骤之一,只是一个任务取消的回调,整个任务只能执行一次。
现在开始一一击破吧,从源码分析到底它们都做了什么
/** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. */ public AsyncTask() { mWorker = new WorkerRunnable<Params, Result>() { public Result call() throws Exception { mTaskInvoked.set(true); Result result = null; try { Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); //noinspection unchecked result = doInBackground(mParams); Binder.flushPendingCommands(); } catch (Throwable tr) { mCancelled.set(true); throw tr; } finally { postResult(result); } return result; } }; mFuture = new FutureTask<Result>(mWorker) { @Override protected void done() { try { postResultIfNotInvoked(get()); } catch (InterruptedException e) { android.util.Log.w(LOG_TAG, e); } catch (ExecutionException e) { throw new RuntimeException("An error occurred while executing doInBackground()", e.getCause()); } catch (CancellationException e) { postResultIfNotInvoked(null); } } }; } private void postResultIfNotInvoked(Result result) { final boolean wasTaskInvoked = mTaskInvoked.get(); if (!wasTaskInvoked) { postResult(result); } }
看下AsyncTask构造函数,会看到new了WorkerRunnable对象和FutureTask对象,看下
private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> { Params[] mParams; }
WorkerRunnable是一个实现了Callable的抽象类,Callable跟Runnable差不多,只是一个无返回值一个有返回值,FutureTask用于后台任务执行完毕或者取消后台任务后的监听。
WorkerRunnable中call()里面看到doInBackground()了吧,哈哈,就是前面说到的执行后台任务的方法,肯定要有个地方开启这个异步线程才能执行doInBackground(),那么接下来看下开启的方法吧。
execute()
/** * Executes the task with the specified parameters. The task returns * itself (this) so that the caller can keep a reference to it. * * <p>Note: this function schedules the task on a queue for a single background * thread or pool of threads depending on the platform version. When first * introduced, AsyncTasks were executed serially on a single background thread. * Starting with {@link android.os.Build.VERSION_CODES#DONUT}, this was changed * to a pool of threads allowing multiple tasks to operate in parallel. Starting * {@link android.os.Build.VERSION_CODES#HONEYCOMB}, tasks are back to being * executed on a single thread to avoid common application errors caused * by parallel execution. If you truly want parallel execution, you can use * the {@link #executeOnExecutor} version of this method * with {@link #THREAD_POOL_EXECUTOR}; however, see commentary there for warnings * on its use. * * <p>This method must be invoked on the UI thread. * * @param params The parameters of the task. * * @return This instance of AsyncTask. * * @throws IllegalStateException If {@link #getStatus()} returns either * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}. * * @see #executeOnExecutor(java.util.concurrent.Executor, Object[]) * @see #execute(Runnable) */ @MainThread public final AsyncTask<Params, Progress, Result> execute(Params... params) { return executeOnExecutor(sDefaultExecutor, params); }
/** * Executes the task with the specified parameters. The task returns * itself (this) so that the caller can keep a reference to it. * * <p>This method is typically used with {@link #THREAD_POOL_EXECUTOR} to * allow multiple tasks to run in parallel on a pool of threads managed by * AsyncTask, however you can also use your own {@link Executor} for custom * behavior. * * <p><em>Warning:</em> Allowing multiple tasks to run in parallel from * a thread pool is generally <em>not</em> what one wants, because the order * of their operation is not defined. For example, if these tasks are used * to modify any state in common (such as writing a file due to a button click), * there are no guarantees on the order of the modifications. * Without careful work it is possible in rare cases for the newer version * of the data to be over-written by an older one, leading to obscure data * loss and stability issues. Such changes are best * executed in serial; to guarantee such work is serialized regardless of * platform version you can use this function with {@link #SERIAL_EXECUTOR}. * * <p>This method must be invoked on the UI thread. * * @param exec The executor to use. {@link #THREAD_POOL_EXECUTOR} is available as a * convenient process-wide thread pool for tasks that are loosely coupled. * @param params The parameters of the task. * * @return This instance of AsyncTask. * * @throws IllegalStateException If {@link #getStatus()} returns either * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}. * * @see #execute(Object[]) */ @MainThread public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec, Params... params) { if (mStatus != Status.PENDING) { switch (mStatus) { case RUNNING: throw new IllegalStateException("Cannot execute task:" + " the task is already running."); case FINISHED: throw new IllegalStateException("Cannot execute task:" + " the task has already been executed " + "(a task can be executed only once)"); } } mStatus = Status.RUNNING; onPreExecute(); mWorker.mParams = params; exec.execute(mFuture); return this; }
这里就是整个任务的开启入口了,看到了sDefaultExecutor了吧,来看下它是啥
public static final Executor SERIAL_EXECUTOR = new SerialExecutor();
private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;
private static class SerialExecutor implements Executor { final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>(); Runnable mActive; public synchronized void execute(final Runnable r) { mTasks.offer(new Runnable() { public void run() { try { r.run(); } finally { scheduleNext(); } } }); if (mActive == null) { scheduleNext(); } } protected synchronized void scheduleNext() { if ((mActive = mTasks.poll()) != null) { THREAD_POOL_EXECUTOR.execute(mActive); } } }
sDefaultExecutor其实是一个Executor实例,里面定义了一个成员变量ArrayDeque ,通过前面的executeOnExecutor()可以知道一来就判断任务执行的状态,枚举类型Status有3个状态,通过成员量知道创建AsyncTask实例时就会初始化状态为PENDING
private volatile Status mStatus = Status.PENDING;
/** * Indicates the current status of the task. Each status will be set only once * during the lifetime of a task. */ public enum Status { /** * Indicates that the task has not been executed yet. */ PENDING, /** * Indicates that the task is running. */ RUNNING, /** * Indicates that {@link AsyncTask#onPostExecute} has finished. */ FINISHED, }
执行任务中,如果状态不为PENDING,就抛出相应异常,否则改变状态为RUNNING,接下来看到onPreExecute()了吧,对,这个就是最开始执行的步骤,在主线程中的,接下来执行初始化时定义的FutureTask实例。
接下来会怎么执行呢?
再次看到这段代码
private static class SerialExecutor implements Executor { final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>(); Runnable mActive; public synchronized void execute(final Runnable r) { mTasks.offer(new Runnable() { public void run() { try { r.run(); } finally { scheduleNext(); } } }); if (mActive == null) { scheduleNext(); } } protected synchronized void scheduleNext() { if ((mActive = mTasks.poll()) != null) { THREAD_POOL_EXECUTOR.execute(mActive); } } }
/** * An {@link Executor} that can be used to execute tasks in parallel. */ public static final Executor THREAD_POOL_EXECUTOR; static { ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor( CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE_SECONDS, TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory); threadPoolExecutor.allowCoreThreadTimeOut(true); THREAD_POOL_EXECUTOR = threadPoolExecutor; }
静态块,会在AsyncTask构造的时候调用,生成了这么一个线程池,还是静态的,一个进程里面无论有多少AsyncTask的实例,这个线程池都只有这么一个,避免内存的过多开销,如果每创建一个AsyncTask都创建一个线程池肯定是非常浪费性能的。
接着就会去执行WorkerRunnable中的call()方法,线程中执行,不管抛不抛异常,doInBackground()会返回一个值Result,然后通过
postResult(result)发送到UI线程,无论任务执行完毕还是取消最后都会执行Futrue中的done(),里面有个postResultIfNotInvoked(),只有call()未调用前取消了任务才会有效,然后去调用postResult()
private void postResultIfNotInvoked(Result result) { final boolean wasTaskInvoked = mTaskInvoked.get(); if (!wasTaskInvoked) { postResult(result); } }
private Result postResult(Result result) { @SuppressWarnings("unchecked") Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(this, result)); message.sendToTarget(); return result; }
private static class InternalHandler extends Handler { public InternalHandler(Looper looper) { super(looper); } @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: result.mTask.onProgressUpdate(result.mData); break; } } }
接受到MESSAGE_POST_RESULT消息,调用了finish(),先看下InternalHandler,说白了就是自定义的一个用于更新UI操作的Handler
/** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. * * @hide */ public AsyncTask(@Nullable Looper callbackLooper) { mHandler = callbackLooper == null || callbackLooper == Looper.getMainLooper() ? getMainHandler() : new Handler(callbackLooper);
以开始构造AsyncTask的时候就做了判断,这里会获取getMainHandler()
private static Handler getMainHandler() { synchronized (AsyncTask.class) { if (sHandler == null) { sHandler = new InternalHandler(Looper.getMainLooper()); } return sHandler; } }
可能会说要是传一个子线程的Looper进来,那么不就不会了吗?
AsyncTask是一个抽象类,是不能new的,所以它的带参构造方法都不能直接用,但是构造子类的时候会默认执行父类无参的构造方法,所以传入的null,如果为null,就会默认获取主线程的Handler
/** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. */ public AsyncTask() { this((Looper) null); } /** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. * * @hide */ public AsyncTask(@Nullable Handler handler) { this(handler != null ? handler.getLooper() : null); } /** * Creates a new asynchronous task. This constructor must be invoked on the UI thread. * * @hide */ public AsyncTask(@Nullable Looper callbackLooper) { mHandler = callbackLooper == null || callbackLooper == Looper.getMainLooper() ? getMainHandler() : new Handler(callbackLooper);
回到刚才的finish()
private void finish(Result result) { if (isCancelled()) { onCancelled(result); } else { onPostExecute(result); } mStatus = Status.FINISHED; }
到这里一个任务就完成了,已经看到3个步骤了,那么会问,还有一个步骤onProgressUpdate()呢?客观莫急
/** * This method can be invoked from {@link #doInBackground} to * publish updates on the UI thread while the background computation is * still running. Each call to this method will trigger the execution of * {@link #onProgressUpdate} on the UI thread. * * {@link #onProgressUpdate} will not be called if the task has been * canceled. * * @param values The progress values to update the UI with. * * @see #onProgressUpdate * @see #doInBackground */ @WorkerThread protected final void publishProgress(Progress... values) { if (!isCancelled()) { getHandler().obtainMessage(MESSAGE_POST_PROGRESS, new AsyncTaskResult<Progress>(this, values)).sendToTarget(); } }
private static class InternalHandler extends Handler { public InternalHandler(Looper looper) { super(looper); } @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: result.mTask.onProgressUpdate(result.mData); break; } } }
publishProgress()往往在doInBackground()中调用的,比如加载进度,有点进度就发送消息调用onProgressUpdate()刷新UI。
还有一个主动取消任务的方法cancel(),当调用了这个方法,异步执行的任务会被打断抛出异常,调用onCancelled()
/** * <p>Attempts to cancel execution of this task. This attempt will * fail if the task has already completed, already been cancelled, * or could not be cancelled for some other reason. If successful, * and this task has not started when <tt>cancel</tt> is called, * this task should never run. If the task has already started, * then the <tt>mayInterruptIfRunning</tt> parameter determines * whether the thread executing this task should be interrupted in * an attempt to stop the task.</p> * * <p>Calling this method will result in {@link #onCancelled(Object)} being * invoked on the UI thread after {@link #doInBackground(Object[])} * returns. Calling this method guarantees that {@link #onPostExecute(Object)} * is never invoked. After invoking this method, you should check the * value returned by {@link #isCancelled()} periodically from * {@link #doInBackground(Object[])} to finish the task as early as * possible.</p> * * @param mayInterruptIfRunning <tt>true</tt> if the thread executing this * task should be interrupted; otherwise, in-progress tasks are allowed * to complete. * * @return <tt>false</tt> if the task could not be cancelled, * typically because it has already completed normally; * <tt>true</tt> otherwise * * @see #isCancelled() * @see #onCancelled(Object) */ public final boolean cancel(boolean mayInterruptIfRunning) { mCancelled.set(true); return mFuture.cancel(mayInterruptIfRunning); }
好了,到这里基本都解析完毕了,不过还有很多知识点没有深入,这里就不深入了,又可以愉快的玩耍了
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