deepmind_lab 运行以 _pk3结尾的文件的依赖的东西

来源:互联网 发布:wepy 知乎 编辑:程序博客网 时间:2024/06/06 04:02
genrule( name = "assets_oa_pk3"srcs = ["assets_oa/scripts/shaderlist.txt"]+ glob([ "assets_oa/scripts/**/*.shader", ]), outs = ["baselab/assets_oa.pk3"], cmd = "A=$$(pwd); (cd assets_oa; zip -r $${A}/$(OUTS) -- .)"visibility = ["//visibility:public"], )   genrule( name = "assets_pk3"srcs = ["assets/scripts/shaderlist.txt"]+ glob([ "assets/gfx/**/*.tga""assets/icons/**/*.tga""assets/menu/**/*.jpg""assets/menu/**/*.tga""assets/models/**/*""assets/textures/**/*.tga""assets/scripts/**/*.shader", ]), outs = ["baselab/assets.pk3"], cmd = "A=$$(pwd); (cd assets; zip -r $${A}/$(OUTS) -- .)"visibility = ["//visibility:public"], )   genrule( name = "assets_bots_pk3"srcs = ["assets_oa/scripts/bots.txt"]+ glob(["assets_oa/botfiles/**/*"]), outs = ["baselab/assets_bots.pk3"], cmd = "A=$$(pwd); (cd assets_oa; zip -r $${A}/$(OUTS) -- .)"visibility = ["//visibility:public"], )   genrule( name = "vm_pk3"srcs =CODE_DIR + "/cgame/cgame.map"CODE_DIR + "/cgame/cgame.qvm"CODE_DIR + "/game/qagame.map"CODE_DIR + "/game/qagame.qvm"CODE_DIR + "/q3_ui/ui.map"CODE_DIR + "/q3_ui/ui.qvm", ], outs = ["baselab/vm.pk3"], cmd = "A=$$(pwd); mkdir $(@D)/vm; ln -s -r -t $(@D)/vm -- $(SRCS); (cd $(@D); zip -r $${A}/$(OUTS) -- vm)"visibility = ["//testing:__subpackages__"],