iOS 图标尺寸及用途。

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圆角半径

iTunes Artwork icon ───────────────────────── 512px (90px)

App icon(iPhone4) ────────────────────────── 114px (20px)

App icon(iPad) ───────────────────────────── 72px (12px)

App icon(iPhone 3G/3GS) ───────────────────── 57px(10px)

Spotlight/Settings icon icon(iPhone4) ───────────── 58px (10px)

Spotlight/Settings icon icon(iPhone 3G/3GS/iPad) ──── 29px (9px)

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Designing an app for iPhone, iPad or iPhone4? Here's a couple of things to keep in mind:

iPhone & iPod Touch (1st, 2nd & 3rd Generation)

   Portrait: 320 x 480 px, 320 x 480 point

  Landscape: 480 x 320 px, 480 x 320 point

  Status Bar: 20px, 20point

  DPI: 163dpi

  Color Mode: 8bit RGB

  Color Temperature: Warm


  Application icon: 57 x 57 px, 57 x 57 point

  Appstore icon: 512 x 512 px, 512 x 512 point

  Spotlight search icon: 29 x 29px, 29 x 29 point

  Document icon: 22 x 29 px, 22 x 29 point

  Webclip icon: 57 x 57 px, 57 x 57 point

  Toolbar icon: 20 x 20 px, 20 x 20 point

  Tab bar icon: 30 x 30 px, 30 x 30 point

  Launch image:  see above portrait/landscape
RAW

Notes: n/a

iPhone4

   Portrait: 640 x 960 px, 320 x 480 point

  Landscape: 960 x 640 px, 480 x 320 point

  Status Bar: 40px, 20point

  DPI: 326dpi

  Color Mode: 8bit RGB

  Color Temperature: Cool


  Application icon: 114 x 114 px, 57 x 57 point

  Appstore icon: 512 x 512 px, 512 x 512 point

  Spotlight search icon: 58 x 58 px, 29 x 29 point

  Document icon: 44 x 58 px, 22 x 29 point

  Webclip icon: 114 x 114 px, 57 x 57 point

  Toolbar icon: 40 x 40 px, 20 x 20 point

  Tab bar icon:  60 x 60 px, 30 x 30 point

  Launch image:  see above portrait/landscape
RAW

Notes: effectively pixel-doubled previous generations, bare in mind the screen is the same size and concessions will have to be made e.g. keeping assets the same *physical size but doubling their effective resolution. see below.*

iPad

   Portrait: 768 x 1024px, 768 x 1024point

  Landscape: 1024 x 768px, 1024 x 768point

  Status Bar: 20px, 20point

  DPI: 132dpi

  Color Mode: 8bit RGB

  Color Temperature: Warm


  Application icon: 72 x 72 px, 72 x 72 point

  Appstore icon: 512 x 512 px, 512 x 512 point

  Spotlight search icon (results): 50 x 50 px, 50 x 50 point

  Spotlight search icon (settings): 29 x 29 px, 29 x 29 point

  Document icon: 64 x 64 px, 64 x 64 point

  Webclip icon: 72 x 72 px, 72 x 72 point

  Toolbar icon: 20 x 20 px, 20 x 20 point

  Tab bar icon: 30 x 30 px, 30 x 30 point

  Launch image: see above portrait/landscape
RAW

Notes: many apps include a rounded mask at the corners of the screen/split view - its part of the default view of many apps by the OS. The radius of the rounded corner of these are 6px onto a black background and are optional.

Icon size radii (via Toxinide):

   29x29px, border-radius: 5px

  50x50px, border-radius: 9px

  57x57px, border-radius: 10px

  58x58px, border-radius: 10px

  72x72px, border-radius: 12px

  114x114px, border-radius: 20px

  512x512px, border-radius: 90px
RAW

Apple automatically bevels/rounds the corners of icons and optionally automatically applies a gloss to icons used in development of iTunes Appstore icons and as such you should not apply the above border-radii to your icons when you export them, they are best left for preview/mockup artwork.

Use the UIPrerenderedIcon plist setting to disable the default gloss feature:

developer.apple.com/iphone/library/documentation/General/Reference/InfoPlistKeyReference/Articles/…

Icons should be exported as either high quality JPEGs or preferably PNGs (24bit, alpha-capable where appropriate). More information regarding icons can be found at:

developer.apple.com/iphone/library/documentation/userexperience/conceptual/mobilehig/IconsImages/…

A word about points: The point sizes listed here are not "Photoshop-points" as you may know them, but more accurately "Apple-points" as described in the Resolution Independence Guide:

developer.apple.com/mac/library/documentation/UserExperience/Conceptual/HiDPIOverview/HiDPIConcepts/…

Essentially what this means is that in cases like iPhone4 where you have double the resolution, you do not have double the amount of space to place items, only double the 'definition'. Specifically this means, the screen display is too small for you to show artwork (text specifically) like you would otherwise. Just be aware that even though you have twice the pixels, its still the same size screen and there is a limit to how much information you can place on such a screen without straining one's eyes.

A word about image formats: iOS devices are predisposed to preferring PNG file formats for a number of reasons, both hardware and software. For more information on the subject (via jeffbarg):

iphonedevelopment.blogspot.com/2008/10/…

Comments/Suggestions? Did I get something wrong or could I add more? I'd like to hear your feedback, lets make this as comprehensive as possible :-)

 

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