Java多线程设计模式详解学习笔记五——GuardedSuppension

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public class Main {public static void main(String[] args) {    RequestQueue requestQueue=new RequestQueue();    new ClientThread("Alice",requestQueue,  3141592L).start();    new ServerThread("Bobby",requestQueue,  6535897L).start();}}
public class Request {private final String name;public Request(String name) {this.name=name;}@Overridepublic String toString() {return "[ Request "+name+"]";}}
public class RequestQueue {private final LinkedList<Request> queue=new LinkedList<Request>();public synchronized Request getRequest() {if (queue.size()<=0) {try {wait();//this.wait();当前执行的线程在this上等待,也就是在RequestQueue实例对象上面等待} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}}return queue.removeFirst();}public synchronized void putRequest(Request request) {      queue.addLast(request);      notifyAll();}}
public class ClientThread extends Thread{private Random random;private RequestQueue requestQueue;public ClientThread(String name,RequestQueue requestQueue,long seed) {super(name);this.requestQueue=requestQueue;random=new Random(seed);}@Overridepublic void run() {for (int i = 0; i < 10000; i++) {Request request=new Request("No."+i);System.out.println(Thread.currentThread().getName() + " requests " + request);requestQueue.putRequest(request);try {Thread.sleep(random.nextInt(1000));} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}}}}
public class ServerThread extends Thread{private Random random;private RequestQueue requestQueue;public ServerThread(String name,RequestQueue requestQueue,long seed) {super(name);this.requestQueue=requestQueue;random=new Random(seed);}@Overridepublic void run() {for (int i = 0; i < 10000; i++) {Request request=requestQueue.getRequest();System.out.println(Thread.currentThread().getName()+" handles "+request);try {Thread.sleep(random.nextInt(1000));} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}}}}

运行结果:

Alice requests [ Request No.0]Bobby handles [ Request No.0]Alice requests [ Request No.1]Alice requests [ Request No.2]Bobby handles [ Request No.1]Bobby handles [ Request No.2]Alice requests [ Request No.3]Bobby handles [ Request No.3]Alice requests [ Request No.4]Bobby handles [ Request No.4]Alice requests [ Request No.5]Alice requests [ Request No.6]Bobby handles [ Request No.5]Bobby handles [ Request No.6]Alice requests [ Request No.7]Bobby handles [ Request No.7]Alice requests [ Request No.8]Bobby handles [ Request No.8]Alice requests [ Request No.9]Bobby handles [ Request No.9]Alice requests [ Request No.10]Alice requests [ Request No.11]Bobby handles [ Request No.10]Bobby handles [ Request No.11]
执行wait等待条件的变化:

执行wait的时候,线程是在等待什么?线程真正所等待的,是实例状态的变化。等待中的线程,正等待着警戒条件的变化。

只有了解“线程在等待什么”,就知道何时应该“调用notify/notifyAll”,也就是说在等待的东西完成的地方调用notify/notifyAll

wait与锁定:

当某个线程试图去执行某个实例的wait方法时,这个线程必须获取改实例的锁定。在synchronized方法中调用wait方法,在执行wait的时候,的确线程正获取this的锁定 。然而当线程执行this的wait方法后,会进入wait的等待区,这时,线程就会解除this的锁定。而线程可能会因为notify、notifyAll、或interrupt退出等待区。不过在实际执行下一个语句之前,必须再次获得this的锁定才行。

wait与notify、notifyAll的责任(复用性):

程序中只有RequestQueue类有用到wait/notifyAll,在ClientThread、ServerThread、Main等其他类中都没有出现wait/notifyAll。Guarded Suspension Pattern的实现是封装在RequestQueue类里的。之所以隐藏wait/notifyAll,是为了RequestQueue类的复用性。使用RequestQueue类的一方,并不需要考虑wait/notifyAll的问题,只要调用getRequest方法与putRequest方法就行了。

guarded wait:

意义是“被阻挡而等待”,线程使用wait等待,等到被notify/notifyAll再次测试条件的实例方法。使用wait等待的时间,其实是停止在停止在等待区里停止执行,所以不会浪费java执行环境的处理时间。

等待端的范例:

while(!ready)

{     wait();}
唤醒端范例:

ready=true;notifyAll;
busy wait:

“忙碌等待”的意思,线程不适用wait等待,而是用yield(进可能把优先级让给其他线程),并不断测试条件的方法。因为等待中的线程也持续运行着,所以会浪费java虚拟机的时间。yield是Thread累的类方法。

等待端的范例:

while(!ready){    Thread.yield();}
唤醒端的范例:

ready=true;

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