简单的线程程序

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#include <stdio.h>#include <unistd.h>#include <stdlib.h>#include <pthread.h>void *thread_function(void *arg);char message[] = "Hello World";int main(){int res;pthread_t a_thread;void *thread_result;res = pthread_create(&a_thread,NULL,thread_function,(void *)message);if(res != 0){perror("Thread creation failed");exit(EXIT_FAILURE);}printf("Waiting for thread to finish...\n");res = pthread_join(a_thread,&thread_result);if(res != 0){perror("Thread join failed");exit(EXIT_FAILURE);}printf("Thread joined,it returned %s\n",(char *)thread_result);printf("Message is now %s\n",message);exit(EXIT_SUCCESS);}void *thread_function(void *arg){printf("thread_function is running.Argument was %s\n",(char *)arg);Sleep(3);strcpy(message,"Bye!");pthread_exit("Thank you for the CPU time");}


运行这个程序

./thread1

Waiting for thread to finish...

thread_function is running.Argument was Hello World

Thread joined,it returned Thank you for the CPU time

Message is now Bye!

 

我们向pthread_create函数传递了一个pthread_t类型对象的地址,今后用它来引用这个新线程。我们不想改变默认的线程属性,所以设置第二个参数为NULL。最后两个参数分别为将要调用的函数和一个传递给该函数的参数。

如果这个调用成功了,就会有2个线程在运行。原先的线程(main)继续执行pthread_create后面的代码,而新线程开始执行thread_function函数。

pthread_join将等待它指定的线程终止后才返回。 

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