Khronos关于WebGL最新进展

来源:互联网 发布:ios编程软件app 编辑:程序博客网 时间:2024/05/16 07:30

 KhronosGroup最近又发布了其全新WebGL草案制定的进一步消息, 向无需插件即可在浏览器内使用高级硬件3D图形加速功能迈进.WebGL工作组正忙于制定一套为OpenGL ES 2.0设计的JavaScript规范,以便在任何支持OpenGL或OpenGLES图形标准的硬件平台上的任何浏览器内启动富3D图形应用.

Khronos Details WebGL Initiative to Bring Hardware-Accelerated 3D Graphics to the Internet

JavaScript Binding to OpenGL ES 2.0 for Rich 3D WebGraphics without Browser Plugins;
Wide industry Support from MajorBrowser Vendors including Google, Mozilla and Opera; Specification willbe Available Royalty-free to all Developers

4th August, 2009 – New Orleans, SIGGRAPH 2009 – The Khronos™ Group, today announced more details on its new WebGL™ working groupfor enabling hardware-accelerated 3D graphics in Web pages without theneed for browser plug-ins.  First announced at the Game DevelopersConference in March of 2009, the WebGL working group includes manyindustry leaders such as AMD, Ericsson, Google, Mozilla, NVIDIA andOpera.  The WebGL working group is defining a JavaScript binding toOpenGL® ES 2.0 to enable rich 3D graphics within a browser on anyplatform supporting the OpenGL or OpenGL ES graphics standards.  Theworking group is developing the specification to provide contentportability across diverse browsers and platforms, including thecapability of portable, secure shader programs.  WebGL will be aroyalty-free standard developed under the proven Khronos developmentprocess, with the target of a first public release in first half of2010.  Khronos warmly welcomes any interested company to become amember and participate in the development of the WebGL specification.

The WebGL specification will leverage recent developments in Webtechnology including the Canvas element defined as part of the HTML 5specification and the marked increases in JavaScript performance acrossall major browsers.  Accelerated OpenGL ES functionality that isdirectly accessible from JavaScript is expected to encourage a widevariety of 3D-enhanced Web applications including those using rich userinterfaces for enhanced navigation and functionality - making the Webmore enjoyable, productive and intuitive for end-users.

“The Web has already seen the wide proliferation of compelling 2Dgraphical applications, and we think 3D is the next step for Firefox.We look forward to a new class of 3D-enriched Web applications withinCanvas, and for creative synergy between OpenGL developers and Webdevelopers,” said Arun Ranganathan of Mozilla and chair of the WebGLworking group.

“Google is committed to open web standards and is very excited to bepart of the WebGL initiative,” said Matt Papakipos, engineeringdirector at Google.  “We believe that WebGL is an important step towardmaking high-performance 3D possible in the browser.”

“The WebGL working group inside Khronos is a unique forum that isbringing together browser and silicon vendors to create a low-level,foundation API for 3D on the Web,” said Neil Trevett, president of theKhronos Group and vice president at NVIDIA.  “Khronos will be reachingout to the key Web standards groups and the wider community to ensureWebGL is an appropriate, dynamic and enabling piece of the Webecosystem.”

About The Khronos Group
The Khronos Group is an industry consortium creating open standards toenable the authoring and acceleration of parallel computing, graphicsand dynamic media on a wide variety of platforms and devices. Khronosstandards include OpenGL®, OpenGL® ES, WebGL™, OpenCL™, OpenMAX™,OpenVG™, OpenSL ES™, OpenKODE™, and COLLADA™.  All Khronos members areable to contribute to the development of Khronos specifications, areempowered to vote at various stages before public deployment, and areable to accelerate the delivery of their cutting-edge media platformsand applications through early access to specification drafts andconformance tests.  More information is available at http://www.khronos.org.