Bitmap用法和Matrix总结

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Bitmap用法总结

1、Drawable → Bitmap

public static Bitmap drawableToBitmap(Drawable drawable) {

Bitmap bitmap = Bitmap

.createBitmap(

drawable.getIntrinsicWidth(),

drawable.getIntrinsicHeight(),

drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888

: Bitmap.Config.RGB_565);

Canvas canvas = new Canvas(bitmap);

// canvas.setBitmap(bitmap);

drawable.setBounds(0, 0, drawable.getIntrinsicWidth(),

drawable.getIntrinsicHeight());

drawable.draw(canvas);

return bitmap;

}

2、从资源中获取Bitmap

Resources res=getResources();

Bitmap bmp=BitmapFactory.decodeResource(res, R.drawable.pic);

3、Bitmap → byte[]

private byte[] Bitmap2Bytes(Bitmap bm){

ByteArrayOutputStream baos = new ByteArrayOutputStream();

bm.compress(Bitmap.CompressFormat.PNG, 100, baos);

return baos.toByteArray();

}

4、byte[] → Bitmap

private Bitmap Bytes2Bimap(byte[] b){

if(b.length!=0){

return BitmapFactory.decodeByteArray(b, 0, b.length);

}

else {

return null;

}

}

5、保存bitmap

static boolean saveBitmap2file(Bitmap bmp,String filename){

CompressFormat format= Bitmap.CompressFormat.JPEG;

int quality = 100;

OutputStream stream = null;

try {

stream = new FileOutputStream("/sdcard/" + filename);

} catch (FileNotFoundException e) {

// TODO Auto-generated catch block

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e.printStackTrace();

}

return bmp.compress(format, quality, stream);

}

6、将图片按自己的要求缩放

// 图片源

Bitmap bm = BitmapFactory.decodeStream(getResources()

.openRawResource(R.drawable.dog));

// 获得图片的宽高

int width = bm.getWidth();

int height = bm.getHeight();

// 设置想要的大小

int newWidth = 320;

int newHeight = 480;

// 计算缩放比例

float scaleWidth = ((float) newWidth) / width;

float scaleHeight = ((float) newHeight) / height;

// 取得想要缩放的matrix参数

Matrix matrix = new Matrix();

matrix.postScale(scaleWidth, scaleHeight);

// 得到新的图片

Bitmap newbm = Bitmap.createBitmap(bm, 0, 0, width, height, matrix,

true);

// 放在画布上

canvas.drawBitmap(newbm, 0, 0, paint);

相关知识链接:http://www.eoeandroid.com/thread-3162-1-1.html

7、bitmap的用法小结

BitmapFactory.Options option = new BitmapFactory.Options();

option.inSampleSize = 2; //将图片设为原来宽高的1/2,防止内存溢出

Bitmap bm = BitmapFactory.decodeFile("",option);//文件流

URL url = new URL("");

InputStream is = url.openStream();

Bitmap bm = BitmapFactory.decodeStream(is);

android:scaleType:

android:scaleType是控制图片如何resized/moved来匹对ImageView的size。ImageView.ScaleType /

android:scaleType值的意义区别:

CENTER /center 按图片的原来size居中显示,当图片长/宽超过View的长/宽,则截取图片的居中部分

显示

CENTER_CROP / centerCrop 按比例扩大图片的size居中显示,使得图片长(宽)等于或大于View的长

(宽)

CENTER_INSIDE / centerInside 将图片的内容完整居中显示,通过按比例缩小或原来的size使得图片

长/宽等于或小于View的长/宽

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FIT_CENTER / fitCenter 把图片按比例扩大/缩小到View的宽度,居中显示

FIT_END / fitEnd 把图片按比例扩大/缩小到View的宽度,显示在View的下部分位置

FIT_START / fitStart 把图片按比例扩大/缩小到View的宽度,显示在View的上部分位置

FIT_XY / fitXY 把图片 不按比例 扩大/缩小到View的大小显示

MATRIX / matrix 用矩阵来绘制,动态缩小放大图片来显示。

 

 

//放大缩小图片

public static Bitmap zoomBitmap(Bitmap bitmap,int w,int h){

int width = bitmap.getWidth();

int height = bitmap.getHeight();

Matrix matrix = new Matrix();

float scaleWidht = ((float)w / width);

float scaleHeight = ((float)h / height);

matrix.postScale(scaleWidht, scaleHeight);

Bitmap newbmp = Bitmap.createBitmap(bitmap, 0, 0, width, height, matrix,

true);

return newbmp;

}

//将Drawable转化为Bitmap

public static Bitmap drawableToBitmap(Drawable drawable){

int width = drawable.getIntrinsicWidth();

int height = drawable.getIntrinsicHeight();

Bitmap bitmap = Bitmap.createBitmap(width, height,

drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888

: Bitmap.Config.RGB_565);

Canvas canvas = new Canvas(bitmap);

drawable.setBounds(0,0,width,height);

drawable.draw(canvas);

return bitmap;

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}

//获得圆角图片的方法

public static Bitmap getRoundedCornerBitmap(Bitmap bitmap,float roundPx){

Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap

.getHeight(), Config.ARGB_8888);

Canvas canvas = new Canvas(output);

final int color = 0xff424242;

final Paint paint = new Paint();

final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());

final RectF rectF = new RectF(rect);

paint.setAntiAlias(true);

canvas.drawARGB(0, 0, 0, 0);

paint.setColor(color);

canvas.drawRoundRect(rectF, roundPx, roundPx, paint);

paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));

canvas.drawBitmap(bitmap, rect, rect, paint);

return output;

}

//获得带倒影的图片方法

public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap){

final int reflectionGap = 4;

int width = bitmap.getWidth();

int height = bitmap.getHeight();

Matrix matrix = new Matrix();

matrix.preScale(1, -1);

Bitmap reflectionImage = Bitmap.createBitmap(bitmap,

0, height/2, width, height/2, matrix, false);

Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height/2),

Config.ARGB_8888);

Canvas canvas = new Canvas(bitmapWithReflection);

canvas.drawBitmap(bitmap, 0, 0, null);

Paint deafalutPaint = new Paint();

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canvas.drawRect(0, height,width,height + reflectionGap,

deafalutPaint);

canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);

Paint paint = new Paint();

LinearGradient shader = new LinearGradient(0,

bitmap.getHeight(), 0, bitmapWithReflection.getHeight()

+ reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP);

paint.setShader(shader);

// Set the Transfer mode to be porter duff and destination in

paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));

// Draw a rectangle using the paint with our linear gradient

canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()

+ reflectionGap, paint);

return bitmapWithReflection;

}

}

例:简单的 Matrix 旋转操作

                 LinearLayout linLayout = new LinearLayout(this);

                 // 加载需要操作的图片,这里是eoeAndroid的 logo图片

Bitmap bitmapOrg = BitmapFactory.decodeResource(getResources(),R.drawable.icon);

                 //获取这个图片的宽和高

                 int width = bitmapOrg.getWidth();

                 int height = bitmapOrg.getHeight();

                 //定义预转换成的图片的宽度和高度

                 int newWidth = 200;

                 int newHeight = 200;

                 //计算缩放率,新尺寸除原始尺寸

                 float scaleWidth = ((float) newWidth) / width;

                 float scaleHeight = ((float) newHeight) / height;

                 // 创建操作图片用的matrix对象

                 Matrix matrix = new Matrix();

                 //旋转时缩放图片大小(维度)

                 matrix.postScale(scaleWidth, scaleHeight);

                 //旋转图片角度,旋转时起作用

// matrix.setScale(1, 1);

                 matrix.postRotate(45);

                 // 创建新的图片

Bitmap resizedBitmap = Bitmap.createBitmap(bitmapOrg, 0, 0,width, height, matrix, true);

//将上面创建的Bitmap转换成Drawable对象,使得其可以使用在ImageView, ImageButton中,或使用mImageView1.setImageBitmap(mySourceBmp);

                 BitmapDrawable bmd = new BitmapDrawable(resizedBitmap);

                 //创建一个ImageView

                 ImageView imageView = new ImageView(this);

                 // 设置ImageView的图片为上面转换的图片

                 imageView.setImageDrawable(bmd);

                 //将图片居中显示

                 imageView.setScaleType(ScaleType.CENTER);

                 //将ImageView添加到布局模板中

linLayout.addView(imageView,new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT

                         ));  

                 // 设置为本activity的模板

                 setContentView(linLayout);

    }

}

 

 

 

 

取得手机屏幕大小DisplayMetrics

DisplayMetrics metrics = new DisplayMetrics();

 getWindowManager().getDefaultDisplay().getMetrics(metrics);

  //获得手机的宽带和高度像素单位为px

 String str ="手机屏幕分辨率为:"+dm.widthPixels+"*"+dm.heightPixels;

 

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