es6 新特性整理

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本文没有详细描述这些新特性,因为网上都已经有很多相关的介绍了。主要针对ES6 新特性收集了相关范例代码,他可以让你快速了解这个新的javascript规范。

箭头函数

function() 函数的简写表示法,但它不绑定 this。

ES6 代码:

var odds = evens.map(v => v + 1);  // no parentes and no bracketsvar nums = evens.map((v, i) => v + i);var pairs = evens.map(v => ({even: v, odd: v + 1})); // Statement bodiesnums.forEach(v => {  if (v % 5 === 0)    fives.push(v);});

this 是如何工作的?

ES6 代码:

var object = {    name: "Name",     arrowGetName: () => this.name,    regularGetName: function() { return this.name },    arrowGetThis: () => this,    regularGetThis: function() { return this }}console.log(object);console.log(object.name)console.log(object.arrowGetName());console.log(object.arrowGetThis());console.log(this);console.log(object.regularGetName());console.log(object.regularGetThis());

结果:

console.log(object);  =>Object {    name: "Name",    arrowGetName: function,    regularGetName: function,    arrowGetThis: function,    regularGetThis: function}console.log(object.name) => Nameconsole.log(object.arrowGetName());  =>undefinedconsole.log(object.arrowGetThis());  =>  [object Window] Window {    stop: function,    open: function,    alert: function,    confirm: function,    prompt: function,    ...}console.log(this);  => 同上console.log(object.regularGetName());   =>Nameconsole.log(object.regularGetThis());  =>Object {    name: "Name",    arrowGetName: function,    regularGetName: function,    arrowGetThis: function,    regularGetThis: function}

我们知道“真正”语言中的类(Classes)。在 ES6 中类(Classes)其实是原型继承的语法糖。

ES6 代码:

class SkinnedMesh extends THREE.Mesh {  constructor(geometry, materials) {    super(geometry, materials);     this.idMatrix = SkinnedMesh.defaultMatrix();    this.bones = [];    this.boneMatrices = [];    //...  }  update(camera) {    //...    super.update();  }  get boneCount() {    return this.bones.length;  }  set matrixType(matrixType) {    this.idMatrix = SkinnedMesh[matrixType]();  }  static defaultMatrix() {    return new THREE.Matrix4();  }}

增强的对象字面量

ES6 代码:

var theProtoObj = {  toString: function() {    return "The ProtoOBject To string"  }}var handler = () => "handler"var obj = {    // __proto__    __proto__: theProtoObj,    // Shorthand for ‘handler: handler’    handler,    // Methods    toString() {     // Super calls     return "d " + super.toString();    },    // Computed (dynamic) property names    [ "prop_" + (() => 42)() ]: 42}; console.log(obj.handler)console.log(obj.handler())console.log(obj.toString())console.log(obj.prop_42)

结果:

obj.handler -> () => "handler"obj.handler() -> handlerobj.toString() -> d The ProtoOBject To stringobj.prop_42 -> (() => 42)()  是一个立即执行函数 (() => 42)() 相当于(function() {    return 42;})()42

字符串插值

var name = "Bob", time = "today"; var multiLine = `This Line Spans Multiple Lines`console.log(`Hello ${name},how are you ${time}?`)console.log(multiLine)

结果:

`Hello ${name},how are you ${time}?` -> Hello Bob,how are you today?multiLine -> This Line Spans Multiple Lines

解构 Destructuring

// list "matching"var [a, , b] = [1,2,3];console.log(a);console.log(b);

结果:

a -> 1b -> 3

对象也能很好的解构

nodes = () => { return {op: "a", lhs: "b", rhs: "c"}}var { op: a, lhs: b , rhs: c } = nodes()console.log(a)console.log(b)console.log(c)

结果:

a -> ab -> bc -> c

使用速记表示法。

nodes = () => { return {lhs: "a", op: "b", rhs: "c"}} // binds `op`, `lhs` and `rhs` in scopevar {op, lhs, rhs} = nodes() console.log(op)console.log(lhs)console.log(rhs)

结果:

op -> blhs -> arhs -> c

可在参数位置使用

function g({name: x}) {  return x} function m({name}) {  return name} console.log(g({name: 5}))console.log(m({name: 5}))

结果:

g({name: 5}) -> 5m({name: 5}) -> 5

故障弱化解构

var [a] = []var [b = 1] = []var c = [];console.log(a)console.log(b);console.log(c);

结果:

a -> undefinedb -> 1c -> []

参数默认值(Default)

function f(x, y=12) {  return x + y;} console.log(f(3))console.log(f(3,2))

结果:

f(3) -> 15f(3,2) -> 5

扩展(Spread)

在函数中:

function f(x, y, z) {  return x + y + z;}// 传递数组的每个元素作为参数console.log(f(...[1,2,3]))

结果:

f(...[1,2,3]) -> 6

在数组中:

var parts = ["shoulders", "knees"];var lyrics = ["head", ...parts, "and", "toes"];  console.log(lyrics)

结果:

lyrics -> ["head","shoulders","knees","and","toes"]

扩展 + 对象字面量

我们可以使用这个创造很酷的对象。

let { x, y, ...z } = { x: 1, y: 2, a: 3, b: 4 };console.log(x); // 1console.log(y); // 2console.log(z); // { a: 3, b: 4 } // Spread propertieslet n = { x, y, ...z };console.log(n); // { x: 1, y: 2, a: 3, b: 4 }console.log(obj)可惜的是它还不支持:npm install --save-dev babel-plugin-transform-object-rest-spread

Rest

我们可以使用 rest 操作符来允许无限参数。

function demo(part1, ...part2) {    return {part1, part2}} console.log(demo(1,2,3,4,5,6))

结果:

demo(1,2,3,4,5,6) -> {"part1":1,"part2":[2,3,4,5,6]}

Let

let是新的var。 因为它有块级作用域。

{   var globalVar = "from demo1"} {   let globalLet = "from demo2";} console.log(globalVar)console.log(globalLet)

结果:

globalVar -> from demo1globalLet -> ReferenceError: globalLet is not defined

但是,它不会向window分配任何内容:

let me = "go";  // 全局作用域var i = "able"; // 全局作用域 console.log(window.me); console.log(window.i);

结果:

window.me -> undefinedwindow.i -> able

不能使用let重新声明一个变量:

let me = "foo";let me = "bar"; console.log(me);

结果:

SyntaxError: Identifier 'me' has already been declared
var me = "foo";var me = "bar"; console.log(me)

结果:

me -> bar

Const

const 是只读变量。

const a = "b"a = "a"

结果:

TypeError: Assignment to constant variable.

应该注意,const 对象仍然可以被改变的。

const a = { a: "a" }a.a = "b"console.log(a)

结果:

a -> {"a":"b"}

For..of

迭代器的新类型,可以替代for..in。 它返回的是值而不是keys

let list = [4, 5, 6];console.log(list)for (let i in list) {   console.log(i);}

结果:

list -> [4,5,6]i -> 0i -> 1i -> 2
let list = [4, 5, 6];console.log(list)for (let i of list) {   console.log(i); }

结果:

list -> [4,5,6]i -> 4i -> 5i -> 6

迭代器(Iterators)

迭代器是一个比数组更动态的类型。

let infinite = {  [Symbol.iterator]() {    let c = 0;    return {      next() {        c++;        return { done: false, value: c }      }    }  }} console.log("start"); for (var n of infinite) {  // truncate the sequence at 1000  if (n > 10)    break;  console.log(n);}

结果:

"start" -> startn -> 1n -> 2n -> 3n -> 4n -> 5n -> 6n -> 7n -> 8n -> 9n -> 10

使用Typescript,我们可以看到它接口的样子:

Typescript 代码:interface IteratorResult {  done: boolean;  value: any;}interface Iterator {  next(): IteratorResult;}interface Iterable {  [Symbol.iterator](): Iterator}

生成器(Generators)

生成器创建迭代器,并且比迭代器更具动态性。他们不必以相同的方式跟踪状态 并不支持 done 的概念。

var infinity = {  [Symbol.iterator]: function*() {    var c = 1;    for (;;) {         yield c++;    }  }} console.log("start")for (var n of infinity) {  // truncate the sequence at 1000  if (n > 10)    break;  console.log(n);}

结果:

"start" -> startn -> 1n -> 2n -> 3n -> 4n -> 5n -> 6n -> 7n -> 8n -> 9n -> 10

使用Typescript 再次显示接口:

Typescript 代码:

interface Generator extends Iterator {    next(value?: any): IteratorResult;    throw(exception: any);}

function* Iterators and generator

一个产量的例子*

function* anotherGenerator(i) {  yield i + 1;  yield i + 2;  yield i + 3;} function* generator(i) {  yield i;  yield* anotherGenerator(i);  yield i + 10;} var gen = generator(10); console.log(gen.next().value); console.log(gen.next().value); console.log(gen.next().value); console.log(gen.next().value); console.log(gen.next().value);

结果:

gen.next().value -> 10gen.next().value -> 11gen.next().value -> 12gen.next().value -> 13gen.next().value -> 20

Unicode

ES6 为Unicode 提供了更好的支持。

var regex = new RegExp('\u{61}', 'u'); console.log(regex.unicode)console.log("\uD842\uDFD7")console.log("\uD842\uDFD7".codePointAt())

结果:

regex.unicode -> true"" -> "".codePointAt() -> 134103

模块和模块加载器

原生支持模块。

import defaultMember from "module-name";import * as name from "module-name";import { member } from "module-name";import { member as alias } from "module-name";import { member1 , member2 } from "module-name";import { member1 , member2 as alias2 , [...] } from "module-name";import defaultMember, { member [ , [...] ] } from "module-name";import defaultMember, * as name from "module-name";import "module-name";
export { name1, name2, …, nameN };export { variable1 as name1, variable2 as name2, …, nameN };export let name1, name2, …, nameN; // also varexport let name1 = …, name2 = …, …, nameN; // also var, const export expression;export default expression;export default function () { … } // also class, function*export default function name1() { … } // also class, function*export { name1 as default, … }; export * from …;export { name1, name2, …, nameN } from …;export { import1 as name1, import2 as name2, …, nameN } from …;Import Export

Set

Set 为数学对应,其中所有项目都是唯一的。对于知道SQL的人来说,这相当于distinct。

var set = new Set();set.add("Potato").add("Tomato").add("Tomato");console.log(set.size)console.log(set.has("Tomato")) for(var item of set) {   console.log(item)}

结果:

set.size -> 2set.has("Tomato") -> trueitem -> Potatoitem -> Tomato

WeakSet

WeakSet对象允许您在集合中存储弱持有的对象。没有引用的对象将被垃圾回收。

var item = { a:"Potato"}var set = new WeakSet();set.add({ a:"Potato"}).add(item).add({ a:"Tomato"}).add({ a:"Tomato"});console.log(set.size)console.log(set.has({a:"Tomato"}))console.log(set.has(item)) for(let item of set) {   console.log(item)}

结果:

set.size -> undefinedset.has({a:"Tomato"}) -> falseset.has(item) -> trueTypeError: set[Symbol.iterator] is not a function

Map

Map 也称为词典。

var map = new Map();map.set("Potato", 12);map.set("Tomato", 34); console.log(map.get("Potato"))  for(let item of map) {   console.log(item)}  for(let item in map) {   console.log(item)}

结果:

map.get("Potato") -> 12item -> ["Potato",12]item -> ["Tomato",34]

可以使用除字符串之外的其他类型。

var map = new Map();var key = {a: "a"}map.set(key, 12);console.log(map.get(key))console.log(map.get({a: "a"}))

结果:

map.get(key) -> 12map.get({a: "a"}) -> undefined

WeakMap

使用键的对象,并且只保留对键的弱引用。

var wm = new WeakMap();var o1  = {}var o2  = {}var o3  = {}wm.set(o1, 1);wm.set(o2, 2);wm.set(o3, {a: "a"});wm.set({}, 4); console.log(wm.get(o2));console.log(wm.has({})) delete o2; console.log(wm.get(o3)); for(let item in wm) {   console.log(item)}  for(let item of wm) {   console.log(item)}

结果:

wm.get(o2) -> 2wm.has({}) -> falsewm.get(o3) -> {"a":"a"}TypeError: wm[Symbol.iterator] is not a function

代理(Proxy)

代理可以用来改变对象的行为。 它们允许我们定义 trap 。

var obj = function ProfanityGenerator() {    return {       words: "Horrible words"        }}() var handler = function CensoringHandler() {        return {        get: function (target, key) {            return target[key].replace("Horrible", "Nice");        },    } }() var proxy = new Proxy(obj, handler); console.log(proxy.words);

结果:

proxy.words -> Nice words

提供以下 trap :

var handler ={  get:...,  set:...,  has:...,  deleteProperty:...,  apply:...,  construct:...,  getOwnPropertyDescriptor:...,  defineProperty:...,  getPrototypeOf:...,  setPrototypeOf:...,  enumerate:...,  ownKeys:...,  preventExtensions:...,  isExtensible:...}

Symbols 是一个新类型。 可用于创建匿名属性。

var typeSymbol = Symbol("type"); class Pet {   constructor(type) {     this[typeSymbol] = type;   }  getType() {     return this[typeSymbol];  } }  var a = new Pet("dog");console.log(a.getType());console.log(Object.getOwnPropertyNames(a))  console.log(Symbol("a") === Symbol("a"))

结果:

a.getType() -> dogObject.getOwnPropertyNames(a) -> []Symbol("a") === Symbol("a") -> false

可继承内置函数

我们现在可以继承原生类。

class CustomArray extends Array { } var a = new CustomArray(); a[0] = 2console.log(a[0])

结果:

a[0] -> 2

不能使用数组的代理(Proxy)来覆盖getter函数。

新类库

各种新的方法和常量

console.log(Number.EPSILON)console.log(Number.isInteger(Infinity))console.log(Number.isNaN("NaN")) console.log(Math.acosh(3))console.log(Math.hypot(3, 4))console.log(Math.imul(Math.pow(2, 32) - 1, Math.pow(2, 32) - 2)) console.log("abcde".includes("cd") )console.log("abc".repeat(3) )  console.log(Array.of(1, 2, 3) )console.log([0, 0, 0].fill(7, 1) )console.log([1, 2, 3].find(x => x == 3) )console.log([1, 2, 3].findIndex(x => x == 2)) console.log([1, 2, 3, 4, 5].copyWithin(3, 0)) console.log(["a", "b", "c"].entries() )console.log(["a", "b", "c"].keys() )console.log(["a", "b", "c"].values() ) console.log(Object.assign({}, { origin: new Point(0,0) }))

结果:

Number.EPSILON -> 2.220446049250313e-16Number.isInteger(Infinity) -> falseNumber.isNaN("NaN") -> falseMath.acosh(3) -> 1.7627471740390859Math.hypot(3, 4) -> 5Math.imul(Math.pow(2, 32) - 1, Math.pow(2, 32) - 2) -> 2"abcde".includes("cd") -> true"abc".repeat(3) -> abcabcabcArray.of(1, 2, 3) -> [1,2,3][0, 0, 0].fill(7, 1) -> [0,7,7][1, 2, 3].find(x => x == 3) -> 3[1, 2, 3].findIndex(x => x == 2) -> 1[1, 2, 3, 4, 5].copyWithin(3, 0) -> [1,2,3,1,2]["a", "b", "c"].entries() -> {}["a", "b", "c"].keys() -> {}["a", "b", "c"].values() -> TypeError: ["a","b","c"].values is not a functionObject.assign({}, { origin: new Point(0,0) }) -> ReferenceError: Point is not defined文档: Number, Math, Array.from, Array.of, Array.prototype.copyWithin, Object.assign

二进制和八进制

二进制和八进制数字的字面量。

console.log(0b11111)console.log(0o2342) console.log(0xff); // also in es5

结果:

ES6 代码:0b11111 -> 310o2342 -> 12500xff -> 255

Promises

异步编程。

var p1 = new Promise((resolve, reject) => {  setTimeout(() => resolve("1"), 101)})var p2 = new Promise((resolve, reject) => {  setTimeout(() => resolve("2"), 100)}) Promise.race([p1, p2]).then((res) => {   console.log(res)}) Promise.all([p1, p2]).then((res) => {   console.log(res)})

结果:

res -> 2res -> ["1","2"]

快速的 Promise

var p1 = Promise.resolve("1")var p2 = Promise.reject("2") Promise.race([p1, p2]).then((res) => {   console.log(res)})

结果:

res -> 1

快速失败

如果一个 promise 失败,all和race也将 reject(拒绝)。

var p1 = new Promise((resolve, reject) => {  setTimeout(() => resolve("1"), 1001)})var p2 = new Promise((resolve, reject) => {  setTimeout(() => reject("2"), 1)}) Promise.race([p1, p2]).then((res) => {   console.log("success" + res)}, res => {   console.log("error " + res)}) Promise.all([p1, p2]).then((res) => {   console.log("success" + res)}, res => {   console.log("error " + res)})

结果:

"error " + res -> error 2"error " + res -> error 2

反射(Reflect)

新类型的元编程与新的API现有的还有一些新的方法。

var z = {w: "Super Hello"}var y = {x: "hello", __proto__: z}; console.log(Reflect.getOwnPropertyDescriptor(y, "x"));console.log(Reflect.has(y, "w"));console.log(Reflect.ownKeys(y, "w")); console.log(Reflect.has(y, "x"));console.log(Reflect.deleteProperty(y,"x"))console.log(Reflect.has(y, "x"));

结果:

Reflect.getOwnPropertyDescriptor(y, "x") -> {"value":"hello","writable":true,"enumerable":true,"configurable":true}Reflect.has(y, "w") -> trueReflect.ownKeys(y, "w") -> ["x"]Reflect.has(y, "x") -> trueReflect.deleteProperty(y,"x") -> trueReflect.has(y, "x") -> false

尾调用(Tail Call)优化

尾调用的概念非常简单,一句话就能说清楚,就是指某个函数的最后一步是调用另一个函数。

ES6可以确保尾调用不会造成堆栈溢出。 (不是所有的实现工作)。

function factorial(n, acc = 1) {    if (n <= 1) return acc;     return factorial(n - 1, n * acc);}console.log(factorial(10))console.log(factorial(100))console.log(factorial(1000))console.log(factorial(10000))console.log(factorial(100000))console.log(factorial(1000000))

结果:

factorial(10) -> 3628800factorial(100) -> 9.332621544394418e+157factorial(1000) -> Infinityfactorial(10000) -> Infinityfactorial(100000) -> RangeError: Maximum call stack size exceededfactorial(1000000) -> RangeError: Maximum call stack size exceeded
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