VC学习笔记之——GetMessage函数

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BOOL GetMessage(  LPMSG lpMsg,         // message information  HWND hWnd,           // handle to window  UINT wMsgFilterMin,  // first message  UINT wMsgFilterMax   // last message);

在GetMessage函数的第二个参数是一个窗口句柄,我们知道通常情况下是设为NULL,用于接收属于调用线程的所有窗口的窗口信息,但是如果把他设为创建窗口时返回的那个窗口句柄,那么就会出现CPU占用率为100%的现象,至于为什么呢,先看下面的代码

#include<windows.h>#include<stdio.h>LRESULT CALLBACK WinSunProc( HWND hwnd,      // handle to windowUINT uMsg,      // message identifierWPARAM wParam,  // first message parameterLPARAM lParam   // second message parameter);int WINAPI WinMain(  HINSTANCE hInstance,      // handle to current instanceHINSTANCE hPrevInstance,  // handle to previous instance    LPSTR lpCmdLine,          // command lineint nCmdShow              // show state){WNDCLASS wndclass;wndclass.cbClsExtra=0;wndclass.cbWndExtra=0;wndclass.hbrBackground=(HBRUSH)GetStockObject(BLACK_BRUSH);wndclass.hCursor=LoadCursor(NULL,IDC_CROSS);wndclass.hIcon=LoadIcon(NULL,IDI_ERROR);wndclass.hInstance=hInstance;wndclass.lpfnWndProc=WinSunProc;wndclass.lpszClassName="kay&&dan";wndclass.lpszMenuName=NULL;wndclass.style=CS_HREDRAW | CS_VREDRAW;RegisterClass(&wndclass);//Create the WindowsHWND hwhd;hwhd=CreateWindow("kay&&dan","My first windows program.",WS_OVERLAPPEDWINDOW,0,50,600,400,NULL,NULL,hInstance,NULL);//Show and update the WindowShowWindow(hwhd,SW_SHOWNORMAL);UpdateWindow(hwhd);//the Message RecycleMSG msg;while(GetMessage(&msg,hwhd,0,0)){TranslateMessage(&msg);DispatchMessage(&msg);}return 0;}// 窗口过程函数LRESULT CALLBACK WinSunProc( HWND hwnd,      // handle to windowUINT uMsg,      // message identifierWPARAM wParam,  // first message parameter    LPARAM lParam   // second message parameter){switch(uMsg){case WM_CHAR:char szchar[20];sprintf(szchar,"char code is %d",wParam);MessageBox(hwnd,szchar,"Attention",MB_OK);break;case WM_LBUTTONDOWN:MessageBox(hwnd,"mouse click","message",0);HDC hdc;hdc=GetDC(hwnd); //不能在响应WM_PAINT消息时调用TextOut(hdc,50,50,"我的第一个Windows 程序",strlen("我的第一个Windows 程序"));ReleaseDC(hwnd,hdc);break;case WM_PAINT:HDC hDc;PAINTSTRUCT ps;hDc=BeginPaint(hwnd,&ps);TextOut(hDc,0,50,"重画中。。。",strlen("重画中。。。"));EndPaint(hwnd,&ps);break;case WM_CLOSE:if(IDYES==MessageBox(hwnd,"是否关闭窗口","消息",MB_YESNO));{DestroyWindow(hwnd);}break;case WM_DESTROY:PostQuitMessage(0);break;default:return DefWindowProc(hwnd,uMsg,wParam,lParam);}return 0;}

在什么的代码中,GetMessage函数的第二个参数,是窗口创建时返回的句柄,当我关闭窗口后 ,去资源浏览器看,是下面的结果

CPU占用率达到100%.原因如下:

GetMessage函数接收到除了WM_QUIT以外的信息均返回非零值,当hWnd参数是无效窗口句柄或者lpMsg参数是无效指针时,会返回-1、当我们关闭窗口时,调用了DestroyWindows来销毁窗口,由于窗口被销毁了,窗口句柄当然就是无效句柄了,那个GetMessage返回-1,在C/C++中非0即真,由于窗口被销毁,GetMessage总是返回-1,所以循环的条件总是为真,于是就形成了死循环,所以CPU使用率会达到100%.

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