责任链模式

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在军队中,一般根据战争规模的大小和重要性由不同的长官(Officer)来下达作战命令,情报人员向上级递交军情(如敌人的数量),作战命令需要上级批准,如果直接上级不具备下达命令的权利,则上级又传递给上级,直到有人可以决定为止,这类似我们课本中学习的责任链模式。可以通过责任链模式来模拟该过程,客户类(Client)模拟情报人员,首先向级别最低的班长(Banzhang)递交任务书(Mission),即军情,如果超出班长的权利范围,则传递给排长(Paizhang),排长如果也不能处理则递交给营长(Yingzhang),如果营长也不能处理,则需要开会讨论。我们设置这几级长官的权利范围分别是:
(1) 敌人的数量<10,班长下达作战命令。
(2) 10<=敌人的数量<=50,排长下达作战命令。
(3) 50<=敌人的数量<=200,营长下达作战命令。
(4)敌人的数量>200,需要开会讨论再下达作战命令。

UML图:

这里写图片描述

Mission类

public class Mission {    private String mission;     private int enemyNumber;     public Mission() {        super();    }    public Mission(String mission, int enemyNumber) {        super();        this.mission = mission;        this.enemyNumber = enemyNumber;    }    public String getMission() {        return mission;    }    public void setMission(String mission) {        this.mission = mission;    }    public int getEnemyNumber() {        return enemyNumber;    }    public void setEnemyNumber(int enemyNumber) {        this.enemyNumber = enemyNumber;    }}

Officer类

public abstract class Officer {    protected String name;    protected Officer successor;    public Officer(String name) {        this.name = name;    }    public void setSuccessor(Officer successor) {        this.successor = successor;    }    public abstract void handleMission(Mission mission);}

Banzhang类

public class Banzhang extends Officer{    public Banzhang(String name) {        super(name);    }    @Override    public void handleMission(Mission mission) {        if(mission.getEnemyNumber()>0 && mission.getEnemyNumber()<10){            System.out.println(name+"接到"+mission.getMission()+"的军情"+",敌人数量为"+mission.getEnemyNumber()+",可以下达作战指令");        }else{            if(this.successor!=null)            {                this.successor.handleMission(mission);            }        }    }}

Paizhang类

public class Paizhang extends Officer {    public Paizhang(String name) {        super(name);    }    @Override    public void handleMission(Mission mission) {        if (mission.getEnemyNumber() >= 10 && mission.getEnemyNumber() < 50) {            System.out                    .println(name + "接到" + mission.getMission()                            + "的军情" + ",敌人数量为" + mission.getEnemyNumber()                            + ",可以下达作战指令");        } else {            if (this.successor != null) {                this.successor.handleMission(mission);            }        }    }}

Yingzhang类

public class Yingzhang extends Officer {    public Yingzhang(String name) {        super(name);    }    @Override    public void handleMission(Mission mission) {        if (mission.getEnemyNumber() >= 50 && mission.getEnemyNumber() < 200) {            System.out                    .println(name + "接到" + mission.getMission()                            + "的军情" + ",敌人数量为" + mission.getEnemyNumber()                            + ",可以下达作战指令");        } else {            System.out                    .println("接到" + mission.getMission() + "的军情" + ",敌人数量为"                            + mission.getEnemyNumber() + ",敌人太多了,开会讨论!");        }    }}

Client类

public class Client {    public static void main(String[] args) {        Officer Bangzhang = new Banzhang("王班长");        Officer Paizhang = new Paizhang("赵排长");        Officer Yingzhang = new Yingzhang("王营");        Bangzhang.setSuccessor(Paizhang);        Paizhang.setSuccessor(Yingzhang);        Mission m1 = new Mission("mission1", 3);        Bangzhang.handleMission(m1);        Mission m2 = new Mission("mission2", 38);        Bangzhang.handleMission(m2);        Mission m3 = new Mission("mission3", 100);        Bangzhang.handleMission(m3);        Mission m4 = new Mission("mission4", 400);        Bangzhang.handleMission(m4);    }}

运行结果:

这里写图片描述

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