SurfaceView 单线程与多线程画图的比较例子
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资源里有用到的四张图:
main.xml :
<?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <LinearLayout android:id="@+id/LinearLayout01" android:layout_width="wrap_content" android:layout_height="wrap_content"> <Button android:id="@+id/Button01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="单个独立线程"></Button> <Button android:id="@+id/Button02" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="两个独立线程"></Button> <Button android:id="@+id/Button04" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="停止"></Button> <Button android:id="@+id/Button03" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="退出"></Button> </LinearLayout> <SurfaceView android:id="@+id/SurfaceView01" android:layout_width="fill_parent" android:layout_height="fill_parent"></SurfaceView> </LinearLayout>
java代码:
package com.vince.base;import java.lang.reflect.Field;import java.util.ArrayList;import android.app.Activity;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Canvas;import android.graphics.Paint;import android.graphics.Rect;import android.os.Bundle;import android.util.Log;import android.view.SurfaceHolder;import android.view.SurfaceView;import android.view.View;import android.widget.Button;public class SurfaceViewWithThreadDemo extends Activity { /** Called when the activity is first created. */Button btnSingleThread, btnDoubleThread, btnExit, btnStop; SurfaceView sfv; SurfaceHolder sfh; ArrayList<Integer> imgList = new ArrayList<Integer>(); int imgWidth, imgHeight; Bitmap bitmap; Bitmap[] bitmapArray;//图片缓冲区 boolean[] bitmapFlag;//图片是否缓冲好的标志 int arraySize;//缓冲区大小 Load_DrawImage load_DrawImage;//单线程读写的线程 LoadImage loadImage;//多线程读图片的线程 DrawImage drawImage;//多线程画图片的线程 @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); btnSingleThread = (Button) this.findViewById(R.id.Button01); btnDoubleThread = (Button) this.findViewById(R.id.Button02); btnExit = (Button) this.findViewById(R.id.Button03); btnStop = (Button) this.findViewById(R.id.Button04); btnSingleThread.setOnClickListener(new ClickEvent()); btnDoubleThread.setOnClickListener(new ClickEvent()); btnExit.setOnClickListener(new ClickEvent()); btnStop.setOnClickListener(new ClickEvent()); sfv = (SurfaceView) this.findViewById(R.id.SurfaceView01); sfh = sfv.getHolder(); sfh.addCallback(new MyCallBack());// 自动运行surfaceCreated以及surfaceChanged load_DrawImage = null; loadImage = null; drawImage = null; } class ClickEvent implements View.OnClickListener { @Override public void onClick(View v) { if (v == btnSingleThread) { if(load_DrawImage == null) load_DrawImage = new Load_DrawImage(0, 0); if(!load_DrawImage.isAlive()) load_DrawImage.start();//单线程读取并绘图 } else if (v == btnDoubleThread) { if(loadImage == null) loadImage = new LoadImage(); if(!loadImage.isAlive()) loadImage.start();//读取线程 if(drawImage == null) drawImage = new DrawImage(imgWidth + 10, 0); if(!drawImage.isAlive()) drawImage.start();//绘图线程 } else if (v == btnExit) {//退出时先关闭线程 if(load_DrawImage != null && load_DrawImage.isAlive()) { load_DrawImage.interrupt(); try {load_DrawImage.join();} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();} load_DrawImage = null; } if(loadImage != null && loadImage.isAlive()) { loadImage.interrupt(); try {loadImage.join();} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();} loadImage = null; } if(drawImage != null && drawImage.isAlive()) { drawImage.interrupt(); try {drawImage.join();} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();} drawImage = null; } System.exit(0); } else if( v == btnStop) {//停止所有线程 if(load_DrawImage != null && load_DrawImage.isAlive()) { load_DrawImage.interrupt(); try {load_DrawImage.join();} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();} load_DrawImage = null; } if(loadImage != null && loadImage.isAlive()) { loadImage.interrupt(); try {loadImage.join();} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();} loadImage = null; } if(drawImage != null && drawImage.isAlive()) { drawImage.interrupt(); try {drawImage.join();} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();} drawImage = null; } } } } class MyCallBack implements SurfaceHolder.Callback { @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Log.i("Surface:", "Change"); } @Override public void surfaceCreated(SurfaceHolder holder) { Log.i("Surface:", "Create"); // 用反射机制来获取资源中的图片ID和尺寸 Field[] fields = R.drawable.class.getDeclaredFields(); for (Field field : fields) { if (!"ic_launcher".equals(field.getName()))// 除了ic_launcher之外的图片 { int index = 0; try { index = field.getInt(R.drawable.class); } catch (IllegalArgumentException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IllegalAccessException e) { // TODO Auto-generated catch block e.printStackTrace(); } // 保存图片ID imgList.add(index); } } // 取得图像大小 Bitmap bmImg = BitmapFactory.decodeResource(getResources(), imgList.get(0)); imgWidth = bmImg.getWidth(); imgHeight = bmImg.getHeight(); arraySize = 2;//缓冲区大小 bitmapArray = new Bitmap[arraySize]; bitmapFlag = new boolean[arraySize]; for(int s = 0; s < arraySize; s++) { bitmapFlag[s] = false;//初始化为图片没缓冲好 } } @Override public void surfaceDestroyed(SurfaceHolder holder) { Log.i("Surface:", "Destroy"); } } /* * 读取并显示图片的线程 */ class Load_DrawImage extends Thread { int x, y; int imgIndex = 0; public Load_DrawImage(int x, int y) { this.x = x; this.y = y; } public void run() { while (true) { if(Thread.interrupted()) break; Canvas c = sfh.lockCanvas(new Rect(this.x, this.y, this.x + imgWidth, this.y + imgHeight)); Bitmap bmImg = BitmapFactory.decodeResource(getResources(), imgList.get(imgIndex)); c.drawBitmap(bmImg, this.x, this.y, new Paint()); imgIndex++; if (imgIndex == imgList.size()) imgIndex = 0; sfh.unlockCanvasAndPost(c);// 更新屏幕显示内容 } } }; /* * 只负责绘图的线程 */ class DrawImage extends Thread { int x, y; int i; public DrawImage(int x, int y) { this.x = x; this.y = y; } public void run() { i = 0; while (true) { if(Thread.interrupted()) break; /* if (bitmap != null) {//如果图像有效 Canvas c = sfh.lockCanvas(new Rect(this.x, this.y, this.x + imgWidth, this.y + imgHeight)); c.drawBitmap(bitmap, this.x, this.y, new Paint()); sfh.unlockCanvasAndPost(c);// 更新屏幕显示内容 } */ if(bitmapFlag[i]) { if (bitmapArray[i] != null) {//如果图像有效 Canvas c = sfh.lockCanvas(new Rect(this.x, this.y, this.x + imgWidth, this.y + imgHeight)); c.drawBitmap(bitmapArray[i], this.x, this.y, new Paint()); sfh.unlockCanvasAndPost(c);// 更新屏幕显示内容 } bitmapFlag[i] = false; } i++; if(i == arraySize) { i = 0; } } } }; /* * 只负责读取图片的线程 */ class LoadImage extends Thread { int imgIndex = 0; int i; public void run() { i = 0; while (true) { if(Thread.interrupted()) break; /* bitmap = BitmapFactory.decodeResource(getResources(), imgList.get(imgIndex)); imgIndex++; if (imgIndex == imgList.size())//如果到尽头则重新读取 imgIndex = 0; */ if(!bitmapFlag[i]) { bitmapArray[i] = BitmapFactory.decodeResource(getResources(), imgList.get(imgIndex)); imgIndex++; if (imgIndex == imgList.size())//如果到尽头则重新读取 { imgIndex = 0; } bitmapFlag[i] = true; } i++; if(i == arraySize) { i = 0; } } } }; }
没了。
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