Android电源管理系统调研报告-(3)

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一、powermanagerservice.java1nest class

1)private class UnsynchronizedWakeLock

从类名可以看出这个类实现的是异步获取唤醒锁。当PowerManager.WakeLock synchronizing on mLocks之间发生死锁的时候,这个类可以重新实现PowerManager.WakeLock。由于它没有外部同步块,所以只有当拥有锁的时候才调用这个类。

该类实现的方法有:

public void acquire()

public void release()

public boolean isHeld()

public String toString()

构造方法:

UnsynchronizedWakeLock(int flags, String tag, boolean refCounted)

 

2)、private final class BatteryReceiver extends BroadcastReceiver

这个类是个广播接收,至于广播的使用,这里不作深入的探讨。该类重载了接收的方法。当然,接收的过程是有约束的,即同步mLocks

@Override

        public void onReceive(Context context, Intent intent)

            synchronized (mLocks) 

即使当keyguard is on

                     synchronized (mLocks) {

                         forceUserActivityLocked();

 

3)、private final class BootCompletedReceiver extends BroadcastReceiver

        @Override

        public void onReceive(Context context, Intent intent) {

            bootCompleted();

         }   

该广播能接收到启动完成后的消息,而后调用bootCompleted()

 

4)、private final class DockReceiver extends BroadcastReceiver

 

5)、private class SettingsObserver implements Observer

6)、private class WakeLock implements IBinder.DeathRecipient

方法public void binderDied()会调用releaseWakeLockLocked

synchronized (mLocks) {

                releaseWakeLockLocked(this.binder, 0, true);

 

7)、private class PokeLock implements IBinder.DeathRecipient

方法public void binderDied() 调用

            setPokeLock(0,this.binder, this.tag);

 

8)、private class TimeoutTask implements Runnable

该类实现了Runnable接口,有一个run方法。

run方法实现的是Timeout后进行的动作,setTimeoutLocked(now,SCREEN_DIM);setTimeoutLocked(now,SCREEN_OFF);

 

9)、class BrightnessState

该类定义的方法有

BrightnessState(int m)

public void dump(PrintWriter pw, String prefix)

boolean setTargetLocked(int target, int stepsToTarget, int initialValue,int nominalCurrentValue)

 

delta = (targetValue -(nominalCurrentValue >= 0 ?nominalCurrentValue : curValue))/ stepsToTarget;

 

boolean stepLocked()

 

10)、private class LightAnimator implements Runnable

该类实现了Runnable接口,有一个run方法

run方法实现的是亮度变化的控制:

ScreenBrightness

KeyboardBrightness

ButtonBrightness

这三个设备亮度分步控制。

if (mKeyboardBrightness.stepLocked()) {

                    more = true;

                }

                if (mButtonBrightness.stepLocked()) {

                    more = true;

                }

                if (more) {

                     mHandler.postAtTime(mLightAnimator, now+(1000/60));

 

11)、private class GservicesChangedReceiver extends BroadcastReceiver

该类继承了广播接口的类,方法onReceive调用了updateGservicesValues()

该类当接收到google service改变的广播时,就受调用updateGservicesValues()

 

12)、private class LockList extends ArrayList<WakeLock>

方法:

void addLock(WakeLock wl)

WakeLock removeLock(IBinder binder)

int getIndex(IBinder binder)

int gatherState()

int reactivateScreenLocksLocked()

 

该类实践上是建立了一了锁队列/锁列表,该队列可以通过addLock新建一个锁,也可以通过removeLock从队列中摘除一个锁,可以通过getIndex查询指定锁在队列中的索引号

 

定义了一个该类的实例

private final LockList mLocks = new LockList();

整个service中方法的调用都同步这个对象mLocks

synchronized (mLocks)

 

 

2、相关的serviceBatteryService

mBatteryService.isPowered()

mBatteryService.getBatteryLevel()

BatteryStatsService.getService()

GservicesHardwareserviceActivityService

 

3、参数

    //flags for setPowerState

    private static final intSCREEN_ON_BIT          = 0x00000001;

    private static final intSCREEN_BRIGHT_BIT      = 0x00000002;

    private static final intBUTTON_BRIGHT_BIT      = 0x00000004;

    private static final intKEYBOARD_BRIGHT_BIT    = 0x00000008;

    private static final intBATTERY_LOW_BIT        = 0x00000010;

 

    //SCREEN_OFF == everything off

    private static final intSCREEN_OFF         = 0x00000000;

 

    //SCREEN_DIM == screen on, screen backlight dim

    private static final intSCREEN_DIM         = SCREEN_ON_BIT;

 

    //SCREEN_BRIGHT == screen on, screen backlight bright

    private static final intSCREEN_BRIGHT      = SCREEN_ON_BIT |SCREEN_BRIGHT_BIT;

 

    //SCREEN_BUTTON_BRIGHT == screen on, screen and button backlights bright

    private static final intSCREEN_BUTTON_BRIGHT  = SCREEN_BRIGHT |BUTTON_BRIGHT_BIT;

 

    //SCREEN_BUTTON_BRIGHT == screen on, screen, button and keyboard backlightsbright

    private static final intALL_BRIGHT         = SCREEN_BUTTON_BRIGHT| KEYBOARD_BRIGHT_BIT;

 


 

4、提供的相关服务

提供的这些服务之间并不是独立的,而是相互交织在一起,共同完成电源管理的:

1)、光感传感器

LIGHT_SENSOR

 

定义了光感传感器变化明暗变化的延时:

// How long to wait to debounce light sensor changes.

     private static final int LIGHT_SENSOR_DELAY = 2000;

 

相关的参数有:

private Sensor mLightSensor;

    private boolean mLightSensorEnabled;

    private float mLightSensorValue = -1;

    private int mHighestLightSensorValue = -1;

    private float mLightSensorPendingValue = -1;

    private int mLightSensorBrightness = -1;

    private int mLightSensorWarmupTime;

         private static final boolean mDebugLightSensor = (false || mSpew);

 

相关的方法:

private void enableLightSensor(boolean enable)

    private int setScreenStateLocked

    private int getPreferredBrightness()

    private Runnable mAutoBrightnessTask = new Runnable()

    private void lightSensorChangedLocked(int value)

    public void setKeyboardVisibility(boolean visible)

    private void setScreenBrightnessMode(int mode)

    private void enableLightSensor(boolean enable)

         SensorEventListener mLightListener = new SensorEventListener()

 

                        // force recompute of backlight values

                        if (mLightSensorValue >= 0) {

                             int value = (int)mLightSensorValue;

                             mLightSensorValue = -1;

                             lightSensorChangedLocked(value);

 

 

 

2)、接近/距离传感器

PROXIMITY_SENSOR

 

定义了接近传感器变化明暗变化的延时:

// For debouncing the proximity sensor.

     private static final int PROXIMITY_SENSOR_DELAY = 1000;

 

定义了接近传感器触发的最大距离:

// trigger proximity if distance is less than 5 cm

     private static final float PROXIMITY_THRESHOLD = 5.0f;

 

powermanager类中定义的与接近传感器相关的参数有:

private static final int WAKE_BIT_PROXIMITY_SCREEN_OFF = 32;

     public static final int PROXIMITY_SCREEN_OFF_WAKE_LOCK = WAKE_BIT_PROXIMITY_SCREEN_OFF

 

相关参数:

    private int mProximityWakeLockCount = 0;

    private boolean mProximitySensorEnabled = false;

    private boolean mProximitySensorActive = false;

    private int mProximityPendingValue = -1; // -1 == nothing, 0 == inactive, 1 == active

    private long mLastProximityEventTime;

 

    private UnsynchronizedWakeLock mProximityPartialLock;

         private Sensor mProximitySensor;

 

相关方法:

    SensorEventListener mProximityListener = new SensorEventListener()

         private Runnable mProximityTask = new Runnable()

 

                            //当拨出电话或接通电话时会调用该方法

    private void enableProximityLockLocked()

                            ......

                            //传感器的注册,三个参数分别是接收信号Listener的实例、传感器类型的列表、接收频度;

                     mSensorManager.registerListener(mProximityListener, mProximitySensor,

                         SensorManager.SENSOR_DELAY_NORMAL);

 

                            //当挂断电话时会调用该方法

    private void disableProximityLockLocked()

                            ......

                            //缷载传感器

              mSensorManager.unregisterListener(mProximityListener);

 

    private void proximityChangedLocked(boolean active)

                            ......

                            //小于触发距离触发接近传感器之后的动作_灭屏。如打电话时屏幕LCD灯的熄灭

                             if (active) {

             goToSleepLocked(SystemClock.uptimeMillis(),

                     WindowManagerPolicy.OFF_BECAUSE_OF_PROX_SENSOR);

             mProximitySensorActive = true;

                            ......

     SensorEventListener mProximityListener = new SensorEventListener()

 

3)、提供明亮度动态变化:

animation for brightness changes

 

定义了可以明暗动态变化设备的宏,可以看出,不外乎这三个部分:屏幕灯、触摸按键灯和键盘灯

    static final boolean ANIMATE_SCREEN_LIGHTS = true;

    static final boolean ANIMATE_BUTTON_LIGHTS = false;//如果有该部分的灯并需要亮度调节,找开这个宏

    static final boolean ANIMATE_KEYBOARD_LIGHTS = false;//如果有该部分的灯并需要亮度调节,找开这个宏

 

    

明暗变化的级别,分普通级别的较慢级别:

    static final int ANIM_STEPS = 60/4;

    // Slower animation for autobrightness changes

    static final int AUTOBRIGHTNESS_ANIM_STEPS = 60;

 

 

相关类:

101010private class LightAnimator implements Runnable

 

相关方法:

private void updateLightsLocked(int newState, int forceState)

private void lightSensorChangedLocked(int value)

public void setBacklightBrightness(int brightness)

 

 

4)、允许用户用软件自动调节亮度

mUseSoftwareAutoBrightness

initThread中初始化了这个变量

mUseSoftwareAutoBrightness =resources.getBoolean(com.android.internal.R.bool.config_automatic_brightness_available);

当这个变量获取到非零值

        if (mUseSoftwareAutoBrightness) {

             mAutoBrightnessLevels = resources.getIntArray(

                     com.android.internal.R.array.config_autoBrightnessLevels);

 

自动调节亮度的功能与LIGHT_SENSOR相关,当外界光线强时,屏幕会相应提升亮度。