ASP 图片处理工具类,生成缩略图

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利用自定义的图片处理工具类,生成缩略图。

using System;using System.Collections.Generic;using System.Drawing;using System.Linq;using System.Web;namespace XXX.WebApp{    /// <summary>    /// Thumb 的摘要说明    /// </summary>    public class Thumb : IHttpHandler    {        public void ProcessRequest(HttpContext context)        {            context.Response.ContentType = "text/plain";            string filePath = context.Request.MapPath("/ImageUpload/mm.jpg");  //原始图片物理路径            string thumbPath = context.Request.MapPath("/ImageUpload/"+Guid.NewGuid().ToString()+".jpg");  //要存放缩略图的路径            Common.ImageClass.MakeThumbnail(filePath, thumbPath, 50, 50, "W");        }        public bool IsReusable        {            get            {                return false;            }        }    }}

图片处理工具类:ImageClass 

using System;using System.Collections;using System.IO;using System.Drawing;using System.Drawing.Imaging;using System.Drawing.Drawing2D;namespace 类库名.Common{    public class ImageClass    {        public ImageClass()        { }        #region 缩略图        /// <summary>        /// 生成缩略图        /// </summary>        /// <param name="originalImagePath">源图路径(物理路径)</param>        /// <param name="thumbnailPath">缩略图路径(物理路径)</param>        /// <param name="width">缩略图宽度</param>        /// <param name="height">缩略图高度</param>        /// <param name="mode">生成缩略图的方式: HW:指定宽高(会变形);W:指定宽(不变形);Cut:指定宽高不变形,剪掉多余的</param>            public static void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode)        {            System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);            int towidth = width;            int toheight = height;            int x = 0;            int y = 0;            int ow = originalImage.Width;            int oh = originalImage.Height;            switch (mode)            {                case "HW":  //指定高宽缩放(可能变形)                                    break;                case "W":   //指定宽,高按比例                                        toheight = originalImage.Height * width / originalImage.Width;                    break;                case "H":   //指定高,宽按比例                    towidth = originalImage.Width * height / originalImage.Height;                    break;                case "Cut": //指定高宽裁减(不变形)                                    if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)                    {                        oh = originalImage.Height;                        ow = originalImage.Height * towidth / toheight;                        y = 0;                        x = (originalImage.Width - ow) / 2;                    }                    else                    {                        ow = originalImage.Width;                        oh = originalImage.Width * height / towidth;                        x = 0;                        y = (originalImage.Height - oh) / 2;                    }                    break;                default:                    break;            }            //新建一个bmp图片            System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);            //新建一个画板            System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap);            //设置高质量插值法            g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;            //设置高质量,低速度呈现平滑程度            g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;            //清空画布并以透明背景色填充            g.Clear(System.Drawing.Color.Transparent);            //在指定位置并且按指定大小绘制原图片的指定部分            //第一个参数:对哪张图片进行操作。            //第二个参数:画在bitmap的哪个区域。            //第三个参数:画图片的哪块区域。            g.DrawImage(originalImage, new System.Drawing.Rectangle(0, 0, towidth, toheight), new System.Drawing.Rectangle(x, y, ow, oh), System.Drawing.GraphicsUnit.Pixel);            try            {                //以jpg格式保存缩略图                bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);            }            catch (System.Exception e)            {                throw e;            }            finally            {                originalImage.Dispose();                bitmap.Dispose();                g.Dispose();            }        }        #endregion        #region 图片水印        /// <summary>        /// 图片水印处理方法        /// </summary>        /// <param name="path">需要加载水印的图片路径(绝对路径)</param>        /// <param name="waterpath">水印图片(绝对路径)</param>        /// <param name="location">水印位置(传送正确的代码)</param>        public static string ImageWatermark(string path, string waterpath, string location)        {            string kz_name = Path.GetExtension(path);            if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg")            {                DateTime time = DateTime.Now;                string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();                Image img = Bitmap.FromFile(path);                Image waterimg = Image.FromFile(waterpath);                Graphics g = Graphics.FromImage(img);                ArrayList loca = GetLocation(location, img, waterimg);                g.DrawImage(waterimg, new Rectangle(int.Parse(loca[0].ToString()), int.Parse(loca[1].ToString()), waterimg.Width, waterimg.Height));                waterimg.Dispose();                g.Dispose();                string newpath = Path.GetDirectoryName(path) + filename + kz_name;                img.Save(newpath);                img.Dispose();                File.Copy(newpath, path, true);                if (File.Exists(newpath))                {                    File.Delete(newpath);                }            }            return path;        }        /// <summary>        /// 图片水印位置处理方法        /// </summary>        /// <param name="location">水印位置</param>        /// <param name="img">需要添加水印的图片</param>        /// <param name="waterimg">水印图片</param>        private static ArrayList GetLocation(string location, Image img, Image waterimg)        {            ArrayList loca = new ArrayList();            int x = 0;            int y = 0;            if (location == "LT")            {                x = 10;                y = 10;            }            else if (location == "T")            {                x = img.Width / 2 - waterimg.Width / 2;                y = img.Height - waterimg.Height;            }            else if (location == "RT")            {                x = img.Width - waterimg.Width;                y = 10;            }            else if (location == "LC")            {                x = 10;                y = img.Height / 2 - waterimg.Height / 2;            }            else if (location == "C")            {                x = img.Width / 2 - waterimg.Width / 2;                y = img.Height / 2 - waterimg.Height / 2;            }            else if (location == "RC")            {                x = img.Width - waterimg.Width;                y = img.Height / 2 - waterimg.Height / 2;            }            else if (location == "LB")            {                x = 10;                y = img.Height - waterimg.Height;            }            else if (location == "B")            {                x = img.Width / 2 - waterimg.Width / 2;                y = img.Height - waterimg.Height;            }            else            {                x = img.Width - waterimg.Width;                y = img.Height - waterimg.Height;            }            loca.Add(x);            loca.Add(y);            return loca;        }        #endregion        #region 文字水印        /// <summary>        /// 文字水印处理方法        /// </summary>        /// <param name="path">图片路径(绝对路径)</param>        /// <param name="size">字体大小</param>        /// <param name="letter">水印文字</param>        /// <param name="color">颜色</param>        /// <param name="location">水印位置</param>        public static string LetterWatermark(string path, int size, string letter, Color color, string location)        {            #region            string kz_name = Path.GetExtension(path);            if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg")            {                DateTime time = DateTime.Now;                string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();                Image img = Bitmap.FromFile(path);                Graphics gs = Graphics.FromImage(img);                ArrayList loca = GetLocation(location, img, size, letter.Length);                Font font = new Font("宋体", size);                Brush br = new SolidBrush(color);                gs.DrawString(letter, font, br, float.Parse(loca[0].ToString()), float.Parse(loca[1].ToString()));                gs.Dispose();                string newpath = Path.GetDirectoryName(path) + filename + kz_name;                img.Save(newpath);                img.Dispose();                File.Copy(newpath, path, true);                if (File.Exists(newpath))                {                    File.Delete(newpath);                }            }            return path;            #endregion        }        /// <summary>        /// 文字水印位置的方法        /// </summary>        /// <param name="location">位置代码</param>        /// <param name="img">图片对象</param>        /// <param name="width">宽(当水印类型为文字时,传过来的就是字体的大小)</param>        /// <param name="height">高(当水印类型为文字时,传过来的就是字符的长度)</param>        private static ArrayList GetLocation(string location, Image img, int width, int height)        {            #region            ArrayList loca = new ArrayList();  //定义数组存储位置            float x = 10;            float y = 10;            if (location == "LT")            {                loca.Add(x);                loca.Add(y);            }            else if (location == "T")            {                x = img.Width / 2 - (width * height) / 2;                loca.Add(x);                loca.Add(y);            }            else if (location == "RT")            {                x = img.Width - width * height;            }            else if (location == "LC")            {                y = img.Height / 2;            }            else if (location == "C")            {                x = img.Width / 2 - (width * height) / 2;                y = img.Height / 2;            }            else if (location == "RC")            {                x = img.Width - height;                y = img.Height / 2;            }            else if (location == "LB")            {                y = img.Height - width - 5;            }            else if (location == "B")            {                x = img.Width / 2 - (width * height) / 2;                y = img.Height - width - 5;            }            else            {                x = img.Width - width * height;                y = img.Height - width - 5;            }            loca.Add(x);            loca.Add(y);            return loca;            #endregion        }        #endregion        #region 调整光暗        /// <summary>        /// 调整光暗        /// </summary>        /// <param name="mybm">原始图片</param>        /// <param name="width">原始图片的长度</param>        /// <param name="height">原始图片的高度</param>        /// <param name="val">增加或减少的光暗值</param>        public Bitmap LDPic(Bitmap mybm, int width, int height, int val)        {            Bitmap bm = new Bitmap(width, height);//初始化一个记录经过处理后的图片对象            int x, y, resultR, resultG, resultB;//x、y是循环次数,后面三个是记录红绿蓝三个值的            Color pixel;            for (x = 0; x < width; x++)            {                for (y = 0; y < height; y++)                {                    pixel = mybm.GetPixel(x, y);//获取当前像素的值                    resultR = pixel.R + val;//检查红色值会不会超出[0, 255]                    resultG = pixel.G + val;//检查绿色值会不会超出[0, 255]                    resultB = pixel.B + val;//检查蓝色值会不会超出[0, 255]                    bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//绘图                }            }            return bm;        }        #endregion        #region 反色处理        /// <summary>        /// 反色处理        /// </summary>        /// <param name="mybm">原始图片</param>        /// <param name="width">原始图片的长度</param>        /// <param name="height">原始图片的高度</param>        public Bitmap RePic(Bitmap mybm, int width, int height)        {            Bitmap bm = new Bitmap(width, height);//初始化一个记录处理后的图片的对象            int x, y, resultR, resultG, resultB;            Color pixel;            for (x = 0; x < width; x++)            {                for (y = 0; y < height; y++)                {                    pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值                    resultR = 255 - pixel.R;//反红                    resultG = 255 - pixel.G;//反绿                    resultB = 255 - pixel.B;//反蓝                    bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB));//绘图                }            }            return bm;        }        #endregion        #region 浮雕处理        /// <summary>        /// 浮雕处理        /// </summary>        /// <param name="oldBitmap">原始图片</param>        /// <param name="Width">原始图片的长度</param>        /// <param name="Height">原始图片的高度</param>        public Bitmap FD(Bitmap oldBitmap, int Width, int Height)        {            Bitmap newBitmap = new Bitmap(Width, Height);            Color color1, color2;            for (int x = 0; x < Width - 1; x++)            {                for (int y = 0; y < Height - 1; y++)                {                    int r = 0, g = 0, b = 0;                    color1 = oldBitmap.GetPixel(x, y);                    color2 = oldBitmap.GetPixel(x + 1, y + 1);                    r = Math.Abs(color1.R - color2.R + 128);                    g = Math.Abs(color1.G - color2.G + 128);                    b = Math.Abs(color1.B - color2.B + 128);                    if (r > 255) r = 255;                    if (r < 0) r = 0;                    if (g > 255) g = 255;                    if (g < 0) g = 0;                    if (b > 255) b = 255;                    if (b < 0) b = 0;                    newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));                }            }            return newBitmap;        }        #endregion        #region 拉伸图片        /// <summary>        /// 拉伸图片        /// </summary>        /// <param name="bmp">原始图片</param>        /// <param name="newW">新的宽度</param>        /// <param name="newH">新的高度</param>        public static Bitmap ResizeImage(Bitmap bmp, int newW, int newH)        {            try            {                Bitmap bap = new Bitmap(newW, newH);                Graphics g = Graphics.FromImage(bap);                g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;                g.DrawImage(bap, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bap.Width, bap.Height), GraphicsUnit.Pixel);                g.Dispose();                return bap;            }            catch            {                return null;            }        }        #endregion        #region 滤色处理        /// <summary>        /// 滤色处理        /// </summary>        /// <param name="mybm">原始图片</param>        /// <param name="width">原始图片的长度</param>        /// <param name="height">原始图片的高度</param>        public Bitmap FilPic(Bitmap mybm, int width, int height)        {            Bitmap bm = new Bitmap(width, height);//初始化一个记录滤色效果的图片对象            int x, y;            Color pixel;            for (x = 0; x < width; x++)            {                for (y = 0; y < height; y++)                {                    pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值                    bm.SetPixel(x, y, Color.FromArgb(0, pixel.G, pixel.B));//绘图                }            }            return bm;        }        #endregion        #region 左右翻转        /// <summary>        /// 左右翻转        /// </summary>        /// <param name="mybm">原始图片</param>        /// <param name="width">原始图片的长度</param>        /// <param name="height">原始图片的高度</param>        public Bitmap RevPicLR(Bitmap mybm, int width, int height)        {            Bitmap bm = new Bitmap(width, height);            int x, y, z; //x,y是循环次数,z是用来记录像素点的x坐标的变化的            Color pixel;            for (y = height - 1; y >= 0; y--)            {                for (x = width - 1, z = 0; x >= 0; x--)                {                    pixel = mybm.GetPixel(x, y);//获取当前像素的值                    bm.SetPixel(z++, y, Color.FromArgb(pixel.R, pixel.G, pixel.B));//绘图                }            }            return bm;        }        #endregion        #region 上下翻转        /// <summary>        /// 上下翻转        /// </summary>        /// <param name="mybm">原始图片</param>        /// <param name="width">原始图片的长度</param>        /// <param name="height">原始图片的高度</param>        public Bitmap RevPicUD(Bitmap mybm, int width, int height)        {            Bitmap bm = new Bitmap(width, height);            int x, y, z;            Color pixel;            for (x = 0; x < width; x++)            {                for (y = height - 1, z = 0; y >= 0; y--)                {                    pixel = mybm.GetPixel(x, y);//获取当前像素的值                    bm.SetPixel(x, z++, Color.FromArgb(pixel.R, pixel.G, pixel.B));//绘图                }            }            return bm;        }        #endregion        #region 压缩图片        /// <summary>        /// 压缩到指定尺寸        /// </summary>        /// <param name="oldfile">原文件</param>        /// <param name="newfile">新文件</param>        public bool Compress(string oldfile, string newfile)        {            try            {                System.Drawing.Image img = System.Drawing.Image.FromFile(oldfile);                System.Drawing.Imaging.ImageFormat thisFormat = img.RawFormat;                Size newSize = new Size(100, 125);                Bitmap outBmp = new Bitmap(newSize.Width, newSize.Height);                Graphics g = Graphics.FromImage(outBmp);                g.CompositingQuality = CompositingQuality.HighQuality;                g.SmoothingMode = SmoothingMode.HighQuality;                g.InterpolationMode = InterpolationMode.HighQualityBicubic;                g.DrawImage(img, new Rectangle(0, 0, newSize.Width, newSize.Height), 0, 0, img.Width, img.Height, GraphicsUnit.Pixel);                g.Dispose();                EncoderParameters encoderParams = new EncoderParameters();                long[] quality = new long[1];                quality[0] = 100;                EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);                encoderParams.Param[0] = encoderParam;                ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();                ImageCodecInfo jpegICI = null;                for (int x = 0; x < arrayICI.Length; x++)                    if (arrayICI[x].FormatDescription.Equals("JPEG"))                    {                        jpegICI = arrayICI[x]; //设置JPEG编码                        break;                    }                img.Dispose();                if (jpegICI != null) outBmp.Save(newfile, System.Drawing.Imaging.ImageFormat.Jpeg);                outBmp.Dispose();                return true;            }            catch            {                return false;            }        }        #endregion        #region 图片灰度化        public Color Gray(Color c)        {            int rgb = Convert.ToInt32((double)(((0.3 * c.R) + (0.59 * c.G)) + (0.11 * c.B)));            return Color.FromArgb(rgb, rgb, rgb);        }        #endregion        #region 转换为黑白图片        /// <summary>        /// 转换为黑白图片        /// </summary>        /// <param name="mybt">要进行处理的图片</param>        /// <param name="width">图片的长度</param>        /// <param name="height">图片的高度</param>        public Bitmap BWPic(Bitmap mybm, int width, int height)        {            Bitmap bm = new Bitmap(width, height);            int x, y, result; //x,y是循环次数,result是记录处理后的像素值            Color pixel;            for (x = 0; x < width; x++)            {                for (y = 0; y < height; y++)                {                    pixel = mybm.GetPixel(x, y);//获取当前坐标的像素值                    result = (pixel.R + pixel.G + pixel.B) / 3;//取红绿蓝三色的平均值                    bm.SetPixel(x, y, Color.FromArgb(result, result, result));                }            }            return bm;        }        #endregion        #region 获取图片中的各帧        /// <summary>        /// 获取图片中的各帧        /// </summary>        /// <param name="pPath">图片路径</param>        /// <param name="pSavePath">保存路径</param>        public void GetFrames(string pPath, string pSavedPath)        {            Image gif = Image.FromFile(pPath);            FrameDimension fd = new FrameDimension(gif.FrameDimensionsList[0]);            int count = gif.GetFrameCount(fd); //获取帧数(gif图片可能包含多帧,其它格式图片一般仅一帧)            for (int i = 0; i < count; i++)    //以Jpeg格式保存各帧            {                gif.SelectActiveFrame(fd, i);                gif.Save(pSavedPath + "\\frame_" + i + ".jpg", ImageFormat.Jpeg);            }        }        #endregion    }}


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