快速排序

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最近一直在研究排序的效率,慢慢的我会写一些自己的心得。

下面的代码是快速排序算法的实现,因为我写的时候考虑比较的重用和结构,所以使用了继承的体系,代码可以对任何一种object进行排序,只要你提供Sort的依据。

using System;
using System.Collections;
using System.Diagnostics;

namespace Malei.Math.Sort
{
 /// <summary>
 /// enum of how to select pivot
 /// </summary>
 public enum PivotStyle
 {
  First=0,
  Middle,
  Last,  
  Random
 }

 /// <summary>
 /// implemention of quick sort
 /// </summary>
 public class QuickSort : CSort
 {
  private Random rand = new Random() ;
  public Random Rand
  {
   get { return rand;}
   set { rand= value;}
  }
       
  private PivotStyle pivotStyle = PivotStyle.Middle;
  public PivotStyle PivotStyle
  {
   get { return pivotStyle;}
   set { pivotStyle= value;}
  }

  public QuickSort()
  {
  }

  protected virtual int SelectPivot(int startIndex,int endIndex,IList list)
  {
   int index = -1;

   if (CheckBounds(list,startIndex,endIndex))
   {
    switch(PivotStyle)
    {
     case PivotStyle.First:
      index = startIndex;
      break;
     case PivotStyle.Middle:
      index = (startIndex+endIndex)/2;
      break;
     case PivotStyle.Last:
      index = endIndex;
      break;
     case PivotStyle.Random:
      index = rand.Next(startIndex,endIndex);
      break;
    }
   }

   return index;
  }

  public override void Sort(IList list,int startIndex,int endIndex)
  {
   if (startIndex >= endIndex)
   {
    return;
   }
   else if (startIndex + 1 == endIndex)
   {
    if (ItemSorter.Compare(list[startIndex],list[endIndex]) > 0)
     Swap(list,startIndex,endIndex);

    return;
   }
   else
   {
    int pivotIndex = SelectPivot(startIndex,endIndex,list);
    object pivot = list[pivotIndex];

    Swap (list,startIndex,pivotIndex);

    int scanUp = startIndex + 1;
    int scanDown = endIndex;

    do
    {
     while ( scanUp <= scanDown && ItemSorter.Compare(list[scanUp],pivot) <= 0)
      scanUp ++;

     while (ItemSorter.Compare(pivot,list[scanDown]) < 0)
      scanDown --;

     if (scanUp < scanDown)
     {
      Swap (list,scanUp,scanDown);
     }
    }
    while (scanUp < scanDown);

    Swap( list,startIndex,scanDown);

    if (startIndex < scanDown)
     Sort(list,startIndex,scanDown-1);

    if (scanDown + 1 < endIndex)
     Sort(list,scanDown + 1,endIndex);
   }
  }
 }

 /// <summary>
 /// Summary description for Sort.
 /// </summary>
 public abstract class CSort
 {
  protected IComparer itemSorter = null;
  public IComparer ItemSorter
  {
   get
   {
    if (itemSorter == null)
     itemSorter = new DefaultComparer();

    return itemSorter;
   }
   set { itemSorter = value;}
  }

  protected virtual bool CheckBounds(IList list,int startIndex,int endIndex)
  {
   ///check bounds
   if (startIndex<0 || startIndex>=list.Count)
    throw new IndexOutOfRangeException("start index is out of range.");

   if (endIndex<0 || endIndex>=list.Count)
    throw new IndexOutOfRangeException("end index is out of range.");

   if (startIndex > endIndex)
    throw new InvalidOperationException("start index must large than end index.");

   return true;
  }

  protected virtual void Swap(IList list,int index1,int index2)
  {
   object obj = list[index1];
   list[index1] = list[index2];
   list[index2] = obj;
  }
       
  public abstract void Sort(IList list,int startIndex,int endIndex);
 }
 
 public class DefaultComparer : IComparer
 {
  #region IComparer Members

  public int Compare(object x, object y)
  {
   int int_x = (int)x;
   int int_y = (int)y;

   return int_x.CompareTo(y);
  }

  #endregion
 }

}

经过仔细的测试,排序百万级的随机数字耗时在3.7s左右,比较值得一提的是微软在标准的Array.Sort()的实现也是QuickSort,但是它只能对Array类型进行排序,百万级的随机数排序只需要0.5s左右,当然这里面的原因很多,最主要的是我使用了大量的类型封装,这无形中加重了系统的负担,如果牺牲掉Generic特性,我想0.5s也不是太大的问题。

提一句,快速排序是所有复杂度是nlogn的算法中最快的。同样是百万级的数量,相比之下,堆排序要比他慢的多。