j2me 洗牌
来源:互联网 发布:阿里云短信 app code 编辑:程序博客网 时间:2024/05/29 07:01
//转自:http://www.cnblogs.com/lovetong/archive/2010/12/15/1907376.htmlimport java.util.*;public class Main { /** * @param args the command line arguments */ static int numbersOfPlayers = 4; static int numbersOfHandCard = 13; public static void main(String[] args) { // TODO code application logic here String[] player = {"小王","小张","小赵","小白"}; String sentence = "的手牌是:"; String[] huase = {"♥","♣","♦","♠"}; String[] paiValue ={"A","2","3","4","5","6","7","8","9","10","J","Q","K"}; List deak = new ArrayList(); for(int i = 0;i < 4;i++){ for(int j = 0; j < 13;j++) { deak.add(huase[i]+paiValue[j]); } } Collections.shuffle(deak); for(int i = 0;i < numbersOfPlayers;i++){ System.out.print(player[i]+sentence); System.out.println(dealHand(deak, numbersOfHandCard)); } } public static List dealHand(List Ls,int n){ int sizePai = Ls.size(); List handView = Ls.subList(sizePai - n, sizePai); List hand = new ArrayList(handView); handView.clear(); return hand; }}