my_simple_RAII
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//class Resource {//public:// Resource(parms p): r(allocate(p)) { }// ~Resource() { release(r); }// // also need to define copy and assignment//private:// resource_type *r; // resource managed by this type// resource_type *allocate(parms p); // allocate this resource// void release(resource_type*); // free this resource//};//void fcn()//{// Resource res(args); // allocates resource_type// // code that might throw an exception// // if exception occurs, destructor for res is run automatically// // ...//} // res goes out of scope and is destroyed automatically#include <exception>#include <iostream>#include "Windows.h"class Resource {public: // 不用allocate这个函数时,可以使用这个构造函数也是一样的 //Resource(int const & number) : r(new int [number]()) //{ // std::cout << "allocate 4k bytes" << std::endl; //} Resource(int const & number) : r(allocate(number)) { } ~Resource() { release(r); }private: int* allocate(const int & number) const // 程序员我认为这个函数可能抛出任何异常 { std::cout << "allocate 4k bytes " << std::endl; return new int[number](); // 小括号表示初始化为0,在linux下这句话也是编不过的,必须把小括号拿掉 } void release(int* pRes) const throw() // 程序员我认为这个函数不抛出任何异常 { std::cout << "free 4k bytes " << std::endl; delete pRes; } int* r;};void fcn() throw() // 程序员认为不抛出任何异常{ Sleep(1000); Resource const res(1024);}void fcn2() throw(std::exception) // 程序员认为这个函数可能抛出std::exception类型或者其派生类类型的异常{ Sleep(1000); Resource const res(1000); throw std::exception("a! yi chang le!!!");}int main(){ //while(true) // 用来验证我的RAII是不是好用,一是注释析构中的release,然后取消注释,通过任务管理器能看的很清楚 //{ // fcn(); //} // 把上面注释起来,下面用来看出异常时,能否有效 while(true) { try { fcn2(); } catch(std::exception const & e) { std::cout << e.what() << std::endl; } } return 0;}
// code: http://download.csdn.net/detail/sunyongjie1983/3822148